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    theSLAYER

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    Alphadaemon

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  3. Kaphotics

    Kaphotics

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    ghost.

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Showing content with the highest reputation on 09/01/21 in all areas

  1. well what we said handles the file you uploaded specifically. for anything else it may need different solutions. Anyway for other stuff just import from Encounter Database, then mess with the stuff from there. Don't create stuff from scratch
    1 point
  2. @theSLAYER y'know what, it's fine. it's not a big deal to just grab it from the database. thanks for your responses and your time looking at my issue. sorry if i uploaded the wrong file. also, idk what happened from earlier to now, but everything seems to be working fine. not sure what i'm doing different.
    1 point
  3. Use the encounter database. Stop trying to fudge data if you don't know the requirements for the encounter. 1. Should have 4 flawless IVs, not 3. 2. Should have a Dynamax Level of at least 8. 3. Must be ability 1. Changing the PID/EC/IV/Nature for these encounters is traceable, by the way. There's a correlation for Max Lair raids, but its computation is too slow to be done without impacting the program's performance.
    1 point
  4. That's not an icon. Anyway, from what I can tell, there was no real reason for you to create another thread. If no one replied, just wait patiently alright? Since you're new, let me teach you about forum etiquette, don't go around posting multiple times asking about the same thing. Just wait for people to reply :3 Anyhow, I've merged your threads :3 Back to the question, yeah, you can edit your Mystery Gift Block, and remove the data via hex editing. The question is: why? There is no real need to do that. What is your purpose for wanting it deleted? Bringing this up just in case you had these thoughts: 1) You can receive another Poke Ball Mew, even if the record still shows in the gift album, as long as you buy another Poke Ball Plus. Explanation: This gift is set to be multi-receivable. For every ball you purchase, you can redeem another Mew from it. 2) Deleting the record won't allow you to receive another Poke Ball Mew from the same Poke Ball Plus you used to redeem this Mew. Explanation: think of the redemption as a one time serial code; the serial code was used when you redeemed it the first time round. Since it's a one time serial code, you cannot reuse it once it is used.
    1 point
  5. Good choice ! Chikorita has a more expansive moveset in 1.3 and Fairy-Moves, including TM Compatibility with Dazzling Gleam (Bayleef and Meganium are even part-Fairy). Hell takes some elements from Alpha, but Alpha is far less extreme, I hope you'll like it !
    1 point
  6. I know you're quoting Skies and I'll answer no. To me, adding a species implies having its main abilities from maingames coded in. For example I have added Sylveon in the game, its only main ability is Cute Charm, as a result it makes sense for me to have it in. The same goes for Regidrago/Regieleki since Transistor and Dragon's Maw are Adaptability for a specific type. However Espurr and Meowstic have Infiltrator, as a result it makes no sense having them in, not to mention the fact adding a few entries from later games without adding the whole cast isn't a feature to me, nor anything I'd like to have in my game, since I want players to experience actual content and Quality of Life, not superficial features. What I will/may add from future gens is: - Rotom-Forms - Regidrago/Regieleki - Sylveon - Alolan-forms - Galarian Ponyta/Rapidash (no other Galarian forms since those are the only ones that make sense in Sky's map) - maybe Genesect But that's it. Very glad you're excited to play 1.3 ! I hope you'll like it !
    1 point
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