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Posted (edited)

Pokémon Team Building Guide

- Guide Created From: Silent Storm

Welcome to the guide! This guide will cover everything you need to know about team building and the statics of a Pokémon and how they be modified. We hope you enjoy the guide and be sure to read the EV Training Guide for more info on how you can make the most of the Pokémon's stats. ;)

Movesets

I take it you know what movesets are so there is no point explaining what they are. When deciding a moveset you have to consider the fact that you can't have two moves of the same types unless its a power up move or a move like Spikes or whirlwind. You also have to consider that the moveset should be varied to take down a good selection of Pokemon.

Take this moveset of an Infernape as an example.

Earthquake

Grass knot

Close combat

Flare blitz.

This is a standard moveset for a competitive Infernape. Flare blitz and close combat cover a fair majority of Pokemon, mostly common Pokemon used in this generations teams. The moveset is a mixed sweeper moveset, so it can take down a a good selection of Pokemon without too much trouble. Earthquake takes down electric, ground, rock and steel Pokemon, Grassknot takes down the likes of water Pokemon and works effective with heavy Pokemon like Snorlax. Close combat takes down rock, ground, steel and normal Pokemon, and with a hasty nature, defense being lowered while using it is not important. However, movesets are dependent on the natures, a topic that I will cover later in this guide.

IV's

A Pokemon has 6 stats:

- HP

- Atk

- Def

- Sp. Atk

- Sp. Def

- Spd

And every Pokemon gets a random Individual value (consider it an extra bonus) ranging from 0 to 31.

(to get an idea of the individual values of a Pokemon JUST BORN you can use two methods, leveling up to at least lvl 20 with rare candies or using the day care, IT NEEDS TO LEVEL UP WITHOUT FIGHTING OR GETTING EXPERIENCE OF ANY FIGHT = no exp.share, and using an IV calculator like the one at Serebii.net) Getting a 0 doesn't mean it's bad, but you're not getting any extra push that could mean victory or defeat... so people aims to get better values on their Pokemon by catching, trading or random breeding the Pokemon they want.

But there's an option to at least make it easier. Breeding helps to inherit or "pass down" some of those individual values from the parents to the babies.

This is an example (showing stat/IV)

Male:

HP/31

Atk/16

Def/30

Sp.Atk/2

Sp.Def/31

Spd/20

Female:

HP/11

Atk/30

Def/0

Sp.Atk/25

Sp.Def/31

Spd/29

Let's say this Pokemon will be a defensive wall, the Sp.Def on both parents is 31, they can reach the highest value on Sp.Def, and look.. the father has also the highest HP and a very good Def. so we'll be aiming to get those 3 values inherited... the HP and Def of the male and the SP.def of the female...

Why only 3? There's a rule for IV breeding; 3 of the IV's of the baby will be inherited from the parents at random and the other 3 will be totally random, so it still be a matter of luck... only that you have a higher chance now of getting the combination needed. Getting the right 3 values can take a long time and lots of rejected babies but you don't need to aim for perfection.. you can use the better babies you get if you get tired.

In Pokemon Emerald there was a guy who evaluated your Pokemon by their IV's but now each Pokemon has a little flavor text on their summary

Here's the different options and the range of values they cover:

  Reveal hidden contents

the ones in bold contain the highest value of 31... so you should aim for those and check with the calculator if theyare indeed 31's... cause they can be of a lower value

btw... the message appears depending on the HIGHEST IV the pokemon has, but if it has more than 1 value at 31, the message will be chosen at random form them (a 31 hp 31atk pokemon can say either "often dozes off" or "likes to trash about" for example)

Hidden Power

Hidden Power is move where its power and type are dependent on the IVs, this move becomes very useful in the field of battle when you get the type and power you want.

To calculate the type and power of HP look at the time below.

  Quote

The calculation for HP is: HP Type = (T1 + T2 + T3 +T4 + T5 + T6) * 15 / 63

If IV of Hit Points is odd, then T1 = 1.

If IV of Attack is odd, then T2 = 2.

If IV of Defense is odd, then T3 = 4.

If IV of Speed is odd, then T4 = 8.

If IV of Special Attack is odd, then T5 = 16.

If IV of Special Defense is odd, then T6 = 32.

Here's the table:

If HP Type = 0, then the type is Fighting.

If HP Type = 1, then the type is Flying.

If HP Type = 2, then the type is Poison.

If HP Type = 3, then the type is Ground.

If HP Type = 4, then the type is Rock.

If HP Type = 5, then the type is Bug.

If HP Type = 6, then the type is Ghost.

If HP Type = 7, then the type is Steel.

If HP Type = 8, then the type is Fire.

If HP Type = 9, then the type is Water.

If HP Type = 10, then the type is Grass.

If HP Type = 11, then the type is Electric

If HP Type = 12, then the type is Psychic.

If HP Type = 13, then the type is Ice.

If HP Type = 14, then the type is Dragon.

If HP Type = 15, then the type is Dark.

Or if you like taking the easy and effective route, then use MetalKid's calculator

http://www.metalkid.info/Pokemon/OnlineProgram/Calculators/HiddenPower.aspx

Remember the higher the IVs, the stronger Hidden Power is:

  Quote
Power = (HP + Atk + Def + Spe + Sp.Atk + Sp.Def) * (40 / 63) + 30
Natures

Like EV's and movesets, Natures are vital when you are preparing a good balanced team.

These are the natures.

50594544uq1.png

Ok by following this, if I get a snorlax with a Adamant nature, I will EV train it with 252 attack evs. 252 defense evs and 4 hit points evs, focusing on attack EVs most cause of the nature.

If you don't get the nature you want the first time, re breeding helps (or if its a one off Pokemon like Rotom, soft resetting helps cause Natures are random, hopefully it won't come to that if you are lucky.)

Hold items

Hold items are also important, cause they can either power up the stats of your Pokemon, or lower the stats of your opponents Pokemon.

Hold items can either work in battle or outside of battle, but I am talking about in battle in this guide.

So say I have a Snorlax and it has a rest move, I would have it hold a Lum berry so that when it uses rest, Lum Berry effect is that when the Pokemon holding the item is affect by any status affecting moves it will automatically heal the Pokemon. Seeing as rest makes the user sleep, it will heal the user's status, maing it a +1 on your side, and a -1 on the opponent's side.

Leftovers is another common hold item, it heals the Pokemon by a bit while battling. Using it with a defensive will make it annoying as hell to beat, especially if you fighting a Blissy or Snorlax.

To find out about the different kinds of hold items, check the site's new Pokedex from SCV! :D

To sum it up, to build a competitive team, you are going to have to consider IV's, EV's, Natures, movesets and hold items.

Also, I wanted to talk about egg moves, but there is not really much to say, just look on Serebii for egg moves.

http://www.serebii.net/index2.shtml

Tip - By catching a ditto with an adamant or jolly nature, giving it an Everstone and breeding it with the Pokemon you want to train will give the egg Pokemon the nature of the Ditto. Same applies to female versions of Pokemon.

Type Chart

76974412sa0.png

Links

- Under Construction -

Threats In The Game

  Reveal hidden contents

Credits

Dark_Azelf, JUDGEMENT0, Serebii and Silent Storm.

Edited by Greencat
Posted

I would still like examples of how to set up the Hidden Power for each of the several different types. :]

Other than that, it's nice to see it Stickied. Easier for me to find :P Thanks, Greencat!

Posted

wow that was one of the most informative guides i have ever read, you say you didnt do it all well props to both of you then. im not much of a competitive battler but im deffinately gonna breed some of those bad boys. Thanks :D

  • 3 weeks later...
Posted

I have yet to make my team and dunno if I will ever get there but I have never really fought others, nor have I worked on IV breeding or EV training before because I just never get to that point.

I had always played the old games, on GBC and GBA, as if I was ever gonna battle someone, which I knew I never would. But now that I can over Wi-Fi, it is possible for me now instead of having to rely only on those who are around me.

What I wanna know though... what makes a good team? I wanna make a team that is a good mix. You know, sweeper and walls, both physical and special. But well... it's hard for me to see how a wall or an annoyer might be useful. I feel that if I use a move that does not attack, I could already faint in that time.

I know it's part luck of the match of who has who and part predicting but well yeah I just wonder how being a wall or slow killer or something works. It's hard for me to see it and I can only see offense moves in pokemon to only have all sweepers or something, but I know that can't be good alone?

If anyone can link me to any helpful information with either videos or something like that, it would be nice help to see how something other than sweepers can work.

Posted

:)

All right, first of all, do you like playing in the standard metagame or the underused metagame? You'll also have to do some research on what Pokemon are banned in certain tiers and whatnot. I'm assuming you play the standard metagame with the big boys like Salamence and Tyranitar.

Secondly, you'll need to have a team of 6 Pokemon that can cover their weaknesses very well while being able to respond efficiently to enemy threats. List all the Pokemon you love and like to use and I think I'll be able to help you with that.

You'll basically want a lead Pokemon, physical sweeper, special sweeper, physical wall, special wall, status platform, revenge killer, wish supporter, stealth rocker, rapid spinner, spin blocker, etc...

As for me, my team relies on indirect damage and stalling to destroy its enemies (and this team hasn't failed yet), but I'm not playing with my OU team in a LONG time. If you want, we can practice in Shoddy and I can help you make a team there. I've helped two members Phreen and UnderXRay make their teams... so specify what you want :)

Posted
  wraith89 said:
:)

All right, first of all, do you like playing in the standard metagame or the underused metagame? You'll also have to do some research on what Pokemon are banned in certain tiers and whatnot. I'm assuming you play the standard metagame with the big boys like Salamence and Tyranitar.

Secondly, you'll need to have a team of 6 Pokemon that can cover their weaknesses very well while being able to respond efficiently to enemy threats. List all the Pokemon you love and like to use and I think I'll be able to help you with that.

You'll basically want a lead Pokemon, physical sweeper, special sweeper, physical wall, special wall, status platform, revenge killer, wish supporter, stealth rocker, rapid spinner, spin blocker, etc...

As for me, my team relies on indirect damage and stalling to destroy its enemies (and this team hasn't failed yet), but I'm not playing with my OU team in a LONG time. If you want, we can practice in Shoddy and I can help you make a team there. I've helped two members Phreen and UnderXRay make their teams... so specify what you want :)

Cool sure I suppose you can help me out to understand how to play and make a good team and all. Best to learn through experience after all. Just I see those who are walls in 1 on 1 a waste or if they are rapid spin and all that you said.

Of course I try to think of type coverage but I dunno. I think of Roserade or Mamoswine and I can't think of much else off the top of my head. How I think I got a good Sceptile build in my head but dunno if it would be good. I don't know what would be a good mix. And it's like... should I focus on their best stat or work on the weaker? Say a physical wall who has good enough defense. Advantage of putting EV into defense is to be even more of a physical wall but... putting EV into Sp.Def could surprise someone and manage to survive any Sp.Atk thrown it's way. It's all so complicated...

So yeah I guess if we can somehow chat and swap and all. Example teams or type coverage. Me to maybe list 6 I kind of like that I think might be good... I dunno really.

Posted

:D

http://projectpokemon.org/forums/showthread.php?t=942

Read this and I can help you in Shoddy... Shoddy is a battle simulator and that's where I'm naturally in. I sign in as "droggiero" but sometimes you'll see a "wraith89"... just not as often. I developed a team for UnderXRay today... and he uses a good lead, special attacker, physical sweeper, wish supporter, physical/special wall, and rapid spinner. (I can't reveal his team to you though). So I'll help you out there, I guess... we do experimental battles for fun and whatnot.

Posted (edited)

Thanks to death-ray-x i now have a resonably good deoxys, with a rash nature[-sp def +sp atk] in the ev corner i maxed out speed and sp atk putting what was left into hp but now im faced with a problem: the moveset. Focus blast has great type coveredge but is unreliable so i cannot decide between it and superpower. shadow ball gets on there because it's super effective against 50% of ubers. ice beam hits all the flying ground and dragon types so thats good. then im faced with anther decision, physco boost, recover or calm mind. and which form normal or attack? attack form can reach a sp atk of over 500 but normal form can take at least one hit. as for the item, choice specs a life orb or a focus sash. if someone with deoxys experience could help out that would be great.

Edited by aceowen
wrong spelling
Posted

Normal form cannot take a hit, everything in ubers is..ya know UBER he might be able to take ONE hit from UU or NU, but thats as lucky as Deoxys is going to get. Attack form is superior in all cases to normal form for the uber enviroment.

Super power > Focus blast as it actually hits when you need it to, and also only lowers physical attack meaning if your other 3 attacks are special it won't affect him at all.

Calm mind/Recover are useless on deoxys's, he needs to be able to nail whatever switches in and either switch or hit it again to kill it. He also needs his 3 special moveslots, giving him only 2 reduces what he can and cannot kill greatly.

The same way superpower is only useful on a 3 special move set, Psycho boost is only useful on a 3 physical move set .

Anyway the most common moveset for him is

Hasty/Naive

4 Atk / 252 SpA / 252 Spe

Shadowball

Thunder

Icebeam

Superpower

Posted

any replacements for thunder? ice beam hits supper effective on everything thunder does eccept kyogre. and i have kyogre coveredge via grass knot. would you reccomend hindden power? and if so what type. because of pokesav it's not nearly as hard as should be. i got the ev spread though.

  • 3 weeks later...
  • 3 months later...
Posted

Actually, HP Attack Power is also modular. Thus, you don't have to get high IVs to get a perfect 70 AP. For example, if you had IVs of 2/2/2/3/2/3, you would get Bug 70.

  • 3 months later...
Posted

This guide does provide a lot of useful information, but it is not a team make guide, thus the name "Pokemon Team Building" is not properly named for this guide.

If enough people show interest I could make a guide that gives advice and examples of how to build a healthy team for the standard meta game known as OU.

  • 1 year later...
Posted

I am new to competitive battling and need help building a team for White. I am aware of the type differences stats.etc but need a place to get started on EV training. anyone know good sweepers, Walls, annoyers.etc that are in the OU/UU tier that I can catch in white?

PS I also Have Soul Silver and Diamond but no other DS to transfer pokemon :frown:

  • 10 months later...
Posted

I'm okay at this game...

but i'm having some trouble picking this team. It's to face my cousin and I don't have the advantages he has. And i'm stuck, like hardcore stuck.

Heracross

Guts

~*Swords Dance

~Close Combat

~Megahorn

~Aerial Ace

Kyogre

Drizzle

~Ice Beam

~Water Spout

~Surf

~Thunder

Rayquaza

Air Lock

~Fire Blast

~Draco Meteor

~*Dragon Dance

~Fly

Jolteon

Volt Absorb

~Thunder

~*Thunder Bolt

~*Shadow Ball

~*Signal Beam

For the last two, i'm a little stuck... PS (IF ANY OF YOU HAVE THE MOVES WITH ASTERISKS, I BEG YOU TO HELP ME GET THEM!)

I'm debating on a Flygon, and Scizor, but I am open to suggestions. I just don't hit ghosts or psychics as hard as I'd like...

Thanks you guys..

Oh and I don't know how to ev train. I just get them strong.

Posted

If you're just playing for fun with your cousin then honestly, don't worry about all of this. It'll suck the fun out of it. If you want to play competitively then learn how, read all the guides on all the various sites that provide them (here, Serebii, Smogon) and do so.

If you want an in-game team rated then there is a thread for that in this very subforum. If you want a compeitive rate then make a competitive team and post it in the RMT section.

If you want someone to give you pokemon, ask in the Requests forum.

I honestly don't know what you're looking for here, so I'm sorry if I sound rude. We don't know enough information about the battle that you're going to be playing, are there any tiers that you guys will be playing by? What sort of "advantages" does he have? If they are unfair advantages; is it wise even playing with him. Again, sorry, I'm not sure what you are asking.

Posted

Oh no problem... He has an Action replay so an unlimited amount of any resource he chooses. I do not.

I am worrying about it making it a little more competitive because well he needs to be put in his place, and I find it just a tad bit interesting. I can do all the smogon stuff. that's how i've arrived at this stage at the moment. But for the last two pokemon i'm stuck. And I thought that this would be the forum to ask about it? team building? and it is in game. I have what I can get in Heartgold. I use them to get things done. Fly, Surf, etc..

Posted

Honestly, if you're not going to bother ev training and such, you're basically flipping a coin. Either you should go all the way and learn the game, or just play casually. It's a big waste of time and energy to go halfway.

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