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theSLAYER

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theSLAYER last won the day on November 15

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  • Birthday 10/06/1990

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  1. Try to Right Click on the plugin -> Properties -> Unblock
  2. Sorry @Blunern, but both files are effectively blank and almost identical. It isn't that it is corrupted, it is that it was extracted weird.
  3. I know them but that is not relevant as it isn’t my goal tho; my goal isn’t generated mons, but captured mons. If it is using ALM to generate legal mons then place into HOME, then anyone can do it I might make a game specific living dex eventually, since I’ll need it for HOME too, but no guarantees.
  4. There’s no confirmation from any kind hacker but typically this kind of data is saved on the server. Especially for this type of game which requires you to be online.
  5. Yes. The “oversight” game to enter them in would be SWSH, but only if they exist in those titles
  6. I updated my plugin, to deal with scenarios that forces hidden ability 100% (while the code handled it, it wasn't sent to the viewer correctly). Dracozolt from Encounter Database: Checking info: Serebii - Snowslide slope Den Checking info: Bulbapedia - snowslide slope den Meaning Dracozolt is forced to Hidden ability, and 5 star range is lv 55 to 60, and guaranteed IVs for this encounter is 5. After that, I just selected as per the information gathered. Note that you cannot change the nature via the game enforced details of the encounter box. You gotta select the nature you want when it is generated, or use mints/modify stat nature.
  7. No worries, personally I thought it was interesting and a fun exercise. Glad you got what you needed out of it
  8. Given the PIDIV is Method_4, there's a few possibilities, ranging from event to a static encounter. If I was doing it by hand, I would compared the PID and encounter slots, we can derive/educated guess met level and met location. For the plugin, I am using PKHeX's suggest feature, and in the plugin I have code to loop through various games and return the first possible legal match. So this is what it would have looked like if locked to Ruby: In the above scenario, PKHeX reckons it was an Event Pichu Egg (hence Met level being 0). As for what you have tried to change it to, RS Safari Zone Pikachu can only be Level 25 or level 27. It appears illegal for you as 26 is the wrong level. This is what it would have looked like with the correct encounter details: I probably mentioned a while back, but origin game (and other met details) were not part of the data that is stored in Battle Tower Mixed Records. The plugin also doesn't compare all the mons to try to determine the likely game. If there's no override, it would cycle through games to try to get to the first legal match. There can be more than one legal match.
  9. For 3DS saves, Make sure your save is named main (no extensions). Basically don’t changed the extracted name. Dont place any other files into folder that you’re gonna restore.
  10. Okay, I’ll look into it! Edit @Dad_Shoes after an hour of head scratching, I have fixed it. Tried it on latest regular PKHeX, and it works. Also fixed up Emerald's trainer sprites cause why not. BattleTower.dll
  11. I probably just switched the text boxes for display, I think extracting the Mon has it correct. Also, is the error only when you try to extract a Mon, or flipping through entries, etc. how and when did the error occur? Helps me to narrow down the issue. I can probably look at it when I get home (at work rn)
  12. @BlackShark the facility classes ID differs between Emerald and RS, so once I accounted for that it looks correct now @Dad_Shoes I don't have the images set up for Emerald yet, but shouldn't affect functionality for exporting mons BattleTower.dll
  13. If you send it in from SWSH into HOME it should be okay. It’s a design oversight on HOME’s part. Do it at your own risk
  14. Thanks, that’s what I needed! I assumed the game used the TID/SID of the trainer to generate the trainer class. I saw figures in front, but when I modified them I couldn’t get the trainer to show up so I gave up which ones am I looking at? ><
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