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ReignOfComputer

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Everything posted by ReignOfComputer

  1. Go look through CodeJunkies' support pages. This one might help. http://us.codejunkies.com/support/article.aspx?article_id=372
  2. [ARDS] US/Canada: http://us.codejunkies.com/support/article.aspx?article_id=434 [ARDS] Rest of the world: http://uk.codejunkies.com/support/article.aspx?article_id=434 [ARDSi] US/Canada: http://us.codejunkies.com/support/article.aspx?article_id=433 [ARDSi] Rest of the world: http://uk.codejunkies.com/support/article.aspx?article_id=433
  3. Are you using the latest version of PokeGen? Are you choosing the right game version in the Code Generator? Are you choosing the right game locale in the Code Generator? Is your Action Replay's firmware updated to the latest version (ARDS 1.71 / ARDSi 1.25)? How many Pokemon are you exporting in one code?
  4. Editing the date of the Wonder Card is fine.
  5. (Entei/Raikou/Suicune pre-event) (Celebi pre-event)
  6. Migrated Pokemon will have their Met Location set to "PokeTransfer". Their 4th Gen location data is removed.
  7. There's no such thing as an "I used an Action Replay!" flag in your save.
  8. 1. Location changes to "Special Place". 2. OT remains as GAMESTP. 3. The shiny beasts activate Zoroark at Lostlorn Forest. Celebi activates Zorua at Castelia City.
  9. The cats were available to all 4th Gen Games (DPPtHGSS). You're using an ENG cartridge, so the English cats could have been downloaded to your game before. Feel free to inject the Wonder Card into any of your games and get the Pokemon, it's alright.
  10. Get a PC / Bootcamp Windows.
  11. PokeSav cannot generate legal shiny PIDs. Use PokeGen instead, a far better alternative. http://projectpokemon.org/forums/showthread.php?6424-Download-link-and-information
  12. @IceCreamSquid: Give more details please. Where does the code fail? How does it fail? What game is this for? What does the code do specifically?
  13. But it was saved in PokeSav with all data looking fine? Weird, PokeGen should be able to open it. Could be a bad checksum, go to the Options tab in PokeGen and tick "Ignore Save File Checksum", then try again.
  14. Drag your 4th Gen .pkm onto it. A 5th Gen .pkm marked as *_shifted.pkm should come out.
  15. http://projectpokemon.org/forums/showthread.php?11474-Hex-Values-and-Trashbytes-in-B-W&p=97287&viewfull=1#post97287
  16. Obviously. They have to be migrated through the PokeTransfer. You can try using PokeShift.exe that can emulate that process.
  17. NDS Backup Adapter Plus, try that.
  18. File should be a .sav, if it came from PokeSav. What is the file size? It must be 512kb or 1MB.
  19. CodeJunkies has a support page on this, IIRC. Go check it out.
  20. If you have the ability to pull your save, just open it in PokeGen and find your Pokemon. If you don't, send the Pokemon to your PC using IR-GTS or equivalent.
  21. With PokeDex entries for each? That means you can't inject them using AR/PokeSav/PokeGen. You're going to have to get someone to trade them to you, in that case.
  22. It has to be shiny for your ID/SID to hatch shiny. Make sure the egg's ID and SID are set to the hatcher's, then it will remain shiny upon hatching.
  23. You probably haven't installed East Asian Languages support for XP. Try using instructions from this link. http://newton.uor.edu/Departments%26Programs/AsianStudiesDept/Language/asianlanguageinstallation_XP.html
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