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PLAFiles

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Everything posted by PLAFiles

  1. So what does this part mean? "All encounters can be traced back to an RNG seed." Does this mean if I use EdiZon to force a shiny encounter, it wouldn't be a true shiny encounter that the game itself would generate? Same with IVs/Natures?
  2. So, I want to edit my living Dex on PKHeX; about 29 boxes of Pokemon for Sword/Shield. How exactly do I batch edit them all to get rid of the error: "Fishy: Memory: Handling Trainer Memory Missing"
  3. It's just weird, though, that even when filtered from a specific Version, it's still not giving what the user is trying to get (in this case, Mankey from Gold Version, or Meowth from Silver). And yes, because it is still trying to use the TID of Gold/Silver for a Pokemon it's forcing in from Yellow/Green. To me, this wouldn't be working as intended since the intention is to get specific Pokemon that it's filtered to get from a specific game but then still pulling from another game. Also, I'm not sure what the point of a filter is then if it still finds the stuff that was filtered through.
  4. So, I am using Encounter Database to have a Mankey on my Gold Version. Every single Mankey listed is labeled from Gold (which is good), but when I set it in a Box, it keeps showing from Yellow. Why? And so, will the game think it's actually from Gold or from Yellow? EDIT: The same is happening with Meowth. Shows from Silver, but when set, showing from Green Version.
  5. Is there a way to fix these Pokemon to generate HOME Trackers with Batch Editor? This is the only issue with all of them: Or would I have to actually put them in HOME and take them back out?
  6. Question about this. So, is this what the encounter database does in PKHeX? Is it properly using correlations that are legitimate that could be obtained in-game?
  7. I don't recall editing anything at all, let alone box data. I wanted this playthrough to be 100% genuine and I know if anything was done on PKHeX, I didn't save the changes or out it back on the SD card. Really only use it to check exact current playthrough times then I exit out. Weird. Would you be able to code an exception for Nincada/Ninjask/Shedinja to not show up on the Verify thing? If it's obtained fully legal/in-game at least EDIT 3 days later: Hey, any update? @Kaphotics
  8. On Omega Ruby, I am playing a 100% legitimate playthrough and plan to eventually 100% the game. Occasionally, I put the .sav into PKHeX to check exact playtimes and stuff as I write down my journey and what I did that day. I clciked on "Verify All PKMs" and I was very shocked to see it didn't popup with "Clean!" I checked and got this: Is this a bug or expected? I evolved my Nincada to get both Ninjask and Shedinja at the same time, as the game intends. So shouldn't the button be showing me "Clean!" I don't want to not see "Clean!" anytime I put my .sav into PKHeX now. For the Checksums, I am also getting "Invalid: 0C @ Region 04400 SAV: 57/58" for some reason now. No idea why.
  9. On Platinum, I am having a very hard time finding a save file that doesn't scream "obviously hacked" which has also at least beaten the E4. I came across a decent one, but it's a Japanese .sav file. Can I simply save that .sav to my current English copy/save? Or could I change the entire language of the game in PKHeX?
  10. Yeah, literally going to. Well, started already as of maybe 2hrs ago. I guess for Gen1/2 games, I should be doing them on DS VC, so that they could transfer up? How about Gen 3, just OR/AS?
  11. Haven't seen these before, but when I load my childhood LeafGreen cartridge in PKHeX and clicked on "Verify Checksums," I got this: Didn't really see much info on here about these things. Anyway, what would cause this?
  12. 2nd question, sorry: Is it possible to have a/all Pokemon have X more EXP while in Batch Editor? Specifically in Gen 3 at the moment. I just need to add minimal EXP to each Pokemon.
  13. Would you happen to know if there is/are any user(s) here that basically have what you have, except manually all trained, traded, etc etc.?
  14. Do you mind explaining what this means? And what about the majority of Pokémon simply not having EV's (unless that's what you meant by, "The clones are later injected back to be rare candied to evolve.")? And ah, I see the GitHub messages. So it seems AR and things are used, so not "legitimate" in the sense I initially thought I suppose (catching every Pokémon that's obtainable in whatever Version and manually training them to evolve and whatnot). Interesting.
  15. Jesus. Thank you. I tried literally all types of things similar to that, except, no doubt, that.
  16. Hi. How could I randomize all EVs on a Pokemon/all boxes? And as a bonus, same with IVs?
  17. So, if this were true and the Pokemon are legitimately obtained in-game then..... Why would legality fixes need to be done? Not trying to be smart, genuinely curious. And ones like this: https://github.com/ReignOfComputer/RoCs-PC/commit/f15f44c9781f2d65f689a53c0386278e15e38863 And this: And Pokemon having 0 EVs on your .sav files on the GitHub. Just no way in my opinion...
  18. Is this in reference/reply to the reply above in here that lists a few Pokemon files/saves? I always wondered if, for example, RoC's PC Pokemon were captured all in-game legitimately or not (same with the others listed in that linked reply above). Only mentioning RoC specifically here because I vaguely remember when Scar/Vio came out, he had every Pokemon on his GitHub already on the same day or day after or something, so I was questioning it back then. I just want to find completely legitimate 100% save files and am not sure who's most trustworthy/legitimate.
  19. I noticed for Method, it lists "Channel," but when in the profile manager, Channel isn't an option to even use. Does this matter or would XD/Colo work the same, or what? Also, wasn't sure where to post about this.
  20. I want a European or Japanese Pokemon Channel save file and I found the thread below. When importing the .gci file to PKHeX, though, it says it's unsupported.
  21. Any idea if this is difficult to do or simple as a line of code or something to be like, "hey, if dex number isn't here, skip it"? Or are their plugin coding tutorials so I don't have to wait?
  22. I am using the Encounter Database and modifying the Suicune from there, for use on Emerald Version (actual hardware). I am using PokeFinder and this page to generate a legal PID from LG Version. The one below photo shows the results I get when searching for what I want (Bold nature, all IV's 31, with Attack IV's at 0). Closest I can get is all 31 with 14Atk minimum. When I put those IVs into PKHeX and change the PID accordingly, as well as making sure the game found is indeed LG and using the correct PID/SID, I get the other photo below in PKHeX still...Attaching the Suicune file as well. 0245 - SUICUNE - 669E45EEFCF6.pk3
  23. Would absolutely love if you could add that feature to simply skip a slot if it isn't registered or whatever. Even willing to throw a couple dollars
  24. I downloaded two .zip files from this site that has 1 .dll file each. I have my "plugins" folder where PKHeX is at. Inside that folder, I tried jus thaving only the .dll files, and then I tried just having the .zip's, and then finally, I tried having both. No matter what, when I re-open PKHeX and go to the Tools bar, nothing new shows up (such as Auto-Legality Mod as instructed here). I also did the "Unblock" option as seen here but still the same result. This also hasn't been updated since 2023 it seems, so that's a no-go too.
  25. Not sure if commissioning stuff (few dollars) is even allowed, but I am willing to do so. Basically, would like to request what I asked below. Honestly, very surprised this hasn't already been done, as it would save so many people so much time with organizing.
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