Jump to content

Recommended Posts

Posted

I've tried some flashcards. All store their .sav than 64k. Which flash card stores the 128k?

Always get the your mistake because:

The Fike size is invalid

We are sorry for the Google translation

  • 1 month later...
Posted

First of all, thank you Kazo for this incredible tool!

It works like a charm, but it has so far corrupted the save file on two occasions: first on Emerald, & lately on Ruby.

1) On Emerald: it didn't completely screw up my save file per se (also I keep as many backups as possible), but somehow when I lately try to edit an item's count, A-Save doesn't let me (I just see it stuck at 999 for every item but I can't interact with it); if I save then I, in effect, get 999 of every item.

2) On Ruby: I no longer can edit my save file; I mean I can but when I boot up the game on VBA it tells me the save file is corrupt & that "the previous one will be loaded" & it reverts back to the latest working state.

I think I've noticed a pattern here though: A-Save works pretty well for me until I get the Copper card. It's something to do with the Battle Frontier/Battle Tower data I presume?

  • 3 weeks later...
Posted

Well, I figured out what was causing the "Value was either too large or too small for a UInt32." error for me. I viewed my dumped roms through GBA Tool Advanced and found out my cartridges are counterfeits! Both of them! Lucky me.

Thankfully I could trade the pokemon I wanted to edit to a friend's legit copy, and then dump their save to edit it then trade it back. Good luck to anyone having the same issue as me!

  • 3 weeks later...
  • 1 month later...
  • 2 weeks later...
  • 1 month later...
Posted

Hi, i am using ver 1.27 and has save files from FR,LG,R,S &E. i want to use Emerald as my main game and planned on importing all pkmns from other games. I was able to do that & verified it by checking them in the Boxes.

But the problem is the pokedex. It seems not updated and i am only seeing the Emerald caught/seen.

Please help.

Sent from my LG-D855 using Tapatalk

Posted

A-save? There's not really much options. If you have access to pokemon box on gamecube, that would be the fastest way.

Maybe @KazoWAR would add pokédex auto-fill (configurable?) to a-save 1.28. Or if he is willing to make it open source, someone else can add it, but if you wan't it now, you'd have to manually fill it in a-save or use pokemon box.

Posted

Hopefully we can see it in 1.28. Using the "import box" really needs to update the pokedex caught flag.

Sent from my LG-D855 using Tapatalk

  • 4 weeks later...
Posted

I use a pokemon ruby CIA for the 3DS, and I'm unable to enter the file on A-Save because it says invalidad file. This CIA saves the save file on my Nintendo 3DS, so I don't have to use AGBSave9. Either way, I know that it doesn't work on A-Save beacuse it has to be 128KB, but whenever I get the save file from my 3DS, it's always 192KB. How can I fix that? Thanks in advance.

  • 3 weeks later...
Posted

I play fire red on my phone and opened the save to edit it just fine. When I go to save my changes however my phone just disappears from the places I am able save to. I tried saving to desktop and manually putting the save onto my phone but to no avail. Any suggestions?

  • 2 weeks later...
Posted

I think bootleg carts used sram memory, which was 64 kB and a patched ROM. This is the same flashcarts did, so in order to load it with A-save, you'll have to use VBA to convert it to 128 kb save. You can also use VBA to convert it back to 64 kb for the bootleg cart again.

Posted

Could you tell me how to do that?

When I exported the SAV file from a bootleg cart, it's already 128K.

Then I get this error when I try to open it in A-Save.

[ATTACH=CONFIG]13541[/ATTACH]

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...