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  • PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

    Version 20.10.24 of PKHeX has been released, adding support for the latest Crown Tundra DLC. Y'all can stop bugging us about it now.

     

     

    Change log:

    Quote

    20/10/24 - New Update:
     - Introducing Crown Tundra support! Thanks @SciresM, @sora10pls, @architdate, @Lusamine, @Bappsack, and @ReignOfComputer for troubleshooting prior to release!
     - Legality:
     - - Changed: New checking rules for all added content in the latest DLC.
     - - Added: More Gen1/2-era Event Data has been added, along with shiny checks. Thanks @ShadowMario3!
     - - Fixed: Gen5 PID bit checking for static encounters now gets flagged correctly. Thanks @LegoFigure11 && Princess Emily#4650!
     - - Fixed: Gen3 ability bit checking is now done for Gen3 format PKM files.
     - Added: Crown Tundra Raid Seed / Detail editor; separate from the mainland raids.
     - Added: Crown Tundra Pokédex editing is now available in the same Pokédex editor. Keep in mind that the game uses the first dex that has the Species-Form.
     - Changed: Suggested encounters now try to match the current AltForm. Thanks @CScorpion-h!
     - Changed: Nullable compiler checks enabled for PKHeX.WinForms; all sub-projects now have this feature enabled.
     - Updated: Spanish GUI localization files updated. Thanks @XxPhoenix1996xX!

    Download      |     FAQ     |     Support Forum

     

    View full article

    • Like 2
    • Thanks 1

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    Recommended Comments



    PKMHEXADDICT

    Posted

    nice! Thx for the Update.

    eWIL7

    Posted

    thank you so much you guys are awesome

    Zephium

    Posted

    Thanks a bunch to you and your staff; You're the best! (Some of us wait patiently ;D)

    ge-orgio

    Posted

    Thank you so much for this quick update! Bless you all

    Ald4ni

    Posted

    good, thank you

    AidenDaPlayaa

    Posted

    Great Update! Slight Note People May Moan About. No Calyrex, Or Glastrier, Spectrier, & The New Regis. 

     

    Kaphotics

    Posted

    17 minutes ago, AidenDaPlayaa said:

    Great Update! Slight Note People May Moan About. No Calyrex, Or Glastrier, Spectrier, & The New Regis. 

     

    Load a Crown Tundra save file.

    TY LO REN

    Posted

    Hello! First off I want to personally thank all those who work on this tirelessly! We are so thankful to you!!

    I have a question about “Shiny Encounter shiny mismatch”, I am trying to generate a shiny Lugia but it comes up with the error above.  The lugia is met “in the Max Lair”.

    Could someone please help me?

    TERROR

    Posted

    thanks :)

     

    Jarod09942

    Posted

    1 hour ago, TY LO REN said:

    Hello! First off I want to personally thank all those who work on this tirelessly! We are so thankful to you!!

    I have a question about “Shiny Encounter shiny mismatch”, I am trying to generate a shiny Lugia but it comes up with the error above.  The lugia is met “in the Max Lair”.

    Could someone please help me?

    I got the same error. However it went away on one Pokémon. Trying to figure out how I got the error away now. 

    lagm

    Posted

     

    hi, can someone be kind to pass me a maid, with this update please

     

    OrangeJ

    Posted

    1 hour ago, Jarod09942 said:

    I got the same error. However it went away on one Pokémon. Trying to figure out how I got the error away now. 

    I think we all have the same issue, maybe it's the tool itself? or GF changes some shiny method for legendary or anything out from the max lair 

    ReignOfComputer

    Posted

    8 hours ago, TY LO REN said:

    Hello! First off I want to personally thank all those who work on this tirelessly! We are so thankful to you!!

    I have a question about “Shiny Encounter shiny mismatch”, I am trying to generate a shiny Lugia but it comes up with the error above.  The lugia is met “in the Max Lair”.

    Could someone please help me?

     

    5 hours ago, OrangeJ said:

    I think we all have the same issue, maybe it's the tool itself? or GF changes some shiny method for legendary or anything out from the max lair 

    PID must be XOR=1 for Dynamax Adventures Pokemon. Keep rerolling the PID until you eventually get it. Must be Star Shiny.

    ritzkpl

    Posted

    Thanks for the quick update, for some reason the galarian moltres that i caught in the stepping stone sea area is flagged illegal with unable to match encounter with origin game.image.png.11ffa5c14b585414f2ed8ca9a09741bd.png

    ReignOfComputer

    Posted

    6 minutes ago, ritzkpl said:

    Thanks for the quick update, for some reason the galarian moltres that i caught in the stepping stone sea area is flagged illegal with unable to match encounter with origin game.

    Already handled in code, will be in next release.

    jackio

    Posted

    8 hours ago, TY LO REN said:

    Hello! First off I want to personally thank all those who work on this tirelessly! We are so thankful to you!!

    I have a question about “Shiny Encounter shiny mismatch”, I am trying to generate a shiny Lugia but it comes up with the error above.  The lugia is met “in the Max Lair”.

    Could someone please help me?

    I grabbed a legal mon from max raid, changed the pokemon and moves, and it was flagged as legal

    ritzkpl

    Posted

    1 minute ago, ReignOfComputer said:

    Already handled in code, will be in next release.

    Thanks for info, looking forward to the update

    OrangeJ

    Posted

    37 minutes ago, ReignOfComputer said:

     

    PID must be XOR=1 for Dynamax Adventures Pokemon. Keep rerolling the PID until you eventually get it. Must be Star Shiny.

    Thank you so much! It works!

    Marciano

    Posted

    Thank you for all those who worked very quickly and professionally in this amazing tool. 
    I am great full for this.

     

    just one question:

    after using this update saved my modified file my game get stuck once starts. 
    can someone help me Please 

     

    thank you in advance 

    pumpkine69er

    Posted

    Thank you very much to everyone who worked so hard to make this update.

    I truly appreciate all your work always

    Koanid

    Posted

    QUESTION!

     

    It says, most of the legendaries that i caught in the Dyna Adventure, can´t be turn into Shiny... for example Necrozma and Lunala. Is it truth, or is this a little bug inside PkHeX?

    Necrozma.png

    AoiKunieda

    Posted

    Calyrex Ghost form is not tradeable when i create it on pkhex ?

     

    Racsonimos

    Posted (edited)

    54 minutes ago, Koanid said:

    QUESTION!

     

    It says, most of the legendaries that i caught in the Dyna Adventure, can´t be turn into Shiny... for example Necrozma and Lunala. Is it truth, or is this a little bug inside PkHeX?

    Necrozma.png

    I have the same problem, i want to make a shiny suicune, i catch in the game a legal shiny suicune in a Max Lair, but pkhex still make it illigal

    Edited by Racsonimos
    Kaphotics

    Posted

    30 minutes ago, AoiKunieda said:

    Calyrex Ghost form is not tradeable when i create it on pkhex ?

     

    Can't trade Fused forms, period.

    Kaphotics

    Posted

    27 minutes ago, Racsonimos said:

    I have the same problem, i want to make a shiny suicune, i catch in the game a legal shiny suicune in a Max Lair, but pkhex still make it illigal

    Create the shiny PID within the game's restrictions. It must be a forced-Star shiny PID.




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