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Popular Content

Showing content with the highest reputation on 04/30/17 in Posts

  1. The Weavile Doll isn't unreleased. You can actually get it in the Underground by trading spheres. For the Lucario Doll there's a wondercard, but Japanese only. The RSE dolls don't have a script. The e-Card just modifiies the save and injects them into the inventory directly.
    3 points
  2. This thread contains all the Master Codes and DMA-Disablers for all language versions of third generation games. They are in ARv3/4 format which is the most used and should be supported by all current real hardware Action Replays and emulators. English French German Italian Japanese Spanish
    1 point
  3. Triggers PC would be quickest. But most people would probably have to use 2 instances of VBA and that would be the most legit method outside of my favorite, using official hardware. You could also use a flashcard or two if you happen to have those. For anybody interested. The Mauville City Pokemon Center Trainer is based on your ID number. If I'm not mistaken, your ID needs to end in 0 or 5. If you mix records, you send your NPC to the other save or the one with the P1 plug overwrites the other? I honestly don't know. I just put the work in to make sure all my saves have the guy with Green hair so I never lose the NPC's and can transfer a decoration every time I mix records. What I would do. Emerald: Dec trader. Ruby: Dec trader. Trade Regi doll to Dec trader in Ruby. Mix records with Emerald. Ruby: Trade Regi doll to Dec trader. Emerald: Trade red brick to Dec trader :edit for the Regi Doll.: Mix records with Emerald again. Repeat. Repeat the same process with the JP Emerald and any other language Emerald and if desired, with a X language R/S game. Matching the non JP Emerald. Speaking from Experience. You have to REALLY want these infernal dolls in your game to actually get them.
    1 point
  4. Oh well. I'm just happy we have another public save with the Regi dolls in it. Since I've long since lost track of the other ones. Now people can (using whatever means they decide) get legit and official Regi dolls in their saves. I eventually caved and tried to use the AR code and couldn't ever get it to work.
    1 point
  5. I know. I have a video of it as well as I own the actual cards. I have a 100% complete Colosseum collection of E-reader cards. I'm an E-reader enthusiast.
    1 point
  6. I had to rename the save so I could remember which save it was on my R4. But it's the same save. I scanned in 2 Regice dolls to do a test. Apparently you can scan in as many regi dolls as you want (up to 40). Originally, I scanned in all 3, sent them to my Emerald and scanned them back in again. I just wanted to confirm that you can keep re-sending the same doll. PPorg JP Ruby Regi Doll.sav
    1 point
  7. So I had a look and there is no sign of any secret shadow pokemon. I loaded up all the trainers in my GUI and inspected by eye and there wasn't anything unexpected. I also wrote some code to parse all the pokemon data (in case some pokemon weren't assigned to a trainer) and there were no hidden shadow pokemon. My code found exactly 48 shadow ids. All I can say is that the shadow ids go from 1 - 44, 55-57 and 67. So it's likely there were other shadow ids at some point in time but they no longer exist. At this point in time I'm 99.9% certain the data doesn't not exist. However, the data for the e-reader pokemon is not part of the main game files so there is a remote chance of something being hidden elsewhere. However, since those pokemon have story text, they were clearly meant to be encountered in game and for that to happen they would have had to be with the other story data. If there was data hidden in a different file chances are it would more like a cut e-reader pokemon rather than the shadow pokemon mentioned in the unused text. As for the game text, don't know if you've seen it but I thought you might be interested in a dump of all the game text by @Tiddlywinks including the japanese version. pokemon colosseum/xd text dump Anyways, I'll dig a little deeper into the game scripts and stuff at a later date but for now I'm concluding that the pokemon do not exist
    1 point
  8. I've got a program that can read their data: I suppose we can create a new thread to monitor the dumping progress
    1 point
  9. I never thanked you for these. I'm trying to collect every in-game trade Pokemon in every gen at the lowest possible level. I was going to attempt to re-create them using data I found on a YT video. Thanks for saving me the trouble!
    1 point
  10. They are tournaments in the PWT facility in B2W2. Injection tutorial:
    1 point
  11. Except the problematic Lock Capsule, I also thought about the undistributed Poketch apps and the GenIII, GenIV and VI Pokedolls. Edit: And the Event Super Training Missions in gen6.
    1 point
  12. Hi, just wondering if this is still releasing this weekend. I was really wanting to play this on my weekend off, but I just want to know so I can stop refreshing the page every now and then in vain as the weekend is almost over. Please take your time doing what you want to do with it (I can see you want this to be the "finished" product judging by the 1.0 version), but would just like an update. Thanks!
    1 point
  13. Another thing that should go in this section is the unused PWT Tournaments Kaphotics extracted from the BW2 ROM. The original link is down so I reupload them here. Also I fixed them since the max allowed level is set to 0 in the original data. PWT Unused Tournaments (fixed).zip
    1 point
  14. There is a lot of other files to add. Here for the Nosepass. I think about the Proto E-card I found; there are also 3 unused Egg moves Pokemon in Gen 2 (Smoochum, Staryu and Oddish?). 299 - TARINOR - 895C5035E8B1.pk4 Edit: Here @theSLAYER the Charm Oddish and the Lovely Kiss Smoochum. I can't get for the moment the Staryu. 238 - SMOOCHUM - 48F7.pk2 043 - ODDISH - E4B7.pk2 Edit 2: And the holy Staryu which was pretty hard to get without external device (I used glitch, same for the Nosepass, I learned a move to a Ditto thanks to a glitch and bred it that's all). 120 - STARYU - 07FB.pk2
    1 point
  15. It's actually some stupid politics by some crazy feminists that ruined gaming for South Koreans, especially with Global Link policies requiring SSID and other stupid things. I don't know if this love for Infrared technology is a byproduct of this, but it certainly prevented South Korean 3DS from moving along and progressing like the rest of the world's versions and stuck with our special snowflake version that is deprived of themes and other nifty features. That's also why we couldn't exploit or inject when it was popular. Needless to say, I know many Koreans who just use a Japanese 3DS instead, probably because of said problems. I'm considering that as well.
    1 point
  16. No. here in México, every game cost double of the american cost, is expensive buy games here. That why a lot of pleople looks for an unofficial copy of the game, but every pirate copy used a japanese game translated on english. Import a spain game, will cost 4 times than a actual original copy of the game, in that right moment the euro € appeared, replacing the peseta. And yes, I can dump my save file. ¡Greetings!
    1 point
  17. Hi, i'm form México, i was on the electronic game show 2005, where Mystic ticket was distribuited, but unfortunately in Latin america dont have spanish translated pokemon versions, thats why its dificult to find it. I upload some photos here. https://fotos.subefotos.com/9f245b05a1dab21c2249fd0b59ab953do.jpg https://fotos.subefotos.com/9b298361f7116219b6e1c53f90048978o.jpg Sorry for my bad english, grettings!
    1 point
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