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Showing content with the highest reputation on 04/16/23 in all areas

  1. While I do not know if program like Raid Crawler exists for SWSH, you can do this: 1. Use an external program to calculate the seed for your den 2. Check how much date skips you'll need 3. Use the Overlay Luxray to skip the dates: https://gbatemp.net/threads/luxray-an-overlay-utility-for-pokemon-sword-and-shield-in-form-of-a-sys-module.557242/
    1 point
  2. Not that I know of, but you can eventually perform RNG Abuse to hunt your raids: https://projectpokemon.org/home/tutorials/gameplay_150/max-raid-rng-manip/
    1 point
  3. The save block (or section; a term more in-line with what Bulbapedia uses, relevance being the image I’m about to share) shuffles with every save. So there isn’t a fixed location. Source: https://bulbapedia.bulbagarden.net/wiki/Save_data_structure_(Generation_III) The section ID (what he’s using to identify the save block numbers) can be found at every 0x??FF4 interval (?? are incremental hexadecimal values starting from 0), so if you’re into checking the data via Hex, this is how you can identify the sections.
    1 point
  4. Do you have any older backup of your save file? Unfortunately after completing the E4 the game attempted to store your Hall of Fame data. Usually this is at the end of the save file, beyond the 64kB. Since your file had no space to store it, the game overwrote save block 2 and 3 instead to store the data there. I got the save to load again, however your whole game progress is lost (you don't even have the Pokedex or badges...), because flags, variables and game stats are all saved in block 2. Your Pokemon should still all be there though. I can only recover the two missing blocks from an older backup, if you have one. 0004000000E7D700fixed.gbavc.sav
    1 point
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