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TokoyamiTheDark started following Sword/Shield & BD/SP save file bulk flags editing?
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Hi. I lost my Sword/Shield and BD/SP save files due to a Switch transfer. I still have the OG files, but they are corrupted. What I want to do is to import the old save file's flags into my new save file to avoid redoing everything in Sw/Sh and BD/SP. I downloaded a PkHex plugin for that, but flags can only be exported, not the other way around. Is there a fast way to export flags from a Sw/Sh and BD/SP save file and import them in a new one? The files opens well in PkHex, but are corrupted in-game, no matter what I do... hence why I'm asking this question.
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I mean, I'm just saying. Another thing: Why are Slumber Orbs in Destiny Tower when EVERYTHING AND THEIR MOTHER has Nonsleeper?! And also... I've been beating my head at it over and over and resorted to save stating because either I don't find the item I need or I get annihilated due to an unlucky stat drop, status effect (or just a Rampardos in general, why do those things hit so damn hard?!) The highest I made it without savestating was around floor 40, before I ran into a Rampardos who proceeded to obliterate me with Head Smash. So uh, no. Don't even try to claim I've not tried. Even when I did make it to the end with Savestates (Which still wasn't easy, and took a lot of trial and error), Arceus was a complete joke by comparison. Hell: Also, I found a glitch.
- Yesterday
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I think you should try to play the dungeon before making assumptions over a 0.08% Reviver Seed spawn and not exploring the first section to find critical resources that are guaranteed to spawn. I thought you were talking about the Reviver Seed stashes behind Key Doors but no you are truly talking about a 0.08% spawn so... yeah.
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Mhm. At the cost of making the rest of the dungeon a hell of a lot harder 'cus you have to pray the wilds don't pick up any Reviver Seeds that spawn (you only have so much PP after all, and from my experience Max Elixirs are distressingly rare- a fact made even worse by the fact that there are PP-Zero and Random Traps present, too). (Though, at least they're not the most useless item in the entirety of Destiny Tower, because that would be Slumber Orbs, which never freaking work because everything and their mother has Nonsleeper).
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Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
here ya go: https://docs.google.com/document/d/10QfzOxlyfwLu6BkR4d7L3jqf4vOCsln7Rm9VlwUSxj0/edit?usp=sharing -
Pokemon Mystery Dungeon: Explorers of Fortune
Yawndreas replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Loving this btw. reverse engineered the newtest3 and newtest4 to choose the starters i want from a large list. might decide to do some portrait and sprite work as well. if i can figure out how to format them properly. inkay needs some portraits and i draw squids in my free time so yknow. half the battle. I think im doing this properly-ish? any low effort tips or tricks you have up your sleeve to point me in the right direction? -
Pokémon Mystery Dungeon: Explorers of Sky (US) AR Codes
hushy replied to Pokehacker's topic in RAM - NDS Cheats
not sure if you're still wondering what it is but, it's hex value is 005D -
Pokemon Mystery Dungeon: Explorers of Fortune
WindchildWhimsy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
yeah you can work backwards like that, my current list ends at slot 1957 so everything between that and Testilil *should* be fair game! -
Pokemon Mystery Dungeon: Explorers of Fortune
Yawndreas replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
I feel that, question, can i just start adding the new pokemon from gen5+ and updating the portraits for them? or have you already finished adding them and are tinkering with other settings? id rather not be spending time doing work on something youve already done Just gonna try to add ferroseed and ferrothorn towards the bottom of the list, in the section of unused pokemon above testelil and see if i can repeat the process with others if it works lol -
chess started following How to Use the Batch Editor in PKHeX
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Using PKHeX: How to Use the Batch Editor in PKHeX
chess replied to NinFanBoyFTW's topic in Saves - Guides and Other Resources
How can I select multiple different boxes? For example, house 1 and box 3 to make changes. -
Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
among other things, after much purloin (:3c) i finally finished documentation. it contains every added mon and their location- no longer must you ask where a specific mon is!! or ask where a certain legendary/mythical is!! or anything of that sort!! direct anyone who askes to this. On top of all of that I made a mini faq at the start. Sorry if the formatting is kind of weird, i didn't really feel like making a spreadsheet. if anything, please notify me if i missed anything, otherwise, enjoy. DefinitiveFortuneRecruits.txt -
One thing I have to question: Why can you find Reviver Seeds in Destiny Tower? An item you can't use because you need the Item Master IQ skill to use it, and Destiny Tower shuts off your IQ skills?
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Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
oh yeah i should note that it'll revert the sprites that'd cause the crash in that instance into the placeholder ones, so if you see a purple and black box thats why. -
Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
you deleted line 2313 cause' that error means there's something missing from the line to be a proper syntax, in this case coro EVENT_HA_YU_KI. you can cross reference this image and just add it back in. it should look like this btw : also, the new quiz is at S02P01A. -
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AshleyGaye started following (Request) Gen6 saves that Wonder Traded a lot
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Hello. I used to play Pokémon X a lot when I was younger, and a lot of the experience for me was Wonder Trading. I used to spend actual hours just sitting there and Wonder Trading random Pokémon to see what I'd get, and it became a big part of my memories with the game. Now that Nintendo Network is shut down, and Pretendo doesn't support the Pokémon games yet, Wonder Trading isn't exactly possible anymore. I've been playing through all the Pokémon games again recently and just started playing through Y and realised how much of a big thing the online features used to be for me, especially since there are always Pokémon you can't natively find in each game. If anybody has a Gen6 save (or saves) where they have a lot of Pokémon from Wonder Trading back in the day then I'd really appreciate it if they wouldn't mind sending it/them to me so I can use PkHeX to copy them to my own save to kinda simulate a Wonder Trade. I know this is probably kind of an odd request, I just always loved the random variety of stuff you'd get from all over the world, like you might get a level 3 Zigzagoon from Spain, and the next trade you might get somebody's starter transferred from a previous generation (way less likely, but still.)
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Pokemon Mystery Dungeon: Explorers of Fortune
WindchildWhimsy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
also fyi I haven't been active in this thread much because answering questions and all that kinda stresses me out when I'm not in the right mood, haha -
Pokemon Mystery Dungeon: Explorers of Fortune
WindchildWhimsy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
hoping to! I can't give any specific dates because motivation is a fickle mistress though -
PKEdit - Cross-platform Pokémon save file editor
BeruangGemuk replied to ramenu's topic in Saves - Tools
Done! Thank you for helping! -
Pokemon Mystery Dungeon: Explorers of Fortune
Yawndreas replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Heyo! i did this code and im unable to save the script to then run on emulator? in the emulator on skytemple to test it works perfectly, but saving it to play on emu, it says "cant save script" the reason stated being in the debug as "explorerscript.error.ParseError: line 2313:4: extraneous input 'if' expecting {<EOF>, 'const', 'macro', 'coro', 'def'}" and im unsure what to do here, as that code wasnt anything your code touched i thought. any idea whats causing it? I suppose my question is more of a "where tf does this PMD EoF rom hack keep the list of starters you choose from? because is sure aint the dittos under the starter menu, and it bypassed the limit on how many pokemon you can have in said menu" -
Import these saves use them as you desire they have all keys unlocked with no existing “save” I used official hardware since that is the only way I think this is possible then extracted the save data since B/W2 is weird in the sense it can save keys without an existing save and have a weird save state where keys are ready to go yet there isn’t trainer data. by all keys I mean all regi keys, white forest/black city keys, easy and challenge mode keys etc. I also altered the trainer data for my black/white trainer name and changed it to “My Dude” then sync that save up to these blanks so that each blank can also get the N Pokemon and unlock the flash backs. Overall I fell back in love with these games and I just wanna allow others to have the best experience possible to get every bit outta the games as possible. I hope someone finds this useful with PKhex you can probably extract this link data and insert it into an existing save. Pokemon - Black Version 2 “blank save all keys unlocked”.sav Pokemon - White Version 2 “blank save all keys unlocked”.sav