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InfiniRien

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Everything posted by InfiniRien

  1. When I made some changes to the text recently I noticed that the in-game gender indicators for Pokemon were much smaller and squished than they usually are. Narrowed the cause of this down to importing any kind of text, even if the gender symbols aren't changed in any way. Is it possible to fix this? I would love to make changes to text without causing the gender symbols to look really strange.
  2. If I recall correctly that was a bug caused by editing CRO files like the Starters or Static Encounters without having CFW that supported CRO editing.
  3. Ahh, that's a shame. I've got a cartridge of everything, but I'll settle for backing up my OR save and setting up RR. Thanks!
  4. Sorry to double post, but I'm interested in playing through the hack itself, as well -- is there a way that I could edit the title of the CIA so that I could two installations of Star Sapphire on my CFW?
  5. I'm a little curious about something that I searched the thread about. Stellar work, by the way! Anyway. I run A9LH on an 11.0 (current) firmware o3DSXL with Luma3DS and I'm very interested in installing Star Sapphire as a rebuilt .cia with the ability to go online and trade, mainly for the breeding enhancements available in these hacks. The problem is that I'm not sure if I can use my current Alpha Sapphire save in conjunction with the rebuilt .cia. If I'm correct, the procedure should go like this: Delete Alpha Sapphire update Create rebuilt 'legit' version .cia Install .cia. Start game. Save. Exit to a save manager, paste in my old Alpha Sapphire save over the created Star Sapphire save. Continue game like normal with the hack's benefits. To your knowledge, would this work? Tried it, it works. Awesome!
  6. EDIT: Please ignore this thread. Installed Visual Studio again, built through that, then through the other programs just fine. Something must have been missing. Sorry!
  7. Hey, just letting you know that attempting to build PKHex returns the error: \PKHeX-master\CSC: Error CS1617: Invalid option '6' for /langversion; must be ISO-1, ISO-2, 3, 4, 5 or Default (CS1617) (PKHeX) This is in both Xamarin Studio and SharpDevelop. EDIT: Please ignore this thread. Installed Visual Studio again, built through that, then through the other programs just fine. Something must have been missing. Sorry!
  8. The Important Battles Have 6 Pokemon function is really handy and it works, but in my latest attempt Roxanne ended up with a level 28. I had to level to 28 for the gym to beat it; normally I'd just make the level boost multiplier lower, but the gym leaders are disproportionately overlevelled compared to all the fights between them if you level appropriately, making the meat of the game incredibly easy. A lower multiplier would leave me with the same problem due to the extra pokemon getting progressively stronger. Is there a way to get the extra added pokemon to only be one or two levels above their strongest pokemon?
  9. No one here will help you with that as it is against site rules. Also there is no 3DS Emulator out there that can even run normal Pokemon 3DS roms. It requires Gateway.
  10. Unhandled Exception on the latest commit after trying to randomize a fresh dump with 6 pkmn + Only E4/Gym Leaders themed.
  11. Theme Gym/E4 Only option is always greyed out for me on the latest commit. :c Edit: Latest commit as of time of editing fixed the checkbox, but trying to randomize with only E4/Gym Leaders themed gave an unhandled exception. Dunno if this is relevant at this time but I thought I'd put it here just in case.
  12. Failed to build in SharpDevelop: 'pk3DS.RSTE' does not contain a definition for 'rTypeGymE4Only' (CS0117) - \pk3DS\Subforms\TrainerRand.cs:66,18
  13. Would it be possible to restrict type themes to only Gym Leaders/Elite 4?
  14. Sorry, been a very long time without sleep. Open 0.IG with Ohana in the Container tab, extract all, then open file_0.bin with the Textures tab. Extract the bclim you want from there, then reverse the process to pack it all up into the garc again.
  15. Open 0.IG in Ohana's texture tab, scroll through to the image you want, hit extract.
  16. Yes. Read the thread. Anything under the CRO Editing section of pk3DS can't be edited without the game crashing.
  17. Building in SharpDevelop fails: 'System.Collections.Generic.List<short>' does not contain a definition for 'Length' and no extension method 'Length' accepting a first argument of type 'System.Collections.Generic.List<short>' could be found (are you missing a using directive or an assembly reference?) (CS1061) - C:\Users\pk3DS-master\pk3DS\Subforms\LevelUp.cs:111,31
  18. Thank you for your hard work! Is it possible to give an option in the trainer randomizer to type-theme only gym leaders?
  19. Did you make the starter pokemon random? If you did, do not do that. It will break the game. (Do not use any of the buttons in pk3DS below 'CRO Editing'. The same thing will happen.)
  20. It looked like them. I'll explain it more in-depth. Someone else generated 3 random pokemon. They then went into the game's files and replaced Treecko's, Torchic's, and Mudkip's models and animations with those three Pokemon's. Their names were changed from Treecko, Torchic and Mudkip to Darumaka, Togepi and Tynamo in the text files. They were generated random moves and abilities, but in essence, they were still Treecko, Torchic and Mudkip. For the first battle, he used what was essentially a Treecko. After that, there was a cut in the recording that the audience wasn't allowed to see. His save was extracted and edited so that he had an actual Darumaka instead of a Treecko, and it was probably at this point that the starters were un-model-swapped and their names were reverted, then the ROM was rebuilt, he injected his (modified) save, and continued the game with his 'randomised' starter on that new ROM. The reason that wasn't shown, though, along with a bunch of other cuts, was simply for the sake of the viewer's entertainment. Yeah, it kills a little bit of the magic to know this, but there's no current way to do what he did except for what I just said (or a slight variation thereof). Sorry. I can PM you the latest version I've built, or you can try to build your own using SharpDevelop. I know that you might wanna use Visual Studio Express, but I've been using SharpDevelop and it's been just fine.
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