Guested Posted March 26, 2011 Author Posted March 26, 2011 Thanks. Only those double battles? None of the other battles in that building? It's possible the universal battle script for that area doesn't have the restore script included, but... then it would affect every battle in there. Perhaps I used a different one for the double battles. I'll look into it.
jasterj Posted March 26, 2011 Posted March 26, 2011 I just went thru it again to test and all 4 of the double battles do as mentioned.
Guested Posted March 27, 2011 Author Posted March 27, 2011 I just went thru it again to test and all 4 of the double battles do as mentioned. Okay, thanks. Must have left out the "restore" step in the double battle global script for that building. It'll be fixed whenever I fix the Premier Ball thing.
Pedro250 Posted April 2, 2011 Posted April 2, 2011 Hi, I played this and, for what i played, it seems very good. There are just some thing that you might would like to add to this, to make it perfect: - Give the Player all the Badges at the Beginning of the Game. - Give the Player a Fully Complete National Pokedex (Just for Fun, nothing more) - In some battles, the player team doesn't heal, nothing to worry, but could be fixed (i think). - About the items, instead of reviving the items after every battle, what about a NPC on the PokeCenter that give you the items needed every time you talk to him (5 Max Repel, 5 Max Potions, 5 Full Heal and 5 Full Restore should be more that enough for one battle) - Also, before starting a battle, when we talk to the trainer, there should be some sort of text before battle, like saying hello to the player or something, because without it, it doesn't seems right, i don't know why. Bye
Guested Posted April 3, 2011 Author Posted April 3, 2011 There are just some thing that you might would like to add to this, to make it perfect: - Give the Player all the Badges at the Beginning of the Game. No. This was done intentionally. - Give the Player a Fully Complete National Pokedex (Just for Fun, nothing more) Really no need for that. - In some battles, the player team doesn't heal, nothing to worry, but could be fixed (i think). Will be fixed. - About the items, instead of reviving the items after every battle, what about a NPC on the PokeCenter that give you the items needed every time you talk to him (5 Max Repel, 5 Max Potions, 5 Full Heal and 5 Full Restore should be more that enough for one battle) I don't know why you need any of those items. You shouldn't be using restorative items in-battle, and why do you need Repels? - Also, before starting a battle, when we talk to the trainer, there should be some sort of text before battle, like saying hello to the player or something, because without it, it doesn't seems right, i don't know why. Probably not going to do anything about this until it is learned how to change what they say during and after battle.
Pedro250 Posted April 3, 2011 Posted April 3, 2011 No. This was done intentionally.I don't know why you need any of those items. You shouldn't be using restorative items in-battle, and why do you need Repels? Sorry, my bad, i wanted to mean MAX REVIVE, not Max Repel.
iHeartGold Posted April 23, 2011 Posted April 23, 2011 The game freezes when I go into that one house on the upper right. That's the Dojo right? Because I cannot find Kanto leaders anywhere else. How do I get past this to fight the Kanto Leaders. EDIT: Nevermind, I re-patched the game and it worked.
RyukiVentus Posted May 12, 2011 Posted May 12, 2011 (edited) How do I get my pokemon to obey me? My OT/ID has the same name and number as my trainer, but they still won't obey. EDIT: Never mind I repatched the rom and re-did the ID/OT/SID and it started working. Edited May 12, 2011 by RyukiVentus
Arkanes Posted February 17, 2012 Posted February 17, 2012 (edited) I cannot connect to the download site., Any chance you can upload to a different site? Or any chance the patch can be directly emailed to me? Please PM me with a possible solution Edited February 17, 2012 by Arkanes
RobbieNewton Posted February 19, 2012 Posted February 19, 2012 I look forward to getting this whenever the site goes back up.
aninymouse Posted March 1, 2012 Posted March 1, 2012 The hard drive that had my copy of the finished patch died a while back... can anyone who has it re-upload it? Thanks!
Guested Posted March 1, 2012 Author Posted March 1, 2012 Okay, the patch has been uploaded to a different service. You can get the new link in the new attachment in the first post. There are still two bugs I'm aware of that I haven't gotten around to fixing yet. One or two of the double battles doesn't heal your Pokemon afterwards. One gym leader has a Premier Ball in his inventory for whatever reason, and he always uses it near the start of the fight (it does nothing other than give you a free turn).
Arkanes Posted March 4, 2012 Posted March 4, 2012 New link works perfectly, but now when I go to start the game, it goes to a blank white screen after the title screen.
Guested Posted March 4, 2012 Author Posted March 4, 2012 Can't help you without having any information about how you are trying to play the ROM. But odds are it's a problem with whatever device you are trying to use, and that's not something I can help with.
Arkanes Posted March 4, 2012 Posted March 4, 2012 that'd be my AceKard im using. Its the first hack I've had the problem with
xyzman Posted March 15, 2012 Posted March 15, 2012 Can you give me the checksum for HG ROM this hack is based on? I'm using clean dump from original game and after the file is patched, the ROM stops working.
RobbieNewton Posted March 15, 2012 Posted March 15, 2012 I get the screen saying Pokemon Showdown, but then when I press start/A, it goes toa white screen and does not do anything else. Wood R4, latest firmware
xyzman Posted March 15, 2012 Posted March 15, 2012 Looks that I am using the wrong tool to patch. What shall be .patch file applied with?
RobbieNewton Posted March 16, 2012 Posted March 16, 2012 (edited) Got it all working, and I have to say, it is very impressive. Team right now is Blastoise (my first ever Pokemon) Dragonite Zapdos (Gonna change I think) Jolteon Exeggutor Golem And all of a sudden, it is not working anymore Edited March 16, 2012 by RobbieNewton
Puccio Posted May 20, 2012 Posted May 20, 2012 Is it just me, or the link is broken again? Could you please reupload it again? Because I'd love to play this mod. EDIT: NVMD, the link is working. Dunno what happened. O_O Great job BTW, this feels like Pokemon Stadium.
dDialgaDiamondb Posted October 15, 2012 Posted October 15, 2012 I would recommend using BW2 trainer sprites for Hoenn Leaders and whatnot. As for their overworlds, I would suggest deriving them from the BW2 overworlds. If you are for some reason unable to do this, I could help out. Just tell me if you'd like the help!
ZilverXZX Posted June 20, 2014 Posted June 20, 2014 Link is Broken Again,can someone upload a new link for me,i want too much to play this hack
gatekeeper1122 Posted June 29, 2020 Posted June 29, 2020 does any1 have the patch? link is dead id like to play this
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