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Showing content with the highest reputation on 04/06/21 in all areas

  1. Version 1.4.1

    9732 downloads

    PKHeX plugin to help making Mirage Island appear in Gen 3. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. The seed has to match the last 4 digits of a Pokémons PID to make Mirage Island appear. If a Pokemon was found that makes Mirage Island appear, you can select and right click it to view it. Ruby, Sapphire and Emerald are supported. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). Example of how to unblock: Any questions, issues or suggestions? Create a post in my support thread, create an issue on Github or send me a DM! Credits & Thanks Kaphotics for PKHeX. Translators: Chinese (CHT/CHS): ppllouf & wubinwww Source
    1 point
  2. Probably handwritten into a blockquote Basically, there's a correlation. Each wild encounter has a 32bit seed, which generates the EC, PID, IVs, Height & Weight. We can easily derive the EC by reversing the algorithm to get the seed, then we can run it forwards to make sure the seed yields all the resulting features. If it doesn't match, you get the error message. If you're curious how the logic is translated in PKHeX's code: https://github.com/kwsch/PKHeX/blob/223b56d779c11019482f8b97cfcf62312342b867/PKHeX.Core/Legality/RNG/Overworld8RNG.cs It's similar to Gen3/4's PIDIV restrictions, hence the same error message.
    1 point
  3. ooooo, i was curious but i see, i will try find a hack rom for cuiosity haha xD
    1 point
  4. Just wait until tomorrow, or maybe in a few hours. Updated!
    1 point
  5. The plugin needs to be compiled from source for now, I'll publish a new release tomorrow (Mirage Island and WC3 Plugin will be updated tomorrow as well).
    1 point
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