Jump to content

Leaderboard

  1. jojo12100

    jojo12100

    Innovator


    • Points

      3

    • Posts

      1431


  2. theSLAYER

    theSLAYER

    Administrator


    • Points

      2

    • Posts

      22397


  3. Bond697

    Bond697

    Former Staff


    • Points

      1

    • Posts

      1358


  4. SkyLink98

    SkyLink98

    Event Staff


    • Points

      1

    • Posts

      904


Popular Content

Showing content with the highest reputation on 08/19/20 in all areas

  1. Version 1.1.1

    4510 downloads

    On May 18th, 2020, a Japanese debug version of Pokémon Emerald was leaked. Later on in that year, on September 8th, an English debug version was then leaked. This build is the same as the retail version of Pokémon Emerald in Japan, but with a large amount of debug features accessible + 5 Debug Pokémon inside (1 Treecko in party and 4 in box). The English build pretty much had the localized version of the same debug Pokémon found in the Japanese version. [We will not distribute the Debug ROMs, and it is against our rules to ask for it]
    1 point
  2. Version 1.1.0

    1313 downloads

    In the year 2020, a Japanese debug version of Pokémon FireRed and LeafGreen was leaked. It contained various debug functions, and with them, debug Pokémon can be found. Sub-routines previously found (that held Pokémon) were mainly: a Bulbasaur egg and a full box of Level 1 Rattata. (Important to note, that this Rattata that fills up every space you have is actually just a clone, so one copy is enough) Update: an English debug version was also leaked around a relatively close period to said original Japanese leak. From the debug menu at the title screen, the player was able to effectively load a predetermined save file, and such a save contains various Pokémon. However, it appears it was not properly localized, and the trainer name is actually in Japanese. The Japanese debug also has this feature, and Pokémon from within were subsequently added. [We will not distribute the Debug ROMs, and it is against our rules to ask for it]
    1 point
  3. Version .

    730 downloads

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped. In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact. This post relates to the early build compiled from the 2020 leak. In the compiled version of the early build, it barely has 50 then new Pokémon developed at that time. This build is so early, that the index number for the then new Pokémon were all over the place, radically different from the final build people could purchase at retail stores. Found in this older version of Diamond and Pearl, were some debug Pokemon (12 in box, 3 in party and a debug Bulbasaur battle routine). However, probably because it was an early build, and it was very different from the final build, its PKM data structure turned out to be radically different. As a result, these Pokémon needed to be reconstructed in order to be transplanted into the final build. With that being said, this page hosts both the untouched version and the reconstructed (PKHeX compatible) version of the data. It is important to note that the beta sprites only applies to the beta games; Pokémon sprites are based on the game you're playing on, not the Pokémon file you use. As such, you will not get beta sprites to appear just by using these files. Note: It appears not every beta Pokémon in the artwork is available in this pack. While the battle look rather different (opponents are outlined in this build), it is believed that the beta sprites for Munchlax and Weavile at least originated from this earlier build. The beta sprites were seen in some of the pre-release clips. Many thanks to @BlackShark for his hard work on data decryption and @jojo12100 for his work on PKM structure. [We will not distribute the Debug ROM, and it is against our rules to ask for it]
    1 point
  4. (The first one and the second one are the same, you know. Just showcasing what will happen if there's 3 prefect IVs and are random, and 0 EVs.)
    1 point
  5. Here are two examples that I'll implement going forward: Wonder Card ID #0108: Jungle's Celebi Species Celebi TID 200807 Distribution Location a 2020 Pokémon movie Dates ______ PID Shiny PID Games SWSH Nature Quirky Ability Natural Cure (1) Item Lucky Egg IVs EVs HP RND, 3x 31 IVs ALL 0 ATK DEF S.ATK S.DEF SPE Lv. 60 Moves (ITALIC means Relearnable) Magical Leaf Future Sight Life Dew Heal Bell Wishing Ribbon Lang Slot OT Name Nickname Preset Lang JPN オコヤのもり (default name) ENG Jungle (default name) FRE Jungle (default name) ITA Giungla (default name) GER Dschungel (default name) SPA Selva (default name) KOR 정글 (default name) CHS 丛林 (default name) CHT 叢林 (default name) Multiples Redemptions Allowed Format Ver.2.0.0-10, Post Updated Date:20200808_0952 Wonder Card ID #1008: 백종윤's Amoonguss Species Amoonguss TID 200809 Distribution Location a Battle Competition Dates ______ PID Shiny PID Games SWSH Nature Sassy Ability Regenerator (HA) Item Focus Sash IVs EVs HP 31 236 ATK 0 0 DEF 31 116 S.ATK 31 0 S.DEF 31 156 SPE 0 0 Lv. 50 Moves (ITALIC means Relearnable) Clear Smog Spore Protect Rage Powder Event Ribbon Lang Slot OT Name Nickname Preset Lang KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 KOR 백종윤 뽀록나 Only One Redemption Allowed Format Ver.2.0.0-10, Post Updated Date:20200808_0952
    1 point
  6. hidden hollow pokes/items always regenerate 100% of the time every step you take: white- 52181EC4 FC40F683 12181EA6 000046C0 12181ECA 000046C0 D2000000 00000000 black- 52181EA4 FC50F683 12181E86 000046C0 12181EAA 000046C0 D2000000 00000000 all 20 generate at once, i checked. so this handles everything.
    1 point
×
×
  • Create New...