rickyforever Posted July 25, 2009 Posted July 25, 2009 vB54-5 didn't support Platinum trash bytes.That is the problem. If you look in Save Editing Research and Development, find my trash byte fixer. It should work and fix them up for you Thanks, but the problem is still there. Any idea? The language of game (I have the italian version) is a problem? - I don't know, maybe Trashbyte program works only with some local version... Another question: the Trashbyte program included in the new version of Legality Checker don't work on my pc, as I said it crashes, the problem is my pc or someody else has this problem?
damio Posted July 25, 2009 Posted July 25, 2009 Yes. Language is a problem. We only know the Japanese and English strings. If you want to help us discover the Italian platinum strings (and have a GBA pokemon game that you can pal park from) send me a PM. Otherwise, you can make a quick edit to the pokemon to make them legal (change the 46h value to 00)
Ronin Posted August 13, 2009 Posted August 13, 2009 Whenever I try to install the MICROSOFT .NET FRAMEWORK 2.0, I kept getting error. It would just abruptly end the installation. I'm not sure what to do next. Are there certain file/program I needed to install beforehand?
Sabresite Posted August 14, 2009 Author Posted August 14, 2009 Whenever I try to install the MICROSOFT .NET FRAMEWORK 2.0, I kept getting error. It would just abruptly end the installation. I'm not sure what to do next. Are there certain file/program I needed to install beforehand? No, there is nothing that you need. if it is not installing, the easiest thing is to restore your computer.
Ronin Posted August 16, 2009 Posted August 16, 2009 No, there is nothing that you need. if it is not installing, the easiest thing is to restore your computer. I see. I followed your suggestion in the system restore, and now I'm able to successfully install the framework. Thanks for the minor fix. cool thanks Same problem as I had? Ha ha.
Mewtwo Posted August 25, 2009 Posted August 25, 2009 I edited the ID, Secret ID, OT Name and Nickname of a Lugia from Pokemon , who previously had an Unknown GBA Type in the Legality Checker, to match my ID, Secret ID, etc. I also put the edited file through the Trash Byte Normalizer. It now shows the type as Normal NDS or GBA. What caused this to change exactly and how can I prevent it?
Eon-Rider Posted August 25, 2009 Posted August 25, 2009 I edited the ID, Secret ID, OT Name and Nickname of a Lugia from Pokemon , who previously had an Unknown GBA Type in the Legality Checker, to match my ID, Secret ID, etc. I also put the edited file through the Trash Byte Normalizer. It now shows the type as Normal NDS or GBA. What caused this to change exactly and how can I prevent it? Well you've pretty much made the Pokemon illegal by doing this and you probably won't be able to make it legal again because the algorithm the GC games use is unknown.
Mewtwo Posted August 25, 2009 Posted August 25, 2009 I only edited a copy of the Pokemon so I'm still safe. Thanks for the response.
Sabresite Posted September 6, 2009 Author Posted September 6, 2009 Updated to Beta 54-9 - Added VGC 2009 Milotic (All Languages) - Added European (Spanish/Italian) Regigigas - Added all current Korean Mystery Gifts - Added Birthday Charmander 2009
adrenalize Posted September 6, 2009 Posted September 6, 2009 Current trash byte checking is flawed, when checking japanese trash bytes. Indeed, the 5 palparked of them do not have any trash bytes, but the first one do - freshly pal parked Pokepark Pokemon displayed as "Invalid trash bytes" in legal.exe. I have no idea if you know about it, or no.
Sabresite Posted September 8, 2009 Author Posted September 8, 2009 Please send me the pokemon, or if you do not mind, attach it to a reply. You can also email it to me, Sabresite [a-t] projectpokemon.org
Sabresite Posted September 9, 2009 Author Posted September 9, 2009 Updated Legality Checker to vB54-10 This update is huge. Thanks to mingot we have discovered another layer of legality checks which restrict the legality of Pokemon that can be synchronized. This affects only 4th gen Pokemon which are encountered in the wild, or stationary in-game legends (including rotom, arceus, etc).
kazumi213 Posted September 11, 2009 Posted September 11, 2009 Updated Legality Checker to vB54-10This update is huge. Thanks to mingot we have discovered another layer of legality checks which restrict the legality of Pokemon that can be synchronized. This affects only 4th gen Pokemon which are encountered in the wild, or stationary in-game legends (including rotom, arceus, etc). Hi Sabresite. What's exactly this new restriction? I've performed a random test using Rotom with PV-IVs combo from my generator and "Sync" still shows "Valid". Is it related to "Method J" being used instead of "Method 1" for PV generation as described by mingot? I read it some time ago but I don't see how can it be restrictive if you only know the PV. Algorithm is supposed to perform as many calls as required (according to mingot) to match the nature in the first call. Having a party syncher introduces a slight change in algorithm but, how do you know whether a syncher was used? Thanks in advance.
Sabresite Posted September 12, 2009 Author Posted September 12, 2009 Yeah it is related to Method J. This restriction eliminates 3.57% of PV/IV combinations, so while it is a low restriction, it helps determine legality none-the-less. When determining the legality, we take into consideration whether or not it could have been synchronized, and the 3.57% includes the possibility of a failed synchronization, a successful synchronization, and not using synchronization.
Aarux Posted September 12, 2009 Posted September 12, 2009 Hey, Sabresite, do you ever plan on releasing a Mac compatible Legality Checker? It would be quite useful when I check Pokemon.
kazumi213 Posted September 12, 2009 Posted September 12, 2009 Yeah it is related to Method J. This restriction eliminates 3.57% of PV/IV combinations, so while it is a low restriction, it helps determine legality none-the-less. When determining the legality, we take into consideration whether or not it could have been synchronized, and the 3.57% includes the possibility of a failed synchronization, a successful synchronization, and not using synchronization. Thank you Sabresite. So you mean that given a Method 1 PV-IV combo, and no syncher, is it possible that you can't find a previous PRN which matches PV nature as described by mingot? And assuming a succesful synch, do you mean that for that very same combo it is possible that you can't find a previous PRN with its highest bit set to 0? For a failed synch, I understand that there's a relation between first 2 calls (trigger + nature target), but previous 2 cases amaze me. Could you supply a PV-IV example which is Synch-Invalid?
Sabresite Posted September 12, 2009 Author Posted September 12, 2009 (edited) Here are the first 10 from a rainbow table: 87|AF930000 (Quiet)|29,9,3,31,5,589|33200000 (Bashful)|3,20,4,27,13,595|486C0000 (Modest)|2,17,12,0,29,696|8A320000 (Impish)|4,6,29,29,0,7B4|3F6F0000 (Naughty)|19,30,16,25,22,10[/Code]Where the first number is the initial seed, the second number is the PV, and third are the IVs. While you cannot pre-determine if a pokemon was synched successfully, or not at all, we relax these restrictions to allow for both scenarios at the same time.EDIT: I took a final count, and the sync check renders 153331808 PID/IV Method 1 combinations as invalid. Edited September 14, 2009 by Sabresite
Greencat Posted September 16, 2009 Posted September 16, 2009 Awesome, whoo hoo! Except, I can't use it. Anyways, I added the user-rank thing into my sig. ;p
DeltaRay Posted September 18, 2009 Posted September 18, 2009 (edited) Type: Normal NDS or GBA Type: never seen this. A-B-D-C everything else said valid i triple checked the options and am pretty sure i made everything look legit Edited September 18, 2009 by DeltaRay provided link
Sabresite Posted September 18, 2009 Author Posted September 18, 2009 Type: Normal NDS or GBA Type: never seen this. A-B-D-C everything else said valid i triple checked the options and am pretty sure i made everything look legit It doesn't look legit at all... all 31 ivs, and 65535 for both TID and SID.. hah, the chances of that happening are so slim, it would almost never happen.
DeltaRay Posted September 18, 2009 Posted September 18, 2009 dam i knew i forgot to randomize it, but what does that last one mean at all ABDC thing?
Sabresite Posted September 18, 2009 Author Posted September 18, 2009 dam i knew i forgot to randomize it, but what does that last one mean at all ABDC thing? The program will list out all possible Types, which will eliminate any false negatives.
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