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PLAFiles

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Everything posted by PLAFiles

  1. Getting really frustrated here. I've looked online, tried a bunch of "fixes" that worked for people in the past with this, but none are working for me. I've tried setting OT/Not OT names the same and different, tried messing with memories, etc. 350 ★ - Milotic - A38A752EFB92.pb8
  2. Using Ultra Moon. Using the Deoxys from LeafGreen. Basically, I just want each form to be shiny with 6IV's (or whatever highest possible IV in each stat can legally be). I chose the LG Deoxys, clicked re-roll on the PID thing a bunch of times, but I still get PID mismatch. 386 ★ - Deoxys - 2EF259C0A0AA.pk7
  3. Basically, same as title. Examples: Mr. Rime in SW/SH that's met from Hisui region can now be in the game. Stuff like that.
  4. There's a typo at the end of your paragraphs.
  5. This specific forum is for video games. But to answer your question, no, I personally don't know about TCG values.
  6. So you download a game file and then don't even check if it's updated?......
  7. I don't know why you people expect PKHeX to auto-update right when a new game update comes out. Use your head here. Jesus. If the game just updated and you suddenly can't open stuff on PKHeX for that specific game, what does that tell you? I can't imagine how annoyed Staff gets with all these threads with this same issue but even I am annoyed as Hell everytime one is posted, lol.
  8. Here's a topic I found about that but there was never a final edit/reply of the outcome but that it was being looked into. Do you know if the devs confirmed to fix this by chance, @theSLAYER? Here was your final reply to it: https://projectpokemon.org/home/forums/topic/59270-transporter-blocking-a-few-mons/?do=findComment&comment=268210
  9. Funny update to this Pikachu/Raichu thing...I just had a Blue cartridge arrive from eBay, so I dumped it and it happened to have a Raichu that gives the same exact illegal message. Says it's from Yellow with a 190 catch rate. But ok, looks like it's marked on latest dev build now from what Slayer said above.
  10. Not sure what the forum rules are regarding non-English posts/replies, but anyway: The original user who made this post hasn't logged into the website since 2020.
  11. Have you tried PokeFinder instead? Not sure if it will make a difference but it's way more updated than RNG Reporter last was. https://github.com/Admiral-Fish/PokeFinder/releases/tag/v4.0.0
  12. Fixing the catch rate makes it legal, but interestingly, when fixing the catch rate, it makes the Game Version show as Crystal. 026 - RAZOR - 054C.pk1
  13. How come majority of Pokémon wouldn't need to be clicked on and re-set to a Box slot but a couple would per Box, though? If PKHeX said it was legal when I viewed it anyway?
  14. Uhhhh, like this? https://www.google.com/search?q=Rotating+PokeBall+Sprite&tbm=isch
  15. Announced two weeks ago or so, the eShop for Wii-U and 3DS will be shutting down March 2023. If you do not have Pokémon Bank or any software apps you want, now is the time to get them before you can no longer access the eShop. Bank will be free once the eShop shuts down for an indeterminate time. It was not announced how long will Bank be up for before it presumably shuts down for good. https://www.pokemon.com/us/pokemon-news/pokemon-bank-services-will-be-available-at-no-cost-to-players/
  16. Interesting. I was using a Gen 6 game, but thank you for the info!
  17. Alpha Sapphire. So, I had an issue with a lot of Pokémon in every box giving the error in the photo below about an Invalid Feeling. So, I used Batch Editor to fix them all at once, however, in almost every box, there were always a couple that would still show as illegal until I viewed them and clicked the illegal icon, which then prompted PKHeX to show "Legal!" but if I viewed another Pokémon right after, it would still show illegal until I viewed and then set the Pokémon (Aggron in this case). My question is: How come a couple in each box would still show as illegal until viewed, illegal icon clicked, then set in the same box position while majority didn't need to be viewed/set at all? The "before" and "after" below are before/after using the Batch Editor and the alert blocks it, but the Pokémon in the "after" part of the phot were all marked as illegal before using Editor. Batch Editor values I'm using: =Box=2.HT_Feeling=4.HT_Intensity=3.HT_Memory=10.OT_Feeling=4.OT_Intensity=3.OT_Memory=10 Thank you.
  18. EDIT (FIX): I set the values to this for Batch Editor and it makes them all legal: =Box=1 .HT_Feeling=4 .HT_Intensity=3 .HT_Memory=10 .OT_Feeling=4 .OT_Intensity=3 .OT_Memory=10 In reference to the below URL: So, when a Pokémon is flagged as illegal because of memory and/or feeling, I have no idea (that I know of) how to know what memory/feeling to set them to so that they're legit until I try almost all of them. Is there an easier way to do this? All I've really seen about this on these forums are "try each feeling until it works," but ehh...no simpler way that isn't as time-consuming?
  19. So, when a Pokémon is flagged as illegal because of memory and/or feeling, I have no idea (that I know of) how to know what to set them to so that they're legit. Is there a way this can be made much more simpler and show you which legal feeling option per legal memory option to set? I have a ton of Pokémon in majority of my boxes on Alpha Sapphire where the only issue with them all is the memory/feeling, and I'm not sure why since I haven't played it in a long while. The only way for me to make them legal is to go through every single memory & feeling option and that is suuuper time-consuming. EDIT3 (FIX): I set the values to this for Batch Editor and it makes them all legal: =Box=1 .HT_Feeling=4 .HT_Intensity=3 .HT_Memory=10 .OT_Feeling=4 .OT_Intensity=3 .OT_Memory=10 EDIT2: Ok, so if I set *both* OT and non-OT memory to: "{0} got treats from..." and the feeling to: "it got overwhelmed by emotion" and then intensity of 2 or higher, it makes them legal....now, how can I do this with batch editor? I found the HT/OT options, but not sure what values to put for them all. EDIT: All I've really seen about this on these forums are "try each feeling until it works," but ehh...no simpler way that isn't as time-consuming? Thank you.
  20. Well, you can easily remove them in PKHeX, but yes, HM's are fine. Just not B/W Kyurem or Eggs and you need to remove any items from the Pokémon. Easy Google search brought me to: https://pokemonsfreezone.com/characters/can-pokemon-with-hms-go-through-pokebank.html
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