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Posts posted by theSLAYER
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12 minutes ago, campy03 said:
that is weird.
If it is accurately named main, and only main (no extensions), correct sized, in the correct folder, it shouldn't cause corruption.
People have posted something like this before, and I don't think it gets resolved, simply because it shouldn't happen like that.Here's one more thing I'll like to ask you.
Try opening Citra with the modified save, make sure PKHeX is closed.
When you get the error message, close Citra (don't delete and don't save).
Then drag that save into PKHeX. Does PKHeX read the save? -
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28 minutes ago, campy03 said:
When i try to edit saves of pokemon sun i have absolutly no problem. If i do the same things with pokemon y, the files are ALWAYS corrupted; even if i just open the same file and export it just like it is without doing anything. I also tried to turn off all the cheats but it doesn't change anything (but, i repeat, with pokemon sun i didn't have any problems with any tipe of edit with any cheat turned on).
I have Citra and PKHeX with the latest version (I think, i just updated citra, litteraly 1 hour ago, and yes, i also tried to start a new game but the problems still persist; i also downloaded PKHeX yesterday so it has to be the latest version).
Is it a problem with the pokemon y original game's file? Should i delate it and download another file from another site?
(I'm sorry if i made some grammal mistake, i'm italian)
upload said save
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5 hours ago, ILuvChinPokomon said:
Cool! Any idea of approximately when it'll be fixed? Also, does this mean that the legendary Pokemon I edited using the Raid Dens option instead of the Max Lair option are actually illegal even though they show as legal?
Probably just remake them.
Anyhow, I was able to convert a encounter database random Tapu Bulu (for Max Lair) to all 31 IVs. Give the plugin a try
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On 11/30/2023 at 11:55 AM, Lucelkoala said:
I exported it from a mobile emultaor and now I want to use it on my pc emulator, I think I need to convert it to a dsv file:
so im using this emulator : Fast DS Emultor For Android and the only way to export th backup files is as a dss file; how can I use that dss file on my pc emulator?
Don't find anything that looks like a save in it. Can't seem to find a converter online too.
You could try this:Quotego to Computer\<phone ID>\Internal storage\DraStic\backup and find the game save you're interested in
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Upload the Mon and mention specifically what you want, and if anyone wants do it they’ll get to it.
Also no need posting the request in other sub forums.
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I’m currently fixing that, try again afterwards
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Yeah, don’t have same TID/SID/OT across generations.
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It's basically the line of text below your profile picture.
I cannot confirm or deny what it is linked or not linked to.
Off the top of my head, I don't remember what it would stop you from doing. Just try and find out I reckon. -
9 minutes ago, BLAZIKEN_emerald said:
This is the only part of the site that is not filled with technical discussions. And I just wanted to ask: Why is the site saying that "You are only allowed to send 0 messages per day. Please try again later.". Somebody please tell me what's going on.
You're not a rank that allows you to send messages to people. Try again when your rank goes up.
(And no, for the sake of keeping the forums intact, I'm going to refrain from elaborating rank progression) -
Just a reminder to all that piracy, or partaking in the act of piracy, isn't allowed on our forums. Please be mindful.
@BLAZIKEN_emerald please stop multi-posting. If you have multiple things to say, say it all in the post, or edit them into your latest unanswered post. You have 3 posts right after their response, and that is rather unnecessary.
@Deep Sarcasm what I could find on reddit
they're being saved in a directory you're not seeing.
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46 minutes ago, revan537 said:
omg that was the problem. thank you so much. I think I just was accidentally doing it right before and then did load a save the next time.
Must load the correct save for the generation then import the bin. Alternatively have a default blank save loaded that matches the generation of what you’re trying to load.
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49 minutes ago, revan537 said:
I downloaded theSlayer's pre-home living dex and it was working the first couple times, but then after that it now gives me the "attempted to load an unsupported file type/size.
What is your save that’s loaded when this occurs?
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3 hours ago, Hammertime64 said:
Ah, makes sense. Does that mean if I were to change my trainer's gender that it would be likely for me to get banned if I played the save file again (even if I don't play it online)? The original person in this thread says they haven't been banned for doing this, so I'm not sure.
If you never play it online you can change whatever you want really. But it’s always a risk if you accidentally go online.
Also the whole “will they won’t they ban” was explained earlier by me, and my advice doesn’t change. Do whatever you want but at your own risk.
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That’s one of the identifying factors for a trainer according the network. OT name, OT gender, TID, SID, assigned ‘game sync ID’.
I’m not super sure, but I believe the following factors are not actively monitored but important as well (based on my experience in Gen 7): version of game the save was created on, save game language.
Those shouldn’t be changed. I think that’s all I could think of at the moment.
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3 hours ago, Hammertime64 said:
Thanks so much! I'm glad that this worked out for you; hopefully it will work out for me too. I agree, cheating online like with illegal Pokémon is bad, and I definitely won't be doing that, the only edit I want to make is to my trainer. From what I've seen, to make it work, in PkHeX, you have to change the blocks related to *Object MyStatus for the character, and *Object Fashion for the clothes. Are there any others that you have to change or is it just those two?
Besides clothing, you probably shouldn’t edit stuff related to your trainer, such as Trainer ID, and tampering with MyStatus. There are IDs given to saves that has gone online, and you don’t want your trainer details to mismatch them logs of the ID in their servers.
so you can replace fashion block, but you can change the clothes in-game. No reason to mess with MyStatus.
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5 hours ago, Deep Sarcasm said:
For some reason all of my DS games are saved as .nds files. I run them in retroarch. Play great. But they don't separate out the save files. So I have nothing to import to pkhex. How can I get just the saves to edit?
Can you use them another emulator, like Desmume? Are the saves there?
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PKHeX pretty much needs Windows, so I'm looking at other programs, and you can test it out
Trigger's PC - Gen 3
PKX Delta - Gen 1 - 3
Pokegen - Gen 4 - 5Don't think there's anything else for Gen 7.
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6 minutes ago, BLAZIKEN_emerald said:
Hi I was just wondering if there are any save editors that show the data in a save file as code
just use a hex editor, if you want to view the data as code.
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What Gen are you looking to edit?
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Whatever was shared holds some truth; they probably don’t care until they set up a system to retroactively check logs and catch specific offenders, and you might get caught up in them.
We don’t allow cheating against unsuspecting players, but doing other stuff online is typically fine (like interacting with their servers). In any case, do what you want at your own risk
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1 hour ago, WavyDers3 said:
Hadou Mew, that’s interesting. Any Japanese titans on it?
@Sabresite if you may ><
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Yeah previously the HOME tracker didn’t matter, so bots removed it to maintain privacy for the original uploader. However valid HOME trackers started to truly matter during and after v2.0 of HOME, but some bots continued to use a protocol that wipes the tracker.
In any case, glad to have been of help
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9 hours ago, liopds said:
According to my 100+ hours gameplay and 10+ wild caught shiny pokemon, their "Xor" can only be 0 or 1.
More samples are required in order to verify this theory, of course.
If true, a corresponding legitimate check should be added.
10+ shinies are not a big enough sample size to conclude that.
Also, I've not checked RNG protocol for the SV non-static wild encounters (I've checked for other Gen 8 and Gen 9 generation methods), but if the method used for wilds generates a 'fake trainer ID', the only way to get a non 0/1 xor would be for the save's TSV to match the fake trainer's TSV (in this case, it's at least as rare as double odds, if not rarer)
I hope you can accept my somewhat objective answer.
POKEMON Y CITRA Saves damaged PKHeX
in Saves - Editing Help
Posted
hey no worries, yeah, it just has to be main.
In any case I'm glad it has been resolved