Reisyukaku Posted January 29, 2015 Author Posted January 29, 2015 noooooo, how do i downgrade the 3ds? heh, if you have 9.2 or under, use gateway launcher
BattleLegend Posted January 29, 2015 Posted January 29, 2015 noooooo, how do i downgrade the 3ds? Sorry if off topic. But. Do you mean. Downgrading from 9.4 down to 9.2 sysnand? Because you can't use this editor in DS mode while you downgraded to 4.2 or 4.5
Reisyukaku Posted February 1, 2015 Author Posted February 1, 2015 Updated the program to have fancy new change color of render background options. And tutorials are soon to come (due to popular demand). A placeholder is there for now but be sure to check up on that.
BattleLegend Posted February 1, 2015 Posted February 1, 2015 Updated the program to have fancy new change color of render background options. And tutorials are soon to come (due to popular demand). A placeholder is there for now but be sure to check up on that. I'd really wish that there's a program besides this. That would budge right through on Win 8.
Reisyukaku Posted February 1, 2015 Author Posted February 1, 2015 I'd really wish that there's a program besides this. That would budge right through on Win 8. Sorry you feel that way, but try compiling from source or something instead of continually being rude in my thread. I dont own windows 8, therefore it's hard to troubleshoot the issue. As I've said before, other windows 8 users have had problems said that running it off a flash drive worked. The people i've got to beta test on win8 said it ran fine without a flashdrive even, so check your installation as well. It's a mystery problem
BattleLegend Posted February 1, 2015 Posted February 1, 2015 (edited) Sorry you feel that way, but try compiling from source or something instead of continually being rude in my thread. I dont own windows 8, therefore it's hard to troubleshoot the issue. As I've said before, other windows 8 users have had problems said that running it off a flash drive worked. The people i've got to beta test on win8 said it ran fine without a flashdrive even, so check your installation as well. It's a mystery problem Well. I'll try to beta test the 3 deminsional editor on my windows 8.1 Huelett Packard laptop. Because. I know it's a new processing system for an updated version and all that stuff Edited February 2, 2015 by BattleLegend
fm360 Posted February 7, 2015 Posted February 7, 2015 Does this require direct X, .net, or anything similar to that?
xorhash Posted February 7, 2015 Posted February 7, 2015 Does this require direct X, .net, or anything similar to that? To quote from the opening post: Q - Why does the exe crash/not work on my computer?A - Make sure you have .Net 3.5 or higher and latest Direct X installed
fm360 Posted February 7, 2015 Posted February 7, 2015 Does this require direct X, .net, or anything similar to that? Lol I didn't see that
laramie14 Posted February 10, 2015 Posted February 10, 2015 Please help, I made the xorpads for my OR, *Noted it is converted to a 3dz* and I followed the Ohana3DS setup tutorial that come with it. However, when I get to set 5, which is pretty much loading the rom, and the xorpad, I click decrypt and sit and wait and after 45 seconds to a minute, the program crashes. Mine generated 3 RomFS.xorpad files, and I've tried loading the biggest one, and the smallest one. What am I doing wrong? Could someone help me please?
insanewolf01 Posted February 10, 2015 Posted February 10, 2015 I've been co-writing the BCH viewer/exporter/modifier known as Ohana3DS (originally created by gdkchan)I thought you guys would find this very useful so here it is Screenshots: Features: - Loads just about any BCH you throw at it (maps, pokemon, OW models, in-battle models, some BCH models from other games, etc) - Exports models to SMD (source model) - Loads textures from BCH - Import/Export Textures to allow BCH texture editing - Import/Export OBJ to allow BCH model editing(beta feature; gotta keep the same amount of verts) - Can view map tile properties (thanks Kaphotics for providing code for that idea) - Left and right arrow keys to load other models in the same folder as the loaded model - Drag and drop to load files - Unpack garcs and much more Controls: - Left click = rotate - Right click = pan - Mouse scroll = zoom - Ctrl = finer zoom speed - F9 = Toggle Lighting - C = Change background render color Future Plans: - Finish BCH research Romfs Locs: OW models = a/0/2/1 In-Battle models = a/1/3/3 Map models = a/0/3/9 Map Textures = a/0/1/4 Map tex reference sheet: http://pastebin.com/E0NQgGhL Other: Github: https://github.com/gdkchan/OhanaXY FAQ: Q - Why do I get some weird exception/overflow on the latest push? A - force 32bit and disable overflow checks (yay VB) Q - Why does the exe crash/not work on my computer? A - Make sure you have .Net 3.5 or higher and latest Direct X installed Tutorials: http://reisyukaku.org/prog/ohana.html Enjoy~ could you help me i don't have gateway at all so i can't edit my rom i just want to edit a rom not for playing but just for fun can you say how i can do that
Reisyukaku Posted February 11, 2015 Author Posted February 11, 2015 Please help, I made the xorpads for my OR, *Noted it is converted to a 3dz* and I followed the Ohana3DS setup tutorial that come with it. However, when I get to set 5, which is pretty much loading the rom, and the xorpad, I click decrypt and sit and wait and after 45 seconds to a minute, the program crashes. Mine generated 3 RomFS.xorpad files, and I've tried loading the biggest one, and the smallest one. What am I doing wrong? Could someone help me please? 3? Should only be 1 (ignore anything that says CTAP on it) the romfs xorpad should be ~2GB for ORAS could you help me i don't have gateway at all so i can't edit my rom i just want to edit a rom not for playing but just for fun can you say how i can do that That's a very very broad question. Check the tuts for reference I guess, or just experiment with the files.. when you dump the contents of romfs, you'll get a bunch of compressed files, so decompress those and check out the files inside.
laramie14 Posted February 11, 2015 Posted February 11, 2015 3? Should only be 1 (ignore anything that says CTAP on it) the romfs xorpad should be ~2GB for ORAS Sorry, I ment it generated the exefs, exheader, and the romfs. and it's the ~2GB file i'm using.
Reisyukaku Posted February 11, 2015 Author Posted February 11, 2015 3? Should only be 1 (ignore anything that says CTAP on it) the romfs xorpad should be ~2GB for ORAS Sorry, I ment it generated the exefs, exheader, and the romfs. and it's the ~2GB file i'm using. keyX is probably wrong.. thats the only other thing i can think of.. otherwise you could try using ctrtool to decrypt it
laramie14 Posted February 11, 2015 Posted February 11, 2015 keyX is probably wrong.. thats the only other thing i can think of.. otherwise you could try using ctrtool to decrypt it My KeyX? Like when I use the slot0x25KeyX and use the code i'm suppose to replace the "0's" with?
Reisyukaku Posted February 12, 2015 Author Posted February 12, 2015 My KeyX? Like when I use the slot0x25KeyX and use the code i'm suppose to replace the "0's" with? you shouldnt have to touch any code with that payload.. just obtain the keyX and put it in that file.
laramie14 Posted February 12, 2015 Posted February 12, 2015 you shouldnt have to touch any code with that payload.. just obtain the keyX and put it in that file. I just did and It waited awhile longer, and then it said ohana3ds has stopped working.
RoamingLion Posted February 13, 2015 Posted February 13, 2015 How exactly do I inject this into my game?
Reisyukaku Posted February 13, 2015 Author Posted February 13, 2015 How exactly do I inject this into my game? Inject what? This just allows for viewing and kinda modifying BCH and various image formats.
Cstylzzz Posted February 13, 2015 Posted February 13, 2015 i have this wierd problem i was using ohana3ds when i tried to load charmander texture it give me this error ( http://imgur.com/OuMfr6E ) i have never had before and its only with a few pokemon charmander charmeleon and charizard some others i can't remember
Reisyukaku Posted February 14, 2015 Author Posted February 14, 2015 i have this wierd problem i was using ohana3ds when i tried to load charmander texture it give me this error ( http://imgur.com/OuMfr6E ) i have never had before and its only with a few pokemon charmander charmeleon and charizard some others i can't remember well that seems to be a legitimate bug, so i updated it with a quick fix but the render might still look weird.. shouldnt effect anything game-wise if you were to just texture edit etc.
Cindakil Posted February 14, 2015 Posted February 14, 2015 Is there any way to export all the parts of 3d model at one time? There are pokes with a lot of parts
Cstylzzz Posted February 14, 2015 Posted February 14, 2015 yes if you load a texture you press export all button see link http://i.imgur.com/kEf2mzh.png
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now