BlackShark Posted April 22, 2020 Posted April 22, 2020 @BigPapiBrian The thing you used before? The installer? No, you can open VS directly now.
BigPapiBrian Posted April 22, 2020 Posted April 22, 2020 No, i mean the pkhex.sln file. Also, I figured out how to change the project.
BigPapiBrian Posted April 22, 2020 Posted April 22, 2020 @BlackShark So I ran it, and here are the 4 files i have in my folder: PKHex.Core.dll PKHeX PKHeX.exe PKHeX.pdb Do I just need to move the first 2 files and i can delete the entire "PKHeX-master" folder?
BlackShark Posted April 22, 2020 Posted April 22, 2020 5 minutes ago, BigPapiBrian said: It's under build config manager, right? Well what I meant was this, but you can change it that way as well. 3 minutes ago, BigPapiBrian said: @BlackShark So I ran it, and here are the 4 files i have in my folder: PKHex.Core.dll PKHeX PKHeX.exe PKHeX.pdb Do I just need to move the first 2 files and i can delete the entire "PKHeX-master" folder? What exactly is the file type of the first two files? If they are XML Configuration files you don't need them. You just need the exe.
BigPapiBrian Posted April 22, 2020 Posted April 22, 2020 (edited) The 1st and 3rd are XML Configs, the 2nd is an Application, and the 4th is a Program Debug (I couldn't see the rest of the type). Also, I may have done an oopsie. I ran the application, and i hit no to bak file. I can restart the process if I need to, as it doesn't take long. Last thing. I tried to import a ROM, but it said the file was too large. Is there any way I can do this? Edited April 22, 2020 by BigPapiBrian
BlackShark Posted April 22, 2020 Posted April 22, 2020 @BigPapiBrian You don't need to restart the process. You can create a new folder in the directory where your PKHeX.exe is and call it bak. Also there should be an option in PKHeX's settings to enable automatic bakups. You don't import ROMs in PKHeX, you need to get the save file. Check the tutorials for how to mange saves for different console types https://projectpokemon.org/tutorials/ Since this is going off topic now (this thread is about compilation only) move further discussion into the PKHeX sub forums https://projectpokemon.org/home/forums/forum/83-pkhex/ or send me a private message.
OG93 Posted June 14, 2020 Posted June 14, 2020 Hello Guys, I've tried to stick to the guideline, but it does not work. Can someone please help me? I habe just 1/4 Projects. When opening Pkhex.sln, it says that at least one project was not loaded successfully. What am i doing wrong? Many thanks in advance
evandixon Posted June 14, 2020 Posted June 14, 2020 2 hours ago, OG93 said: Hello Guys, I've tried to stick to the guideline, but it does not work. Can someone please help me? I habe just 1/4 Projects. When opening Pkhex.sln, it says that at least one project was not loaded successfully. What am i doing wrong? Many thanks in advance You'll need to install the .Net Core SDK 3.0 to build PKHeX. Alternatively, you can find the latest development build of PKHeX here:
Lethr Posted June 27, 2020 Posted June 27, 2020 Anyone know how to fix net sdk/net core issues? Tried different versions, turned the extension on in visual studios, and dont know how to find or make a globaljson
Lstriker8D8 Posted July 30, 2020 Posted July 30, 2020 I got 5 errors which basically all said that project.assets.json were missing and needed to use NuGet Restore. I can go to the manager of NuGet but no Restore options. What do I do?
der_bayer36 Posted November 18, 2020 Posted November 18, 2020 I installed these components but the Build menu doesn't have Build solution. What is the minimum that I need to download in order to compile it? I'd be greatful if anyone compiles the latest version for me
BlackShark Posted November 18, 2020 Posted November 18, 2020 35 minutes ago, der_bayer36 said: What is the minimum that I need to download in order to compile it? I'd be greatful if anyone compiles the latest version for me .NET desktop development is all you need. You can just get the latest development build from here.
der_bayer36 Posted November 19, 2020 Posted November 19, 2020 (edited) 16 hours ago, BlackShark said: .NET desktop development is all you need. You can just get the latest development build from here. Thank you Edited November 19, 2020 by der_bayer36
gremlin Posted December 20, 2020 Posted December 20, 2020 I keep getting 3 succeeded 1 failed no matter how many times i redownload the file or rerun the build... any suggestions?
gremlin Posted December 20, 2020 Posted December 20, 2020 15 minutes ago, gremlin said: I keep getting 3 succeeded 1 failed no matter how many times i redownload the file or rerun the build... any suggestions? the error is specifically saying that pkhex.winforms is restricted or has an internet mark that needs to be removed...: 4>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(3075,5): error MSB3821: Couldn't process file Subforms\Save Editors\SAV_Inventory.resx due to its being in the Internet or Restricted zone or having the mark of the web on the file. Remove the mark of the web if you want to process these files. 4>Done building project "PKHeX.WinForms.csproj" -- FAILED. 4>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(3075,5): error MSB3821: Couldn't process file Subforms\Save Editors\SAV_Inventory.resx due to its being in the Internet or Restricted zone or having the mark of the web on the file. Remove the mark of the web if you want to process these files. 4>Done building project "PKHeX.WinForms.csproj" -- FAILED. "
Omi-Wan Kenobi Posted December 30, 2020 Posted December 30, 2020 On 4/22/2020 at 1:47 PM, BigPapiBrian said: @BlackShark I installed it, but it still says 0/4 projects. I have this issue as well, and it didn't magically start working. Someone clue me in please? I really want to start getting the gender pokemon that I want without having to restart umpteen million times
BlackShark Posted December 30, 2020 Posted December 30, 2020 1 hour ago, Omi-Wan Kenobi said: I have this issue as well, and it didn't magically start working. Someone clue me in please? I really want to start getting the gender pokemon that I want without having to restart umpteen million times You can get the latest development build of PKHeX which includes the latest commits from github from here. If you still want to build it from source, first make sure you have .NET desktop development installed in Visual Studio Installer. If you don't have it, install it then redownload the source.
Omi-Wan Kenobi Posted December 30, 2020 Posted December 30, 2020 22 minutes ago, BlackShark said: You can get the latest development build of PKHeX which includes the latest commits from github from here. If you still want to build it from source, first make sure you have .NET desktop development installed in Visual Studio Installer. If you don't have it, install it then redownload the source. I downloaded the zip folder. do i just need to drag the two highlighted items (1st attachment) to say my desktop and PKHex will work without the VS and having to compile PKheX? and I DID make sure I had the .NET desktop development installed in Visual Studio, and I just redownloaded the source (from https://github.com/kwsch/PKHeX) and tried to run PKheX.sln but had this pop up (2nd attachment) then it gives me this (3rd attachment). Thank you for your quick response to my first comment btw!
Kaphotics Posted December 30, 2020 Posted December 30, 2020 2 hours ago, Omi-Wan Kenobi said: I downloaded the zip folder. do i just need to drag the two highlighted items (1st attachment) to say my desktop and PKHex will work without the VS and having to compile PKheX? and I DID make sure I had the .NET desktop development installed in Visual Studio, and I just redownloaded the source (from https://github.com/kwsch/PKHeX) and tried to run PKheX.sln but had this pop up (2nd attachment) then it gives me this (3rd attachment). Thank you for your quick response to my first comment btw! You didn't install the right stuff. Ask yourself why you need to compile it yourself. You likely don't, and can just use whatever the latest release is.
Omi-Wan Kenobi Posted December 30, 2020 Posted December 30, 2020 okay, thanks. i was just following this site's guide which led me to believe that i had to do all this compiling. if i can just use the latest release i'm all for that. i'm going to have enough issues trying to figure out the homebrew/CFW thing. i'm used to using powersaves, so only one program and an adapter to plug the game into my computer >.<'
KabutopsGang Posted May 28, 2021 Posted May 28, 2021 Hi there, I finally got it all working and opened up PKHeX once, and now when I open the application I get the "Starting up PKHeX... ProjectPokemon.org" little screen/picture with the logo and everything except it's translucent and doesn't open, it just closes immediately after. I got it where all builds were successful, etc. no fails or anything and now it won't open! Any ideas? Thanks for the great tutorial regardless I never would've figured any of this out myself
BlackShark Posted July 13, 2021 Posted July 13, 2021 29 minutes ago, marblebird said: there is no build option in here You can get the latest development build of PKHeX from the download below, it's always up to date with the latest commits.
marblebird Posted July 13, 2021 Posted July 13, 2021 2 hours ago, BlackShark said: You can get the latest development build of PKHeX from the download below, it's always up to date with the latest commits. thx
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