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Showing results for tags 'berry'.
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This guide is for those who are interested in editing an actual trainer/berry e-Card to use with the real e-Reader. If you are capable of save editing or you are playing on an emulator it's probably easier to inject the trainer/berry into your save file directly. Requirements your custom Trainer (ECT) or Berry (ECB) of course (can be created with this tool) e-Reader dev tools (https://caitsith2.net/ereader/devtools.htm) e-Card headerfix tool headerfix.zip (source) a hex editor (like HxD) a raw e-Card which we will use as a base (English, Japanese) Editing the raw e-Card Decode your raw e-Card with nedcenc like this: nedcenc.exe -i card.raw -d -o card.bin Open the decoded card in your hex editor. Copy the header (the first 83 (0x53) bytes as seen above) and save them for later. Copy and save the VPK (starting at offset 0x53 with "vpk0") into a new file. The full VPK size can be found at offset 0x51. Keep in mind that this is written as little endian, which means if these two byte are "81 07" the actual size is 0x781 (from 0x53-0x7D3). The rest of the decoded card is just padding, you can ignore/delete it for now. You have saved the VPK into a new file, now decompress it with nevpk: nevpk.exe -i trainer.vpk -d -o trainer_decompressed.vpk Open the decompressed VPK in your hex editor. For trainers: navigate to offset 0xD50, that's where the actual trainer data (ECT) is located, it's 188 (0xBC) bytes. For berries: the data (ECB) is at offset 0x4EA, it's 530 (0x212) bytes. For trainers: replace the data from 0xD50-0xE0B with your custom trainer and save the file. For berries: replace the data from 0x4EA-0xA19 with your custom berry. Compress your edited VPK with nevpk: nevpk.exe -i mytrainer.vpk -c -o mytrainer_compressed.vpk Note the size of your new compressed VPK! Create a new file in your hex editor and paste the header you have saved earlier in step 3. Paste your compressed VPK right after the header at offset 0x53. Now fix the VPK size at 0x51 to match the new size. Remember to write it as little endian! Fix the size info at 0x26: in the image above the value is 0x020F0622 bit 9-23 is the same as your VPK size + 2 bits are counted from left to right starting with 0 the original VPK size is 0x781 + 2 = 0x783 or in bits 0000 0111 1000 0011 0x020F0622 in bits: 0000 0010 0000 1111 0000 0110 0010 0010 convert your new VPK size into bits replace the bits marked in red in the size info convert the size info value back into hexadecimal write it back to offset 0x26 Pad the card to a proper size of 2112 (0x840) bytes. You can fill the area after the VPK until 0x83F with FF. Fix the cards checksums by droping it on headerfix.exe and you are done! You are done! You can now encode your edited card back into a raw e-Card: nedcenc.exe -i custom.bin -e -o custom.raw You can use the dotcode printer from the devtools for printing, it can print dotcodes in raw or bmp format. Keep the DPI at 300, choose your card and your printer and print it! You could as well just convert your raw card into bmp (raw2bmp.exe -i card.raw -o card.bmp) and print that. So, I hope everything was clear enough, if there are still questions feel free to ask!
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Hi, I've been playing through Emerald on my 3DS using a cia that was previously completely in line with my 3DS's system time, and would obey time based events. The other day, I copied the save onto my computer in order to inject the wonder cards of the event exclusive items so I could have them in my game. To save time in having to copy the file back to my 3DS after every new event, I collected them using my GBA flashcart on my gameboy micro, then put that save back onto my 3DS. However, now I have noticed that although clocks in game still read the same time as my 3DS system time, time based events are not advancing in my game. My berries aren't growing and the berry master wont give me new berries when I log in to play each day. Any idea as to how I could fix this? :)) thank you!!
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It looks like we are coming to the end as in black and white back then, the Berries will be distributed to the end of the generation PERIOD: 2019/ 01/ 08 ~ 09/ 03 GAMES: Sun, Moon, UltraSun, UltraMoon METHOD: Mystery Gift via Internet You can only receive one time for each piece of software.
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Hello everyone; Has anyone had the problem that when restoring a SAV of Pokémon, Ruby, Sapphire and Emerald, the berries stop growing? I tried using RedFire to correct the problem with the growth of berries, but it seems that it does not work. Has anyone gone through the same? Pd.Sorry for my English, i'm not very good.
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This is WEIRD. First off, I know all the signs of the Berry Glitch, but this is different. My Ruby and Sapphire both fell victim and were patched, although my Ruby's battery is dead now. Anyway, I got a used Emerald cart about 2 months ago with about 80:00 on it. I myself have about 50:00 on it so far. I know the cart is legit; there are no saving problems, and the PCB is correct and everything. Lately though, strange things have been happening: While the clock in my room works fine and shows the correct time, the Lilycove Lottery lady keeps telling me to come back tomorrow, even 2 days later. Also, the Battle Tower apprentice is gone for good. But some things do seem to work: the Pacifidlog TM guy just gave me Return (again), although I don't remember the last time I got one from him. I haven't checked the Berry Master, but the Mirage Island guy has never seen it, and no odd events occur on TV like Energy Guru sales. What's up with my cart? It doesn't give me the internal battery message, but time events are wacky! Should I sit in Shoal Cave? Are Elgyems tampering with my cart? I should probably mention I use my DS flashcart to backup and restore saves for faster Breeding RNG, but that hasn't stopped the clock or messed it up or anything.
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How do you think the Jaboca Berry will be distributed outside of Japan? It's the only event berry that wasn't distributed with a movie pokemon.
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Recently I have been finding out more about the Ruby/Saphire Berry Glitch Zigzagoons. It uses the restricted uncommon gba event (ABDE), where every seed seems to be below 0xFFFF. Currently I have identified that the lower part of the PID actually does not utilize the B call to the RNG, however does conform to (A ^ ( TID ^ SID ) ) which ensures that it is shiny. However to keep the genders proper (female for ruby, and male for sapphire), there are more alterations done to the PID. I do not have a significant number of test zagoons to check, however it is possible that the high PID and low PID are altered (similar to chain shinies) in a way that would ensure the gender as well. I will bring everyone more info as I get it. If anyone is interested in helping, simply email your berry glitch zigzagoons to sabresite [a@t] projectpokemon.org and please make sure the zigs are 100% legit.