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(Because i'm an chinese,so my english proficiency is poor. ) I modify save with hexeditor and find these. XX YY 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0000 00 00 00 00 00 00 00 FF FF FF FF ?? ?? ?? ??ZZ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 These begin position[00050B10] of my save (perhaps different save's position is different?) XX:shops' species and level YY:shops' colourZZ:Clerk 00 Ace Trainer(♀)01 OL02 Veteran(♀)03 Veteran(♂)04 Clerk ♂05 Ace Trainer(♂)06 Punk Guy07 Punk Girl08 Pokémon Breeder(♂)09 Pokémon Breeder(♀)0A Youngster0B Lass0C+(0C is OL)perhaps all of them are OL?Some clerks be different from above-mentioned.I don't test again. FF:00 00 00 00 is resetting "one day one time",FF FF FF FF is noresetting "one day one time". ?? ?? ?? ??:I thought that both of them are 00 00 00 00.But in fact,different save's these are different.For example 2c 0c 65 82、03 89 af ab、 33 88 ac c9、03 cb 34 ea、e3 cb 03 ff、63 28 3c 0c、ca 6e 9a e4.They are from the same save. Lottery shops:XX:00 ★Big Dreams YY:00 gold and red 01 2★Big Dreams 01 gold and blue 02 3★Big Dreams 02 gold 03 4★Big Dreams 03 black 04 5★Big Dreams 04+ (04 is black)perhaps all of them are black? 05 ★Gold Rush 06 2★Gold Rush 07 3★Gold Rush 08 4★Gold Rush 09 5★Gold Rush 0A ★Treasure Hunt 0B 2★Treasure Hunt 0C 3★Treasure Hunt 0D 4★Treasure Hunt 0E 5★Treasure Hunt Haunted houses:XX:0F ★Ghosts' Den YY:00 purple 10 2★Ghosts' Den 01 red 11 3★Ghosts' Den 02 brown 12 4★Ghosts' Den 03 black 13 5★Ghosts' Den 04+ all of them are black 14 ★Trick Room 15 2★Trick Room 16 3★Trick Room 17 4★Trick Room 18 5★Trick Room 19 ★Confuse Ray 1A 2★Confuse Ray 1B 3★Confuse Ray 1C 4★Confuse Ray 1D 5★Confuse Ray Goody shops:XX:1E ★Ball Shop YY:00 yellow and pink 1F 2★Ball Shop 01 yellow and blue 20 3★Ball Shop 02 orange 21 ★General Store 03 gray 22 2★General Store 04+ all of them are gray 23 3★General Store 24 4★General Store 25 5★General Store 26 ★Battle Store 27 2★Battle Store 28 3★Battle Store 29 ★Soft Drink Parlor 2A 2★Soft Drink Parlor 2B 3★Soft Drink Parlor 2C ★Pharmacy 2D 2★Pharmacy 2E 3★Pharmacy Food stalls:XX:2F ★Rare Kitchen YY:00 brown 30 2★Rare Kitchen 01 green 31 3★Rare Kitchen 02 orange 32 4★Rare Kitchen 03 black 33 5★Rare Kitchen 04+ all of them are black 34 ★Battle Table 35 3★Battle Table 36 5★Battle Table 37 ★Friendship Café 38 2★Friendship Café 39 3★Friendship Café 3A 4★Friendship Café 3B 5★Friendship Café 3C ★Friendship Parlor 3E 2★Friendship Parlor 3D 3★Friendship Parlor 3F 4★Friendship Parlor 40 5★Friendship Parlor Bouncy houses:XX:41 ★Thump-Bump Park YY:00 purple 42 2★Thump-Bump Park 01 yellow 43 3★Thump-Bump Park 02 brown 44 4★Thump-Bump Park 03 black 45 5★Thump-Bump Park 04+ all of them are black 46 ★Clink-Clunk Land 47 2★Clink-Clunk Land 48 3★Clink-Clunk Land 49 4★Clink-Clunk Land 4A 5★Clink-Clunk Land 4B ★Stomp-Stomp House 4C 2★Stomp-Stomp House 4D 3★Stomp-Stomp House 4E 4★Stomp-Stomp House 4F 5★Stomp-Stomp House Fortune-teller tents:XX:50 ★Kanto Tent YY:00 red 51 3★Kanto Tent 01 blue 52 5★Kanto Tent 02 brown 53 ★Johto Tent 03 black 54 3★Johto Tent 04+ all of them are black 55 5★Johto Tent 56 ★Hoenn Tent 57 3★Hoenn Tent 58 5★Hoenn Tent 59 ★Sinnoh Tent 5A 3★Sinnoh Tent 5B 5★Sinnoh Tent 5C ★Unova Tent 5D 3★Unova Tent 5E 5★Unova Tent 5F ★Kalos Tent 60 3★Kalos Tent 61 5★Kalos Tent 62 ★Pokémon House 63 3★Pokémon House 64 5★Pokémon House Dye houses:(XXYY)6500 ★Team Red6600 3★Team Red6700 5★Team Red6804 ★Team Yellow6904 3★Team Yellow6A04 5★Team Yellow6B01 ★Team Green6C01 3★Team Green6D01 5★Team Green6E05 ★Team Blue6F05 3★Team Blue7005 5★Team Blue7102 ★Team Orange7202 3★Team Orange7302 5★Team Orange7406 ★Team Navy Blue7506 3★Team Navy Blue7606 5★Team Navy Blue7703 ★Team Purple7803 3★Team Purple7903 5★Team Purple7A07 ★Team Pink7B07 3★Team Pink7C07 5★Team Pink2 points
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Hello everyone, I'm theSLAYER, your events moderator and forum manager here! First of all, I'll like to thank everyone for their contributions and co-operation thus far! How To Contribute: Wondercard file (WC7/WC7FULL) Extractions can be done via PKHeX or using NTR method (recommended, especially for local events) Requirements for such contribution: 1. DO NOT SUBMIT EDITED/HACKED/FAKE WONDERCARDS 2. Photos of redemption, with proof of user identity (some card with your username) 3. Context: ie. Self obtained? Location? Was it crowded? Collection Process etc. Upcoming and Missing Events: Please do not submit Powersaves extracted entries. edit: table removed. We'll update when we see something. Event Files: Our individual files can be found at our on-site Event Gallery! If you know how to download files from Github (not sorted by region), an overall archive can be found here on our git page. I regularly move old posts to another thread, to prevent cluttering of this thread.1 point
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Ok, the error happens because I forgot to disable the "inject egg script" buttons when no WC3 is previously loaded, in the current version you are supposed to load a WC3, then edit it as you please, but the button layour seems to imply you are ready to use it. I think in next version I'll just make it load by default an empty WC3 (I'll do the same for Wonder News), that way the egg events can be created without loading an existing wc3. I also wanted to add a button for a "Gift Pokémon" script, just for fun. Also note that the editor itself has nothing to do with the savegame file loaded: the editor handles WC3 files, the main screen handles SAV files, they are independent. I though directly editing the WC stored in the save might lead to confusion, so I kept it this way, buttons are in the same group for organization purposes. About egg legality: if you only create the eggs listed at bulbapedia (http://bulbapedia.bulbagarden.net/wiki/List_of_PCNY_event_Pokémon_distributions_in_Generation_III#Wish_Eggs), the eggs themselves should be no different from the actual event. The wondercard and script are not the official ones, but that doesn't affect the generated egg, which should be the same as the event. We are asuming the official egg event used a script very similar to the one found in the rom (this is what happened with the other wondercard events). In bulbapedia I'm seeing that they say "This Pokémon can be Shiny if hatched in a different game to the game it was received in.", which seems to imply the eggs couldn't be shiny. Gen 3 had no shiny lock for in-game events as far as I'm concerned (even all legendaries can be shiny), so I don't know where that statement from bulbapedia comes from. Last but not least: the egg event enables a flag in the savegame preventing from receiving the egg again. This flag is cleared when tossing the wondercard. The tool has an option in the menu to clear this flag too, if that would be more handy for you.1 point
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refer to the following thread for NARC locations: https://projectpokemon.org/forums/forums/topic/22629-b2w2-general-rom-info/ the pastebin has references to pwt files1 point
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Version 4.5
13083 downloads
Original Developer: @Metropolis Note: Downloads section mirror, will be replaced if the original developer uploads to the downloads page. Description: If you need to load Gen 1 to 3 data created by a legacy tool like PikaSav or A-Save, you'll have to fall back on PKX Delta. Original Thread1 point -
What's New? - Added: Gen 7 Support 11/18/16 - New Update Added: Sun/Moon Support Initial legality checking. Postgame encounters (Scan/Poke Pelago/etc) unsupported at this time. QR Exporting for use with custom firmware patched code. Trainer Editor and limited Pokedex editor Added: KChart, a personal info (base stats) viewer. Hold Shift when opening the PKM Database from the Tools drop-down. Added: Legal move suggestion (click Move groupbox), as well as indicating basic legal moves in the Move drop-downs. Legality: Extensively updated to support Generation 6 and 7 games. Please report issues on the forum. Fixed: Many bugs/issues with existing/new features. Too many people to thank1 point