Hey SCV,
just dropping in to say thanks for PPRE (and all the other good stuff you have provided).
Ive been wondering if there are any lists around for OverWorldID, Movement etc. ? I've collected some Warp-IDs already but would stop here if it already has been done. Here goes (this is for Platinum US):
Code:
Note: Set Target Warp ID to zero for best results.
"-" means "Mystery Zone", an area with basically nothing there and mostly no way to activate the menu or to move (looking works, this is no crashing)
A = -
B = Jubilife TV Center first floor
B8 = The room just before meeting Cynthia
BA = Champion Hall (event will be immediately triggered)
C = Jubilife TV Center second floor
D7 = Mt. Coronet just before Spear Pillar
D8 = Mt. coronet somewhere deeper inside
F = Poketch Company
F9 = Victory Road somewhere
FB = Safari Park first area
FD = Amity Square
FE = Ravaged Path first room
FF = Crashes
1 = Pkmn League (Pkmn center?)
1A = room didn't make it into final game? extended floor of some house, two people talking about WFC. Walking downstairs gets you stuck.
1A1 = Bottom Left House Twinleaf Town
1A2 = Sandgem Town
1A3 = PokeMart Sandgem Town
1A4 = PokeCenter Sandgem
1B = another hidden room above 1A?? "Youre managed to come up here?" says a lady there. How else?
1C = Wifi Entry room.
1C2 = Survival Area
1D = Trainer's school
1E = house in jubilife city
1F = Crash
2 = Crash
2B = "Mysterious" Harbor Inn in Canalave City
3 = Jubilife City
4 = Jubilife Center PokeMart
5 = Crash
6 = jubilife city pokemon center
7 = jubilife pokecenter upper floor
7D = Pastoria Great Marsh
7E = Pastoria Great Marsh second floor
8 = Poketch Center first floor
9 = poketch center second floor
9F = Sunyshore City small building with lots of people
10C = Turnback cave first room
10D = Turnback cave room with big thing in the middle
10E = Turnback Cave room with Giratina
10F = Turnback Cave...
11B = Regigigas Room in Snowpoint Temple (Need three regi-pokemon to battle)
11C = Weyward Cave first room
11D = Weyward Cave (some big room)
11E = Ruin Maniac Cave
11F = Trophy Garden
13D = Lake Acuity w/o Rival
13E = Lake Acuity w/ Rival
13F = Acuity Lake Cavern
15B = Route 205
16E = Route 211
16F = Route 212
19A = -
19B = Twinleaf Town
19C = Rivals First Floor
19D = Rivals Second Floor
19E = Heros First Floor
19F = Heros Second Floor
20A = Turnback cave room with little stone in middle
20B = turnback cave room...
22 = PokeMart Canalave
22E = Pokemon Contest Hall
22F = Outside of Battle Frontier
23 = Steel Gym
23B = Hidden Rotom Room! WARNING! Without the activated event, returning will get you stuck => have to edit warp there.
24 = PokeCenter in Canalave
27A = Jubilife City again
28 = third floor in library / Canalave
29/2A = Houses in Canalave City
41 = Eterna City
49 = galactic eterna building second floor
50 = Eterna / Cycling Road Checkpoint
85 = Fight Gym
102 = Oreburg Gate Cave first room
108 = stark mountain before showdown
109 = With Charon against Team galactic in stark mountain at the end
110 = Turnback Cave...
111 = Turnback Cave...
112/114/115/FC = Nowhere / says Pkmn League (Pkmn Center music)
116 = Snowpoint Temple first room
120 = Iron Island
130 = black screen (music crashes) / weird crash
137 = Lake Verity (before team galactic)
138 = Lake Verity (after team galactic)
139 = Verity Cavern
140/141 = Newmoon Island (encounter area; but event needs to be triggered for it to appear)
142 = Battle Park
143 = Battle Park (inside)
144/145 = darkness/mystery zone with bicycle possibility
148 = mystery zone, but moveable character.
150 = Valor Lakefront
170 = Pokemon Mansion (not trophy garden)
171/172 = Pokemon Mansion Rooms
173 = Route 212
193 = Route 227
212 = turnback cave...
230 = Battle Frontier
239 = Team Galactic somewhere (huge mass gathering)
Also, please add the note in the next versions that the eventlocations and scriptlocations list are for D/P, but not (well, mostly) for Platinum. This tricked me into confusion at first.
For example, script number 978 (twinleaf town) is 1052 in Platinum. This is determinable by comparison.
(edit) One more thing: Trying to add individual scripts in Twinleaf Town crashes the application
Anything you could do about this? Also, please let hex code there be copy-paste-able. It would save a lot of work.
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