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    isleep2late

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    theSLAYER

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Popular Content

Showing content with the highest reputation on 02/27/25 in all areas

  1. Firstly, I'd like to say Happy Pokémon Day!!! Today, my long-term project, PokéVault, gets its first release! (well, technically yesterday but don't tell anyone). This project is the culmination of over a year's worth of work & I couldn't be more excited to share it with you all. It's an open source solution for backing up Pokémon you've collected over the years whilst remaining as simple to use as possible. With a main focus on save files, its primary target is emulators & console homebrew (3DS support coming soon), it also has an inclusive Web Form that means you can store Pokémon you thought were long lost forever! This project is not meant to shadow or impede others that offer much of the same experiences (such as PKHeX.EveryWhere, PKHeX For Web & PKMDS) but to build upon them & add to the great variety of solutions out there. I know that this project is incredibly W.I.P but the future looks bright. My intentions are: create a static site/PWA to let everyone backup saves (not just the technically inclined), to make 3ds & switch homebrew apps, support all generations in the web form, port Entralinked (a project that emulates Game Sync) over to C# to interop with the existing backend & create a proxy that reads Pokémon from Pokémon Bank (3DS only) and hopefully many more... If you don't know already, the twist is that this project aims to become a much closer alternative to Pokémon HO a certain service ran by a certain company & to make it easy to circumvent the roadblocks of using PKHeX as a backend. I have nothing but respect for the developers that maintain the existing services & only hope we may work together one day to make something great The PokéVault Project is currently hosted on 2 different sites (GitHub as main & CodeBerg as backup) GitHub: https://github.com/pokevault/PokeVault CodeBerg: https://codeberg.org/pokevault/PokeVault
    2 points
  2. Hello everyone! I don't know if there was any demand for this or if anyone really cared, but I've spent what little free time I had over the past 6-7 months creating this. It's a Fire Red save file you can open/import in any GBA emulator, and it contains every single pokemon, shiny, with legitimate stats, holding every legal ribbon it can own, having perfect IV's/EVs/ with Smogon competitive movesets. Basically anything you can possibly think of, it's on here. All completely "legal" in the sense that it will (should) pass all legality checkers and will transfer over to the newer generations without any red flags. NFE Pokemon like Charmander are level 98 and Charmeleon 99 in case you want to evolve them. For every non-bred Pokemon, I used the relevant PID Finder Method to ensure legitimate PID values for the designated event. I also gave the trainer 999 of every time, max money, etc etc. It took me forever to make this, but I finally finished it and want to share it with the world! I plan on sharing this via Dropbox to YouTube, but I thought ProjectPokemon should hear about this first, especially if the community might find some use for this in terms of research & development. Here are the files along with a copypasta from the Readme I plan on attaching to the Dropbox: <attachments below> [Mods: I wasn't exactly sure where to post this, since it does contain many Event files but is obviously more than just events. If you need me to move this or remove it, please let me know and I will be more than happy to oblige.] Thank you for your time, isleep2late
    1 point
  3. If it's not a specific PID for the wondercard, then the PID is random (unrelated to the main LCRNG; just think of it as uncontrollably random). HGSS is easier because you can RNG abuse for IVs in a mart without a wandering NPC to worry about. You just have to get lucky with the IVs and many attempts until you settle for a specific nature. If you aren't going to be RNG abusing for a result (instead generating), you can just use PKHeX's encounter database and not worry about using other tools to find spreads, since every IV spread is possible (2^30).
    1 point
  4. For SWSH, any grass encounters, overworld encounters, roaming encounters or fishing encounters, has a known PID IV relationship, that you cannot just hack randomly. (There are a few exceptions, which you can read in Anubis's gist linked below) Detection for that has been implemented into PKHeX. Legality report will show "Encounter Type PID mismatch". Data that has a correlation presently: EC-PID-IV-Height-Weight (all chain generated from one encounter seed) While it's possible to reverse the Encryption Constant to find the seed and then calculate what the results of that encounter would be, there's presently no public method to bruteforce the stats you want. A wrote a tool to try to search for the stats a user may want, but do note it might take a while.. There's also no guarantee that every seed is legal (we don't know yet), but that is something we may find out in the future.. [I mentioned seed because the program just goes up by one seed per search] ---- More info if you want (tweet plus link to gist): https://twitter.com/Sibuna_Switch/status/1379326888674463750 PKHeX's implementation of legality checking (if you can read C#): https://github.com/kwsch/PKHeX/blob/master/PKHeX.Core/Legality/RNG/Overworld8RNG.cs Tutorial to obtain legal overworld8 details: https://projectpokemon.org/home/tutorials/save-editing/using-pkhex/pid-mismatch-origin-game-swsh-r114/
    0 points
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