Here's a team I was working on:
Black Belt @ Ice Gem
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
-Taunt
-Close Combat
-Ice Punch
-Swords Dance
The Black Belt found at Pokéstar Studios only knows Taunt and Fighting-Type moves, I decded to be give a little more diverse type.
F-00 @ Life Orb
Ability: Volt Absorb
Evs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
-Iron Head
-Hammer Arm
-Thrash
-Perish Song
Maybe I should use Needle Arm instead of Thrash. One of the two flinchers for my team.
MT2 @ Leftovers
Ability: Flash Fire
Evs: 252 HP / 252 SpA / 242 Spe
Nature: Modest
-Dragon Pulse
-Flamethrower
-Metal Burst
-Thunderbolt
The nature of choice sacrifices some physical attack, so Metal Burst would only be useful against Rocks.
Brycen-Man @ Expert Belt
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Spe
Nature: Hasty
- Ice Beam
- Night Shade
- Psychic
- U-Turn
These are just all the moves that Brycen-Man knows in Brycen-Man Strikes Back 2.
Monica (Giant ♀) @ Life Orb (Maybe I'll replace this with Silk Scarf)
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Return
- Stomp
- Focus Punch
- Teeter Dance
Teeter Dance, or if the opponent uses a status move / misses can be fodder for Focus Punch. Stomp goes along with the Speed EV's for a chance to flich the opponent. I just included Return in case the opponent is faster than her.
Smeargle 2 @ Leftovers
Ability: Moody
Evs: 252 HP / 252 Spe
Nature: Jolly
- Spore
- Swords Dance
- Substitue
- Baton Pass
I know people have seen this setup moveset before, but to increase one of ther partner's already high physical attack...