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InfiniRien

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Everything posted by InfiniRien

  1. Too right. Once developers release a build of their software they should be literally chained to their desks for the next week to be responsible for all the trouble they cause. :creep:
  2. CRO editing crashes the game. Editing the starters is CRO editing.
  3. There are almost 850 formes in the evolution database, so yeah, it might take a while. Even on a fast SSD, things like the trainer editor can take up to a minute for me(the program does a few, then looks like it's not responding, then fixes itself eventually). Just be patient and it should work. Does the program say it's (Not Responding), or does it throw you an error?
  4. Extract a garc file with garc tool, find the model you want to replace with Ohana. Copy that model out and back it up, then find the model you wanted to swap in. Paste it in, then rename it to what the original file you copied out was. Repack it with garc tool, rebuild your rom, then load it up. Not all model swaps work or look good, obviously.
  5. Reading the pk3DS thread would reveal that it is stated multiple times that you can't randomize the starters without the game crashing. This is due to CRO files not being able to be edited successfully (yet). That is the reason you crash before you can leave the van. Randomize the game again but leave the starters.
  6. Still loving this tool. I was wondering though: there's an option to type theme trainers, and when you enable that, you have the option to type theme gym trainers. Unchecking theming normal trainers also unchecks gym trainers. Would it be possible to be able to ONLY type theme gym leaders/Elite 4? I like fighting random pokemon, but every trainer on the road being locked into a single type makes it a little easy because for example, once you figure out their team's typing is Dragon, you can just stay in with a Fairy to set up an easy sweep. Ace Trainers used to have a varied and tough team and suddenly they've got mono-type setups. I don't know how hard that is to do or if it's unreasonable. :confused: Software works great otherwise!
  7. Ah. Well, that's disappointing. I knew the starters were model/sprite/text swaps but wasn't sure about the static encounters. Thanks.
  8. Few questions, based on some things I've seen in YouTube videos. Is there a way to edit static encounters (like Kyogre, Groudon, Rayquaza, Cresselia) in pk3DS so that you run into a different pokemon when you start their static encounter? (For example, to approach Kyogre, press A, encounter a level 1 Magikarp?) I thought that it would be possible because I know Kyogre/Groudon have their moves randomised, but then I went through all the areas in the Wild Encounters editor and couldn't seem to find these static legendaries, and they're not in the trainer editor either. It might be CRO editing for all I know, which makes it impossible to edit and have working at present. Also, is there a way to change the catch rate of a specific kind of Poke Ball? For example, making Dusk Balls have a 100% catch rate, like the Master Ball. I ask because in TyranitarTube's long-running AS Randomizer series, the people (person?) that assembled the ROM hack have made a ton of changes that go farrrrrr beyond stock randomizing, such as (Spoilers): I find all of this really interesting and it'd be cool to know how it was done... if anyone knows. I'm also down to chat over PM/Skype.
  9. Due to drive failure I actually can't anymore. Gotta re-do the files. Sorry :C
  10. Another bug I think. I wanted to change the number of Pokémon that my rival / the gym leaders have so that I could randomise them at a later date but pk3DS keeps throwing me these errors. Picture explains what's going wrong. Happens with every trainer and no matter if it's a clean rom or some of the things are already randomised.
  11. Thank you! That was very fast and it works really well now! I noticed this morning that when you go into the Personal editor, under Enhancements, if you uncheck 'lowest catch rate' and click 'Modify All', it still makes all Pokémon have a catch rate of 003. Sorry I didn't notice both of these things at the same time >.> Also, what does the 'Healer' checkbox do in the trainer editor? Just curious and couldn't find an answer via thread search or google.
  12. Got a bug report. Using the Trainer Editor to randomize trainers makes pk3DS hang indefinitely when you check the 'Theme Trainers: Theme Gym Leaders' options. I have a very fast computer with plenty of memory, tried running pk3DS in Administrator mode, and tried randomizing a fresh dump; pk3DS still hangs indefinitely. (I let it run for 90 minutes each attempt before killing the program). If I don't have the theme options enabled, the trainer randomizer takes less than two minutes to complete.
  13. ... Oh, goddammit. Thank you. I'm blind I swear >.> Edit: Gender Select Pictures aren't in a/0/2/1 or a/1/3/3 . My search continues. I'm looking for these pictures, by the way. Edit 2: Found it. Gender Selection images are available at 2/6/9/0.IG (extract)/file_0.bin Edit 3: It matches now! Click if you want to see!
  14. I know I most recently replied to this topic, but that was a week ago. I was wondering if anyone knew where to find the player gender portrait textures? The ones that show when you're selecting your gender at the start of the game in the back of the truck. Tried searching all over but I can't find them.
  15. Can confirm that after building the latest commit with SharpDevelop, the issue with unchecked/checked TMs and HMs has disappeared. All Pokemon learn the appropriate TMs/HMs by default now. Thanks, Baroque.
  16. Hey! I'm Rien. After seeing a few randomised runs of Gen VI games on YouTube, I decided to pursue 3DS modding and ended up here, where so many wonderful people have made their resources available to the public. I'm super glad to be here. I hope that one day I might even be able to release something that other people would want to play! So, uh... Yeah. I've modded my Alpha Sapphire for some texture edits and my next goal is a randomised run. See you around!
  17. I want to say a HUGE thank you to both Reisyukaku, Kaphotics, and Asia81 for the countless resources that made it possible for me to go from having no knowledge of 3DS modding or ROM editing, to a fully-functional game with an edit within 3 days. I signed up to say thanks, and share. http://i.imgur.com/91eTeZD.jpg and http://i.imgur.com/9ieWTO4.jpg?1 It uses Reisyukaku's Busty May mod, but I touched up and changed the battle and overworld textures since I wanted dark hair (it's not a flat black), red eyes, and a red bow. I have a graphics tablet that I used to smooth out the texture provided. Ohana3DS is an amazing program! If anyone wants the textures, I can post them. But seriously, thank you guys for all the crazy work you put into this stuff. My next stop is randomising the game!
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