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  1. BtEtta

    BtEtta

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    theSLAYER

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    GAMERTOWN1987

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    Asia81

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Showing content with the highest reputation on 03/04/22 in all areas

  1. I should have "fixed" the Dynamax Adventure Plugin. At least in as much as what worked in the first place should still work. https://github.com/BtEtta/dmaxplugin/releases
    3 points
  2. You gotta contact the plugin’s author. This issue is out of PKHeX’s control, as PKHeX don’t manage the plugins. It is the plugin authors’ job to stay up to date. Anyway, I tried to fork the project to see if I could get it working. https://github.com/PP-theSLAYER/PKHeX_Raid_Plugin/releases/tag/1.8.2 Give this a try.
    2 points
  3. Thank very much all for your help!!! Now I can edit the Raids and the Dynamax Adventure in Pkhex recent version!!!
    1 point
  4. Not a legality error, but I didn't want make a thread just for that. There is a little typo in cherrim form name. It's "Soleil" instead "Solei" (Sun)
    1 point
  5. Xerneas/Yveltal Flag data (which was useful to me): Starter flags & constants? When starter received: 0509 Set, 0510 Set, 2546 set, 2650, unset. Chespin Constants: 48: 0->0 116: 0->3 124: 5->6 Fennekin Constants: 48: 0->1 116: 0->3 124: 5->6 Froakie Constants: 48: 0->2 116: 0->3 124: 5->6 after copying the flags/constants that belonged to a save that is right before a Legendary Bird at Sea Spirit Den, Then copying the above 48th constant, the legendary bird doesn't change. Legendary Bird Sea Spirit Den (requires Hex editing): At 0x14A00, to ensure Champion complete, and probably to ensure post E4 flags are set. Might or might not be important to have constant 230: 1 and 822 being unset edit 1: I believe that 0x17E40 records the amount of times the roamer was met. goes from 0x00 to 0x0B Now just gotta find what triggers whether the battle is available. (update: This portion is definitely correct) 0x17E23 0x20 -> 0x40 seems to control if it can be battled (update: This portion is seems correct) Something in 0x17E00 to 0x17E3F controls whether the encounter is Articuno, Zapdos or Moltres. Here's what I have: Articuno 00 00 00 00 44 02 32 00 00 00 00 00 00 00 00 00 00 00 00 00 44 02 00 00 00 00 00 00 90 40 0F 00 46 FA 12 20 1A 00 5F 01 5C 1C CE 08 C0 D1 2A AF D6 38 47 06 24 81 C6 08 88 F2 3C 00 00 28 CE 08 Zapdos 4C 00 44 00 77 02 32 00 00 00 00 00 00 00 00 00 00 00 00 00 77 02 00 00 00 00 00 00 91 40 0F 00 46 FB 12 20 1A 00 5F 01 6C 1C CE 08 00 FD D6 FE 27 4A 31 07 34 81 C6 08 30 09 3D 00 10 28 CE 08 Moltres 4D 00 00 00 B9 01 32 00 00 00 00 00 00 00 00 00 00 00 00 00 B9 01 00 00 00 00 00 00 92 40 0F 00 46 F9 12 20 1A 00 5F 01 5C 1C CE 08 80 49 FB CF 12 22 44 06 24 81 C6 08 64 F1 3C 00 00 28 CE 08 Using the data above, I managed to generate all 3 Legendary Birds, on the same save, regardless of starter. Someone else shall test this data to confirm it works (Obtained the Articuno and Moltres data from @Poke J and @PokemonKing99's file) Update again: 0x17E1C controls the "species type" of the roaming dex entry. (doesn't change the battle to that species, tho) Example, as seen below: \ Update again: 0x17E1C also controls the encounter species type. If it isn't a legendary bird, it appears to default to Articuno. Finalized Edit: @Kaphotics I believe we can add this to PKHeX and get users to test it. 0x17E1C controls species ID. (90, 91 or 92) Forcing it to other values will force the encounter to be Articuno. 0x17E23 0x20 Ready to Battle (also 20 when below 0x0B), 0x40 Captured/Defeated. 0x17E40 Stores roam encountered count (0x00 to 0x0B) I assume other data between 0x17E00 to 0x17E3F is the map data that shows where it's roaming. This is what happened when Moltres got defeated: 0822 Became Set. 32: 147->148 230: 1->0
    1 point
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