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theSLAYER

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Everything posted by theSLAYER

  1. Yup, TR moves. Please make sure you have the TRs checked.
  2. maybe invalid level with moves?
  3. don't create from scratch. import the event one.
  4. It's a 1.44MB save. As such, it's not version 1.2.0 You need a save made in the updated game.. Start the game in the updated 1.2.0 game. Save the game in the updated 1.2.0 game. Then export the updated save. Then load that updated save on PKHeX.
  5. 1.479 KB!? I'm going to assume you're in one of those countries to uses the "." instead of "," as a separator. (1.000 instead of 1,000). Else, 1KB is really small for a save.. In any case, redownload PKHeX (right now), then try it. If you still can't select Urshifu, upload your save here.
  6. what are you talking, Leanny's plugin?
  7. These are the ones you were missing. (link: https://projectpokemon.org/docs/spriteindex_148/home-sprites-gen-8-r135/)
  8. that is my present assumption, but we cannot come to that conclusion without the save or the size. Without any proof, it would be just baseless accusation In case you haven't realized, that save is before receiving the starter. The save is not meant to be played; it's meant to hold the mons. (which you can easily transfer to your own save). Also, I have it at IoA, so that anyone interested (and perhaps smart enough) would take the Coordinates block and transplant it into their own save. I mean if everyone has a problem with that, I can always use the original coordinates (back in mainland), and no one will have coordinates to the IoA. Also, you mentioning about it is off-topic from the present topic of conversation. I advise you to not do it again.
  9. I'm expecting bulbapedia's page would be updated some time later. (also what I've attached is a screenshot, doubt the image will just disappear) Presently: https://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_(Generation_VIII) For the record, bulbapedia list for gen 8 ends at 1578, and the other items just tack on from there and continue.
  10. can you upload your save? Also I'm hoping you've at least received the Pokedex.
  11. Urgh that sounds like a pain. Is it really impossible to buy the other? I'll need to check if both are programmed into the game (that means different slots), or they only have one shirt (the version exclusive one) in the same slot across the different game.
  12. @Thedenskog is your save size 1.44MB?
  13. you're not understanding what I said. Now to make it clearer: I believe in the present state of your Switch, your OFW save and CFW save actually are not the same. Have progress in one (like go to a town in OFW), then check the other save (in CFW). Check BOTH on the Switch. Then confirm whether true or false.
  14. When you "made changes" (I'm assuming in-game), that was in OFW correct? Can you check the save in CFW, and tell me if it's the same as the save you checked in PKHeX?
  15. Can you tell me more about your system: Is your switch able to boot into CFW and OFW?
  16. Old news. Read: https://projectpokemon.org/home/forums/topic/57398-raid-dens-094-issue/?tab=comments#comment-258818 Wait for an update, thanks.
  17. Can you save twice in-game, then exit the game, then back up another different save, under a different name, to checkpoint. THEN, use PKHeX to open that new backup? Does the issue still occur?
  18. cause I came up with them separately. No particular reason. yeah just dump boxes. I don't know why you are asking this, when you can simply just try this. at your own risk. You may break some legality for some tho, so you gotta fix those.
  19. You're injecting the whole block. All the clothes are there. How do you inject them "one at a time"? >< Every time you inject a block, it'll overwrite. That'll be PKHeX's job, but I don't see that happening. Merging screws more things up; more breaks than use. But who knows really.. I did write a tool that will add wonder cards to fashion blocks, but then again that won't fix Isle of Armor clothes being overwritten, since what you can buy isn't on wonder cards..
  20. Let's put it this way. All the fashion data is stored in the fashion block on the save. Injecting a block doesn't merge both blocks, it overwrites the existing block. The block I have right now doesn't store data on the DLC clothes. So if you inject it, it overwrites the block existing block in the save. Now, if you had DLC clothes on your block, and you overwrote it with a block without DLC clothes, what do you think happens? XD Well, if you know what you're doing, you can manually hex edit the block to inject clothing. There's no other editor out there for injecting clothes. Follow-up (just in case: when will I upload updated blocks? When I have more time to play through the game and buy the clothes. Maybe in 2 weeks time. Best not to rush me for it. :3
  21. @ryuko2002 Please read and upload here:
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