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B2/W2 AR Codes


Mothra67

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does anybody know of any codes to view seed, iv frame, and nature/shiny frame?

edit: and maybe a code to jump to specific frames? that way RNG'ing up to frame 5000 would be plausible.

i was bored so i made a code to view frames on your ds:

0200574C F958F3FA

123FFA00 00004904

123FFA02 0000680A

123FFA04 00003201

123FFA06 00004B05

123FFA08 0000600A

123FFA0A 0000601A

123FFA0C 00004802

123FFA0E 00006944

123FFA10 00004770

123FFA12 000046C0

023FFA14 023FFA20

023FFA18 0209DA98

023FFA1C 02226724

D2000000 00000000

the code:

MEMORY:023FFA00 loc_23FFA00
MEMORY:023FFA00 LDR     R1, =dword_23FFA20
MEMORY:023FFA02 LDR     R2, [R1]
MEMORY:023FFA04 ADDS    R2, #1
MEMORY:023FFA06 LDR     R3, =dword_2226724
MEMORY:023FFA08 STR     R2, [R1]
MEMORY:023FFA0A STR     R2, [R3]
MEMORY:023FFA0C LDR     R0, =sub_209DA98
MEMORY:023FFA0E LDR     R4, [R0,#0x14]
MEMORY:023FFA10 BX      LR
MEMORY:023FFA10 ; ---------------------------------------------------------------------------
MEMORY:023FFA12 DCB 0xC0 ; +
MEMORY:023FFA13 DCB 0x46 ; F
MEMORY:023FFA14 off_23FFA14 DCD dword_23FFA20           ; DATA XREF: MEMORY:loc_23FFA00r
MEMORY:023FFA18 off_23FFA18 DCD sub_209DA98             ; DATA XREF: MEMORY:023FFA0Cr
MEMORY:023FFA1C off_23FFA1C DCD dword_2226724           ; DATA XREF: MEMORY:023FFA06r
MEMORY:023FFA20 dword_23FFA20 DCD 0x51                  ; DATA XREF: MEMORY:loc_23FFA00o

it overwrites your cash, but that doesn't matter since you're using an ards anyway.

the code for viewing the seed on the trainer card is already made and with a little work you can use that to set the seed.

also, the code starts counting from the beginning, so you will have to add your starting frame in if you use it. that's really easy though.

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0200574C F958F3FA

123FFA00 00004904

123FFA02 0000680A

123FFA04 00003201

123FFA06 00004B05

123FFA08 0000600A

123FFA0A 0000601A

123FFA0C 00004802

123FFA0E 00006944

123FFA10 00004770

123FFA12 000046C0

023FFA14 023FFA20

023FFA18 0209DA98

023FFA1C 02226724

D2000000 00000000

Not sure if you really care (and you're probably aware of), but you can save some lines on that code like this:

E23FFA00 00000020
680A4904 4B053201
601A600A 69444802
46C04770 023FFA20
0209DA98 02226724
0200574C F958F3FA

Edit: By the way, I contacted Kenobi about the AR Hack #4 and he basically said that it's been awhile since he has hacked so he's unsure if it works on the newer AR firmware and if it doesn't, then Datel probably moved the addresses of their code handler. I guess it's up to us to investigate this.

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Back from the void.

I've narrowed down and isolated each section of the Key Items code once again, and updated the list of what they all are.

I've recompiled the code into a Generation V specific Key Items code, hope people find it useful.

Here is the list now:

000101AC = EXPLORER KIT

000101AD = LOOT SACK

000101AE = RULE BOOK

000101AF = POKÉRADAR

000101B0 = POINT CARD

000101B1 = JOURNAL

000101B2 = SEAL CASE

000101B3 = FASHION CASE

000101B4 = SEAL BAG

000101B5 = PAL PAD

000101B6 = WORKS KEY

000101B7 = OLD CHARM

000101B8 = GALACTIC KEY

000101B9 = RED CHAIN

000101BA = TOWN MAP

000101BB = VS. SEEKER

000101BC = COIN CASE

000101BD = OLD ROD

000101BE = GOOD ROD

000101BF = SUPER ROD

000101C0 = SPRAYDUCK

000101C1 = POFFIN CASE

000101C2 = BICYCLE

000101C3 = SUITE KEY

000101C4 = OAK'S LETTER

000101C5 = LUNAR WING

000101C6 = MEMBER CARD

000101C7 = AZURE FLUTE

000101C8 = S.S. TICKET

000101C9 = CONTEST PASS

000101CA = MAGMA STONE

000101CB = PARCEL

000101CC = COUPON 1

000101CD = COUPON 2

000101CE = COUPON 3

000101CF = STORAGE KEY

000101D0 = SECRET POTION

000101D1 = VS. RECORDER

000101D2 = GRACIDEA

000101D3 = SECRET KEY

000101D4 = APRICORN BOX

000101D5 = UNKNOWN REPORT

000101D6 = BERRY POTS

000101D7 = DOWSING MCHN

000101D8 = BLUE CARD

000101D9 = SLOWPOKETAIL

000101DA = CLEAR BELL

000101DB = CARD KEY

000101DC = BASEMENT KEY

000101DD = SQUIRTBOTTLE

000101DE = RED SCALE

000101DF = LOST ITEM

000101E0 = PASS

000101E1 = MACHINE PART

000101E2 = SILVER WING

000101E3 = RAINBOW WING

000101E4 = MYSTERY EGG

000101F5 = PHOTO ALBUM

000101F6 = GB SOUNDS

000101F7 = TIDAL BELL

000101F8 = RAGECANDYBAR

000101F9 = DATA CARD 01

000101FA = DATA CARD 02

000101FB = DATA CARD 03

000101FC = DATA CARD 04

000101FD = DATA CARD 05

000101FE = DATA CARD 06

000101FF = DATA CARD 07

00010214 = JADE ORB

00010215 = LOCK CAPSULE

00010216 = RED ORB

00010217 = BLUE ORB

00010218 = ENIGMA STONE

0001023E = LIBERTY PASS

00010242 = PROP CASE

00010243 = DRAGON SKULL

00010268 = LIGHT STONE

00010269 = DARK STONE

0001026D = XTRANCEIVER (MALE)

0001026E = ??? (GOD STONE)

0001026F = GRAM 1

00010270 = GRAM 2

00010271 = GRAM 3

00010272 = XTRANCEIVER (FEMALE)

00010273 = MEDAL BOX

00010274 = DNA SPLICERS (FUSE)

00010275 = DNA SPLICERS (SEPARATE)

00010276 = PERMIT

00010277 = OVAL CHARM

00010278 = SHINY CHARM

00010279 = PLASMA CARD

0001027A = GRUBBY HANKY

0001027B = COLRESS MCHN

0001027C = DROPPED ITEM (FEMALE)

0001027D = DROPPED ITEM (MALE)

0001027E = REVEAL GLASS

Here is the base code:

Press start button to activate.

94000130 FFF70000
B2000024 00000000
E00191F8 00000044
000101B5 000101BA
000101BF 000101C2
000101C5 000101CA
000101D1 000101D2
000101D7 00010242
00010243 00010272
00010273 00010274
00010275 00010276
00010277 00010278
00010279 0001027A
0001027B [i]XXXXXXXA[/i]
0001027E 00000000
D2000000 00000000

where XXXXXXXA is:

- 0001027C for the DROPPED ITEM (FEMALE) {Curtis}

or

- 0001027D for the DROPPED ITEM (MALE) {Yancy}

I noticed someone else posted a Key Items code but figured i'd just throw this out there in case anyone wanted to see. Spoiler'd the list for those who don't want to scroll as much. Have tested each item code individually on my ARDS on both Black 2 and White 2, I can say that nothing has glitched for me (and hopefully won't for anyone else - sorry if it does, but we all know the risk, right?).

HEADS UP!

It will overwrite your current Key Items, so if you only want a specific Key Item such as the Shiny Charm, be sure to include all the items you already have in the code, else you'll wipe them from your inventory. Unless of course, that's what you wanted?

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520191F8 42112001

120191FC 0000D100

94000130 FFFA0000

120191FC 000046C0

D2000000 00000000

hold A + select as you enter an area

it re-enables all the events in the area. you might have to fight hugh again. just don't pick up any tms a second time.

I tried that code but Bianca still doesn't give me a starter Pokemon and when I battle my rival the game freezes after the battle.

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Hi, I'm quite Curious about The AR Code For Recollecting Shiny Dratini on Alder's House... Is there a code like this for the Shiny Gible? Oh, BTW, This is the code:

Recollect Shiny Dratini (White 2 Only)

Hold R while walking into alders house:

520191F4 1C29408A

120191F8 00002001

120191FC 0000D100

94000130 FEFF0000

120191F8 000046C0

120191FC 000046C0

D2000000 00000000

Remember i want this code converted for Black 2! Once Again, See Ya!

Edited by Maddaren
i mispelled code as "codse"
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Hey , I'm new here but i have a code for AR to get a T-Form landorous.

My problem is that it wont transform to B/W form with my key item Revealing Mirror.Is there a code

to get A lv 5 Kami trio with all flags and meet and level tags to work and trigger event in my ds-i hand held???? plz help me thank you:bidoof: dearley in advance.

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Recollect the shiny Gible/Dratini from Benga

GF7e6.jpg

94000130 FFFB0000
B2000024 00000000
10036C64 00000000
D2000000 00000000

Instructions: Hold select while entering the area. Works on B2 & W2, any language. Gets you the respective Pokemon for your version.

Thank You! I Finnaly got what i always wanted!!!!!!!!!

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Hey guys, I'm really hoping you can help me, I don't know what I am doing wrong.

I am trying to get the "Show EV/IV" code to work. I am using Blaze Black 2.

Thus far, most other codes do work (except a "change starter pokemon" code I found somewhere and this one).

The code I have been trying to use is this one:

521B8F10 B08FB5F0

121B8F48 000021A0

121B8F9C 000021A1

121B8FFA 000021A2

121B9058 000021A3

121B90B6 000021A5

121B9114 000021A6

121B9172 000021A4

94000130 FDFF0000

121B8F48 00002146

121B8F9C 00002146

121B8FFA 00002147

121B9058 00002148

121B90B6 0000214A

121B9114 0000214B

121B9172 00002149

D0000000 00000000

94000130 FEFF0000

121B8F48 0000210D

121B8F9C 0000210D

121B8FFA 0000210E

121B9058 0000210F

121B90B6 00002112

121B9114 00002111

121B9172 00002110

D2000000 00000000

If you know a code that might work (or if it doesn't take long to create one) any help would be greatly appreciated.

Thanks!

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use this:

E2003D74 00000058
29016DA9 F03AD121
2446F8BF 21084E11
4210018A 240DD109
42100852 24A0D105
D0124208 34017034
7034E000 2106A207
78303654 D00842A0
56507034 365E1824
D1F93901 F1B01C28
2000FE09 01FEBD70
00010102 021B8F48
521B41C8 BD702000
021B41C8 FDD4F64F
D2000000 00000000

took from the database. why don't you have it?

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  • 2 weeks later...

Can someone convert the following White 2 codes to spanish versión?

Instant Hatch (english)

5218230c 2200d107

12182312 0000e000

12182354 000046c0

d2000000 00000000

Rename Traded Pokemon (japanese)

521556dc 00000963

521566dc b002d103

021566e0 1c388028

021566dc b0022001

d2000000 00000000

Hidden Hollow Pokes/Items Always Regenerate 100% of the time every step you take (japanese)

52181ec4 fc40f683

12181ea6 000046c0

12181eca 000046c0

d2000000 00000000

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i was wondering if someone could port these codes from B/W to B2/W2

Black

Mark to make Shiny(keeps nature and Gender)

020195b4 fc24f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

White

Mark to make Shiny(keeps nature and Gender)

020195d0 fc16f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

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tyons on GBAtemp translated these

white 2:

Rename Traded Pokemon

52156D38 2800FA3D

02156D3C B0022001

02156D40 1C388028

D0000000 00000000

black 2:

Rename Traded Pokemon

52156CF8 2800FA3D

02156CFC B0022001

02156D00 1C388028

D0000000 00000000

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i was wondering if someone could port these codes from B/W to B2/W2

Black

Mark to make Shiny(keeps nature and Gender)

020195b4 fc24f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

White

Mark to make Shiny(keeps nature and Gender)

020195d0 fc16f7e8

02001e00 73b4b4ff

02001ffc bdf8bcff

02001ed0 88f488b0

02001ed4 88384044

02001ed8 08c04060

02001edc 78bc00c0

02001ee0 0f640764

02001ee4 80784320

i noticed that the marking codes for B2/W2 works exactly like these good ones for B/W where the nature and Gender dont change. Pokemon stolen from Trainers dont seem to get a nature so if the Shiny Marking code is used on them it may change the gender.

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I've been trying to find a BW2 version of the IV MTRNG Check Code

searches have failed, and cheats.gbatemp.net seems to be down

anyway here are the BW versions if anyone could kindly port them

Black

94000130 FFFB0000

DA000000 02215354

D7000000 02269824

D2000000 00000000

94000130 FFFB0000

A226981C 00000000

0226981C 00000000

DA000000 02215356

D6000000 0226981C

D2000000 00000000

White

94000130 FFFB0000

DA000000 02215374

D7000000 02269844

D2000000 00000000

94000130 FFFB0000

A226983C 00000000

0226983C 00000000

DA000000 02215376

D6000000 0226983C

D2000000 00000000

Japanese BW2 versions of these would be nice as well, but one thing at a time i guess

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