ryoko_ueda Posted March 24, 2011 Posted March 24, 2011 Hey everyone, I'm new to hacking, and by new, I mean I have absolutely no idea what the hell I'm doing. All I know is that I have an idea for a hack, and it's REALLY awesome. However, I have run into several setbacks so far, primarily, I have absolutely no clue what anything is. I already have an emulator and a White version ROM, but I don't know how to edit it. So, what tools should I use for this? I need a tools for changing trainer sprites, overworld sprites, dialogue, evolution methods, adding Pokemon, editing the mart, and anything you can think of that I missed. So, if any of you could give me some advice on tools and how to use them, I'd really appreciate it, and I plan to keep you all updated on hack progress once I begin!
Oxnite Posted March 24, 2011 Posted March 24, 2011 You can't edit B/W games' trainer sprites, overworld sprites nor add Pokémon or edit the mart.. It's even hard to change the wild Pokémon, as you'll have to do so with a hex editor. You might want to start easier with a Diamond / Pearl hack, which has more tools available, or maybe even a GBA hack - even more available tools. Some people are still working on new tools for B/W, so you need some patience. But new Pokémon... you'll never be able to add them, I'm afraid, especially not if you're just a beginner (no offence).
ryoko_ueda Posted March 24, 2011 Author Posted March 24, 2011 You can't edit B/W games' trainer sprites, overworld sprites nor add Pokémon or edit the mart.. It's even hard to change the wild Pokémon, as you'll have to do so with a hex editor.You might want to start easier with a Diamond / Pearl hack, which has more tools available, or maybe even a GBA hack - even more available tools. Some people are still working on new tools for B/W, so you need some patience. But new Pokémon... you'll never be able to add them, I'm afraid, especially not if you're just a beginner (no offence). No offense taken, I had a feeling this game would be hard to edit, and thanks letting me know that. Hopefully by the time I'm done learning how to hack, B/W tools will be available. =3
boktor666 Posted March 25, 2011 Posted March 25, 2011 So, it's not possible to change overworlds yet? How about Mugshots with the VS screens, like the start of a gym leader battle. Will that be possible? (By means, i mean any kind of sprite hack/change. I succesfully edited some text, but sprites?)
Oxnite Posted March 25, 2011 Posted March 25, 2011 So, it's not possible to change overworlds yet? How about Mugshots with the VS screens, like the start of a gym leader battle. Will that be possible? (By means, i mean any kind of sprite hack/change. I succesfully edited some text, but sprites?) Actually, someone managed to hack the Trainer Sprites, the Overworld Sprites and the Mugshot Sprite, as seen here. He doesn't give away how to edit it, though. Nobody else on the Pokémon hacking community managed to do this, which means it's quite hard to do (especially if you're a beginner).
Andibad Posted April 4, 2011 Posted April 4, 2011 I know it ... yeah i happy i can edit that , but i know is hard to tell one by one ==" someone angry with me because i know he secret =="
Kaarosu Posted April 4, 2011 Posted April 4, 2011 Actually, someone managed to hack the Trainer Sprites, the Overworld Sprites and the Mugshot Sprite, as seen here. He doesn't give away how to edit it, though.Nobody else on the Pokémon hacking community managed to do this, which means it's quite hard to do (especially if you're a beginner). Actually as far as I know any kind of overworld sprites editing is not yet possible as for that video, they themselves tell you the tools used in the video's description. (Kazo's BW Trainer Editor) That's why all that was changed was the Trainer type (From E4 to PKMN Trainer)
Oxnite Posted April 5, 2011 Posted April 5, 2011 Actually as far as I know any kind of overworld sprites editing is not yet possible as for that video, they themselves tell you the tools used in the video's description. (Kazo's BW Trainer Editor)That's why all that was changed was the Trainer type (From E4 to PKMN Trainer) No, the used Girl sprite in that video doesn't exist in Pokémon Black and White. Take a look at the BW Heroine, it's quite different. Then again how come the Girl's title is Elite Four Blue? And her Mugshot is changed as well, which doesn't appear in BW normally.
KazoWAR Posted April 9, 2011 Posted April 9, 2011 You can edit anything in the ROM as long as you know where it is located and the format it is in. I could make a ton of tools for B/W if I just knew where all the narc files where for various things. That a/#/#/# stuff just blows.
Abacus Posted April 9, 2011 Posted April 9, 2011 Kazo, now that we know where overworld sprites, in-battle sprites, and pre-battle mugshots are all located, is that enough info for you to work your wizarding ways?
Siam Posted April 9, 2011 Posted April 9, 2011 Hey everyone, I'm new to hacking, and by new, I mean I have absolutely no idea what the hell I'm doing. All I know is that I have an idea for a hack, and it's REALLY awesome. However, I have run into several setbacks so far, primarily, I have absolutely no clue what anything is. I already have an emulator and a White version ROM, but I don't know how to edit it. So, what tools should I use for this? I need a tools for changing trainer sprites, overworld sprites, dialogue, evolution methods, adding Pokemon, editing the mart, and anything you can think of that I missed. So, if any of you could give me some advice on tools and how to use them, I'd really appreciate it, and I plan to keep you all updated on hack progress once I begin! It would help to share your ideas here so we can get a clear idea of what you want to do with Black and White.
KazoWAR Posted April 9, 2011 Posted April 9, 2011 Kazo, now that we know where overworld sprites, in-battle sprites, and pre-battle mugshots are all located, is that enough info for you to work your wizarding ways? Maybe i need to know the format as well, so i can not promises anything, but i am willing to take a look. Can you tell me where the files are at, and maybe all other files that has been found?
Andibad Posted April 9, 2011 Posted April 9, 2011 (edited) Maybe i need to know the format as well, so i can not promises anything, but i am willing to take a look. Can you tell me where the files are at, and maybe all other files that has been found? Kazowar, can see at http://llref.emutalk.net/docs/, maybe help you ........... I delete because i was update my list...... nb: some narc are same, i don't know. some have junk sprite or byte, like logo of diamond and pearl at beginning narc. Maybe in my list have wrong data, sorry for that sorry just this list as i can found sprite, texture, BTX files, many 3D object, some used unkown format or be encrypt? some file can viewed in console tools, can exported but not all can imported to narc file. now i just need swarming pokemon location, legend location, stat/move/type, can someone PM to me for that ...... i need it for compare only, i have but i don't know that file for ... because i found a weird file (i can't scripting DX) o.oa sorry for blank or mark with "??", i can see / edit that sprite but i don't know sprite is for what, used in...... is just unkown for me Edited April 21, 2011 by Andibad
wyndamn Posted April 12, 2011 Posted April 12, 2011 Has anyone located the abilities/ level up and egg moves files? i want to modify that to make a B/W hack with a balanced metagame placing new egg/level up moves and abilities for each mon such as Volt switch and roleplay on a slaking and so on...and btw kazo could you include abilities in your B/W trainer editor? i mean if that´s possible? Im just starting to learn hacking aswell
Abacus Posted April 12, 2011 Posted April 12, 2011 Wyndamn, it's possible to edit abilities right now. I use CrystalTile2 to do the editing, and instructions are floating around this board somewhere. Hex editing is a bit more complicated, but the result is the same.
wyndamn Posted April 12, 2011 Posted April 12, 2011 Wyndamn, it's possible to edit abilities right now. I use CrystalTile2 to do the editing, and instructions are floating around this board somewhere. Hex editing is a bit more complicated, but the result is the same. Thanks for the info ive been reading about hex editing in the last two hours so now i know how to work around it for the parts i want at least for starters, and actually i was just looking for that program , thanks again !
Andibad Posted April 12, 2011 Posted April 12, 2011 Thanks for the info ive been reading about hex editing in the last two hours so now i know how to work around it for the parts i want at least for starters, and actually i was just looking for that program , thanks again ! A any HEX editor wkwkkwkw
wyndamn Posted April 12, 2011 Posted April 12, 2011 A any HEX editor wkwkkwkw hahaha yeah im aware of that, i already got like 3 hex editors but i was looking for that one cuz people talk much about it and i didnt have it, to see if it has other tools that the ones i own doesn´t have, but thanks anyway...but what i´d really appreciate is if you have a narc file update (like the one you posted earlier) that would help a lot
Abacus Posted April 12, 2011 Posted April 12, 2011 I'm sadly not the guy to go to for a narc file update, but I do have a bit more info for ya on ability editing. CrystalTile2 is great because it not only has the raw list of narc values, but also a sort of directory that pops up along side them. To my knowledge, many hex editors lack this. This "File Information" directory comes with a list of numbers, and each one corresponds to a pokemon's nationaldex entry. Double-click on a number and it takes you directly to the part of the hex jumble that contains the info on the pokemon. The first six values dictate the pokemon's stats, the next two control its primary and secondary typing, and near the end you'll find three that dictate the pokemon's first, second, and DW ability. Find them by looking up the pokemon's 3 abilities on Serebii or wherever, then searching for the matching hex value of said abilities. The hex values are: 00 — None 01 — Stench 02 — Drizzle 03 — Speed Boost 04 — Battle Armor 05 — Sturdy 06 — Damp 07 — Limber 08 — Sand Veil 09 — Static 0A — Volt Absorb 0B — Water Absorb 0C — Oblivous 0D — Cloud Nine 0E — CompoundEyes 0F — Insomnia 10 — Color Change 11 — Immunity 12 — Flash Fire 13 — Shield Dust 14 — Own Tempo 15 — Suction Cups 16 — Intimidate 17 — Shadow Tag 18 — Rough Skin 19 — Wonder Guard 1A — Levitate 1B — Effect Spore 1C — Synchronize 1D — Clear Body 1E — Natural Cure 1F — Lightningrod 20 — Serene Grace 21 — Swift Swim 22 — Chlorophyll 23 — Illuminate 24 — Trace 25 — Huge Power 26 — Poison Point 27 — Inner Focus 28 — Magma Armor 29 — Water Veil 2A — Magnet Pull 2B — Sound Proof 2C — Rain Dish 2D — Sand Stream 2E — Pressure 2F — Thick Fat 30 — Early Bird 31 — Flame Body 32 — Run Away 33 — Keen Eye 34 – Hyper Cutter 35 — Pickup 36 — Truant 37 — Hustle 38 — Cute Charm 39 — Plus 3A — Minus 3B — Forecasst 3C — Sticky Hold 3D — Shed Skin 3E — Guys 3F — Marvel Scale 40 — Liquid Ooze 41 — Overgrow 42 — Blaze 43 — Torrent 44 — Swarm 45 — Rock Head 46 — Drought 47 — Arena Trap 48 — Vital Spirit 49 — White Smoke 4A — Pure Power 4B — Shell Armor 4C — Air Lock 4D — Tangled Feet 4E — Motor Drive 4F — Rivalry 50 — Steadfast 51 — Snow Cloak 52 — Gluttony 53 — Anger Point 54 — Unburden 55 – Heatproof 56 — Simple 57 — Dry Skin 58 — Download 59 — Iron Fist 5A — Poison Heal 5B — Adaptability 5C — Skill Link 5D — Hydration 5E — Solar Power 5F — Quick Feet 60 — Normalize 61 — Sniper 62 — Magic Guard 63 — No Guard 64 — Stall 65 — Technician 66 — Leaf Guard 67 – Klutz 68 — Mold Breaker 69 — Super Luck 6A – Aftermath 6B — Anticipation 6C — Forewarn 6D — Unaware 6E — Tinted Lens 6F — Filter 70 — Slow Start 71 — Scrappy 72 — Storm Drain 73 — Ice Body 74 — Solid Rock 75 — Snow Warning 76 — Honey Gather 77 — Frisk 78 — Reckless 79 — Multitype 7A — Flower Gift 7B — Bad Dreams 7C — Pickpocket 7D — Sheer Force 7E — Contrary 7F — Unnerve? 80 — Defiant 81 — Defeatist 82 — Cursed Body 83 — Healer 84 — Friend Guard 85 — Weak Armor 86 — Heavy Metal 87 — Light Metal 88 — Multiscale 89 — Toxic Boost 8A — Flame Boost 8B — Harvest 8C — Telepathy? 8D — Moody 8E — Overcoat 8F — Poison Touch 90 — Regenerator 91 — Big Pecks 92 — Sand Rush 93 — Wonder Skin 94 — Analytic 95 — Illusion 96 — Imposter 97 — Infiltrator 98 — Mummy 99 — Moxie 9A — Justified 9B — Rattled 9C — Magic Bounce 9D — Sap Sipper 9E — Prankster 9F — Sand Force A0 — Iron Barbs A1 — Zen Mode A2 — Victory Star A3 — Turboblaze A4 — Teravolt Hope this helps and good luck! Edit: Just in case you didn't know, the narc for this is a/0/1/6.
wyndamn Posted April 12, 2011 Posted April 12, 2011 (edited) I'm sadly not the guy to go to for a narc file update, but I do have a bit more info for ya on ability editing. CrystalTile2 is great because it not only has the raw list of narc values, but also a sort of directory that pops up along side them. To my knowledge, many hex editors lack this. This "File Information" directory comes with a list of numbers, and each one corresponds to a pokemon's nationaldex entry. Double-click on a number and it takes you directly to the part of the hex jumble that contains the info on the pokemon. The first six values dictate the pokemon's stats, the next two control its primary and secondary typing, and near the end you'll find three that dictate the pokemon's first, second, and DW ability. Find them by looking up the pokemon's 3 abilities on Serebii or wherever, then searching for the matching hex value of said abilities. AWESOME !! i had already located that narc file thanks a lot pal !! :D ! I also found more info about hex editing on this thread; http://gbatemp.net/t286850-pokemon-blaze-black-pokemon-volt-white and i have compiled all that info into a txt to have a quick source to look when editing narc files(including the info you just gave me), but i guess i still need a bit more info but for now ill start with what i have and later i will move on on the others. Meanwhile i guess this will be helpful to more people pokemon narc files editing.txt Edited April 13, 2011 by wyndamn
Andibad Posted April 13, 2011 Posted April 13, 2011 @abacus: is list i needed for my . . . . *maybe dead project* anyway thank you but in PPTXT viewing 0/0/2, have same list, *puf* yeah i starting create software as i can i used notepad++ and ultraedit for editing HEX editor. Crystaltile just asm, search.
Abacus Posted April 13, 2011 Posted April 13, 2011 Glad to help, Andibad. You too, Wyndam And Andi, thanks for that list of narc locations. I'll have some fun exploring them tonight.
Andibad Posted April 13, 2011 Posted April 13, 2011 Glad to help, Andibad. You too, Wyndam And Andi, thanks for that list of narc locations. I'll have some fun exploring them tonight. but i no promise my software are done or i share for public. some control are working, can change stat, abilities, but sometimes program wrong edit, i was FIX and added new editing (for now not done).......... like this some control or private data i blur or delete from picture..... is no fake, is real But now i no continued this software, so maybe is become dead project....... anyway Happy hacking, but i must study from now for my final test, next week so i no online tomorrow ....
wyndamn Posted April 13, 2011 Posted April 13, 2011 That is great Andibad !!! !keep it up ! (of course after your finals) and once you are done with it pm me i want to test it since it looks this is going to be a very promising tool !! of course if you ever finish it and make it public
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