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Posted (edited)
Egg Instant Hatch for White 2

52181310 46C04718

52182310 D30042B0

12182312 0000E000

12182354 000046C0

D2000000 00000000

May anyone translate the White 2 code into the European (Germany) version please?

in B2W2 the breeding is ruined, so making eggs has the only purpose of completing the pokedex. if you need to make the eggs hatch quickly, spend some time in the join avenue and make the nursery get to rank 10.

anyway, I sent you by PM a version of the code that may work. tell me if it does.

and if it doesn't, it's better if you don't save the game. just to be cautious.

Edited by tyons
Posted

Thank you very much! It works!

The Code from tyons, for the German White 2.

instant egg hatch

52181230 46C04718

52182230 D30042B0

12182274 000046C0

12182232 0000E000

D2000000 00000000

Posted (edited)

Hi, i want a code ported from Japan to US for Black2/White 2 Wich is a Nature Modifier that is not a Marking Code. Can You Port This code from JP To US?

The Code Looks Like This:

Black 2

521B2A94 00A1FDC1

521B3A94 F68ABD70

E2002100 00000060

29006DA9 2103D103

42080209 4770D100

65A92101 448E2106

0A06B5FF 21011C28

FB54F1B2 F1B21C28

1C04FB19 22002170

FE08F01A D1042E01

28193001 2000D108

2E02E006 2800D104

2018D101 3801E000

1C201C02 F01A2170

1C28FDD1 F1B22100

02002160 BDFFFB35

121B3A96 0000F64E

121B3A98 0000FB33

D2000000 00000000

White 2

521B2AB4 00A1FDB1

521B3AB4 F68ABD70

E2002100 00000060

29006DA9 2103D103

42080209 4770D100

65A92101 448E2106

0A06B5FF 21011C28

FB64F1B2 F1B21C28

1C04FB29 22002170

FE1EF01A D1042E01

28193001 2000D108

2E02E006 2800D104

2018D101 3801E000

1C201C02 F01A2170

1C28FDE7 F1B22100

02002160 BDFFFB45

121B3AB6 0000F64E

121B3AB8 0000FB23

D2000000 00000000

Press L/R To Switch Between Natures!

Once Again, Thank You.

Edited by Maddaren
Posted

94000130 FFFB0000
B2000024 00000000
10036C0C 00000000
D2000000 00000000

Hold select while you enter the top floor. Sprite might not appear, but fear not... it is there! You'll bump into it, just interact with it.

Note: this will work on any language and either version (b2 or w2, w2 gets reshiram).

Posted

Rebattle Kyurem
94000130 FFFB0000
B2000024 00000000
10036D18 00000000
D2000000 00000000

Rebattle Kyurem Fusion (Not capturable, w2=reshfusion | b2=zekfusion)
94000130 FFFB0000
B2000024 00000000
10036C1C 00000000
D2000000 00000000
I advise against using this code as it prompts a battle with Ghetsis afterwards, and any subsequent events might be re-enabled.

Hold select while you enter the room.

Note: this will work on any language and either version.

Posted
Rebattle Kyurem
94000130 FFFB0000
B2000024 00000000
10036D18 00000000
D2000000 00000000

Rebattle Kyurem Fusion (Not capturable, w2=reshfusion | b2=zekfusion)
94000130 FFFB0000
B2000024 00000000
10036C1C 00000000
D2000000 00000000
I advise against using this code as it prompts a battle with Ghetsis afterwards, and any subsequent events might be re-enabled.

Hold select while you enter the room.

Note: this will work on any language and either version.

Thanks for the fast reply! I really appreciate it!

Posted

Rebattle Lati@s

Rebattle Lati@s
94000130 FFFB0000
B2000024 00000000
10020A38 00000005
D2000000 00000000

Go to the final spot (the right cliff) and the encounter will start. Works on either version.

Sprite of the Lati@s won't appear on the overworld, but don't worry everything is fine. Pictured below is White2... you can't get the opposite version's lati!

fJ7rt.jpgz2ClD.jpg

Posted
hi there! bond! you made this code for white 2 JAP:

1206F206 0000F390
1206F208 0000EB12
023FF830 E59FA010
023FF834 E7941001
023FF838 E151000A
023FF83C 03A020CC
023FF840 11A02005
023FF844 E12FFF1E
023FF848 02225DA4
023FF84C 00000000
1203B25A 0000F3C4
1203B25C 0000EAFA
023FF850 E0911006
023FF854 E2922004
023FF858 E59FA008
023FF85C E151000A
023FF860 0242200C
023FF864 E12FFF1E
023FF868 02225CA4
023FF86C 00000000
D2000000 00000000

it's the one that fixes the B2W2 breeding bug. why didn't you do the black 2 version? also, it would be nice to have it for all the languages.

I tried to port it by myself, but I didn't succeed... I'm not good enough.

bond please answer to meeeeeeee

Posted
I want a code, which enables using items during PWT for pokemon White 2, because it can be very helpful.

as if the game wasn't easy enough...

any hidden grotto code to get pokes easier?

Black 2(U) 
52182524 F910F683
12182506 000046C0
1218252A 000046C0
D2000000 00000000

White 2(U)
52182564 F8F0F683
12182546 000046C0
1218256A 000046C0
D2000000 00000000

Request! Rebattle VOLCARONA!

SEG9aGW.png

94000130 FFFB0000
B2000024 00000000
10036BF8 00000000
D2000000 00000000

Instructions: Hold select while entering the area. Works on B2 & W2, any language.

Posted
bond please answer to meeeeeeee

i didn't bother because there's no reason to. anyone who's rnging would need an action replay to do it which most rngers won't like and people who are breeding lots of eggs can just do 1 extra to make up for the static one.

the code looks like this:

1206F206 0000F390
1206F208 0000EB12
023FF830 E59FA010
023FF834 E7941001
023FF838 E151000A
023FF83C 03A020CC
023FF840 11A02005
023FF844 E12FFF1E
023FF848 02225DA4
023FF84C 00000000
1203B25A 0000F3C4
1203B25C 0000EAFA
023FF850 E0911006
023FF854 E2922004
023FF858 E59FA008
023FF85C E151000A
023FF860 0242200C
023FF864 E12FFF1E
023FF868 02225CA4
023FF86C 00000000
D2000000 00000000

MEMORY:023FF830             ; =============== S U B R O U T I N E =======================================
MEMORY:023FF830
MEMORY:023FF830  --this is the routine to fix the load in from the save
MEMORY:023FF830             sub_23FF830
MEMORY:023FF830 10 A0 9F E5 LDR     R10, =0x2225DA4
MEMORY:023FF834 01 10 94 E7 LDR     R1, [R4,R1]
MEMORY:023FF838 0A 00 51 E1 CMP     R1, R10
MEMORY:023FF83C CC 20 A0 03 MOVEQ   R2, #0xCC ; '¦'
MEMORY:023FF840 05 20 A0 11 MOVNE   R2, R5
MEMORY:023FF844 1E FF 2F E1 BX      LR
MEMORY:023FF844             ; End of function sub_23FF830
MEMORY:023FF844
MEMORY:023FF844             ; ---------------------------------------------------------------------------
MEMORY:023FF848 A4 5D 22 02 dword_23FF848 DCD 0x2225DA4             ; DATA XREF: sub_23FF830r

MEMORY:023FF850
MEMORY:023FF850             ; =============== S U B R O U T I N E =======================================
MEMORY:023FF850
MEMORY:023FF850  --this fixes the memcopy of the daycare pkms to the right place
MEMORY:023FF850             sub_23FF850
MEMORY:023FF850 06 10 91 E0 ADDS    R1, R1, R6
MEMORY:023FF854 04 20 92 E2 ADDS    R2, R2, #4
MEMORY:023FF858 08 A0 9F E5 LDR     R10, =0x2225CA4
MEMORY:023FF85C 0A 00 51 E1 CMP     R1, R10
MEMORY:023FF860 0C 20 42 02 SUBEQ   R2, R2, #0xC
MEMORY:023FF864 1E FF 2F E1 BX      LR
MEMORY:023FF864             ; End of function sub_23FF850
MEMORY:023FF864
MEMORY:023FF864             ; ---------------------------------------------------------------------------
MEMORY:023FF868 A4 5C 22 02 dword_23FF868 DCD 0x2225CA4             ; DATA XREF: sub_23FF850+8r

you can follow the hex words in the code with the hex in the disassembly. ex. 023FF830 E59FA010, 10 A0 9F E5 LDR R10, =0x2225DA4

the rest of the code is branches- one out of an sdk function and one out of a function that copies blocks of save data.

Posted

Respawn all Hidden Items

RPL9R.jpg

94000130 FFFB0000
B2000024 00000000
E0020CDE 0000001C
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
D2000000 00000000

Instructions: Press Select to respawn every hidden item, permanently. Works on B2 & W2, any language.

Notice how the Itemfinder isn't picking up the item. I activated the code (which re-enabled the item) and interacted with the tile before the Itemfinder had a chance to respond. If you use the code and wait a second or two, the Itemfinder will "find" it again.

I know for certain that this code only un-flags Hidden Item flags [2820-3032] (to make them able to be picked up again). Every byte modified is either hidden item flag data or unused.

Posted
as if the game wasn't easy enough...

Well... This topic was made to talk about codes, not about difficulty of the game. Still waiting for code, which allows using items during PWT...

Posted

Black 2(U) 
52182524 F910F683
12182506 000046C0
1218252A 000046C0
D2000000 00000000

White 2(U)
52182564 F8F0F683
12182546 000046C0
1218256A 000046C0
D2000000 00000000

Request: Convert this code to Spanish White 2 Version.

Posted
i didn't bother because there's no reason to. anyone who's rnging would need an action replay to do it which most rngers won't like and people who are breeding lots of eggs can just do 1 extra to make up for the static one.

the code looks like this:

[cut]

you can follow the hex words in the code with the hex in the disassembly. ex. 023FF830 E59FA010, 10 A0 9F E5 LDR R10, =0x2225DA4

the rest of the code is branches- one out of an sdk function and one out of a function that copies blocks of save data.

.... someday I'll be able to do it. lol.

Posted

does anybody know of any codes to view seed, iv frame, and nature/shiny frame?

edit: and maybe a code to jump to specific frames? that way RNG'ing up to frame 5000 would be plausible.

Posted
does anybody know of any codes to view seed, iv frame, and nature/shiny frame?

edit: and maybe a code to jump to specific frames? that way RNG'ing up to frame 5000 would be plausible.

"frames" don't exist. Code isn't possible anyways, just use RNG Reporter and a bit of intuition.

Posted

So, I made a JAP AR code in Pokegen that generates the new summer Meloetta WC event for Black 2, but I was wondering if it was possible to port it to an american format. Here is the generated code :

94000130 FCFF0000
02029FFC FFF8F3D0
E23FAFF0 00000030
4808B5F9 F40F2101
4807FE17 22CC4907
E9A4F47D 21014803
FDE4F40F 22002128
0000BDF9 02221784
023FB020 02221884
E23FB020 000000CC
00000BC5 00000000
00000000 00100400
01F00035 005E012A
02880172 FFFF0000
FFFFFFFF FFFFFFFF
FFFFFFFF FFFFFFFF
FFFFFFFF 000002FF
9C410000 00000032
FF000000 FFFFFFFF
005300FF 00520050
00300032 00330031
3201FFFF 00000000
00680054 00200065
0079004D 00680074
00630069 006C0061
00500020 006B006F
006D00E9 006E006F
004D0020 006C0065
0065006F 00740074
00210061 FFFFFFFF
FFFFFFFF FFFFFFFF
0000FFFF 07DD0304
01440081 00000001
00000000 00000000
00000000 00000000
00000000 00000000
D2000000 00000000

Any help that I can get would be greatly appreciated.

Posted

Egg Instant Hatch for White 2

52181310 46C04718

52182310 D30042B0

12182312 0000E000

12182354 000046C0

D2000000 00000000

May anyone translate the White 2 code into the European (Spanish) version please?

Posted
Does anyone have a code to recollect Shiny Dratini in White 2?

Hold R while walking into alders house:

520191F4 1C29408A

120191F8 00002001

120191FC 0000D100

94000130 FEFF0000

120191F8 000046C0

120191FC 000046C0

D2000000 00000000

Posted

Well, I see admins have fun deleting all my posts... If you hate me, just ban my account, because it is boooring. It's also funny, because many of you call yourselves "hackers" and you even don't know how to create a simple code (I would like to belive that you are just too lazy, but... Well, it's impossible).

Posted
Well, I see admins have fun deleting all my posts... If you hate me, just ban my account, because it is boooring. It's also funny, because many of you call yourselves "hackers" and you even don't know how to create a simple code (I would like to belive that you are just too lazy, but... Well, it's impossible).

Anything of yours that was deleted was done so because it was off topic, posting the same thing multiple times, or making ridiculous requests. If a requested code wasn't made then either no one thought it was worth making, it was made somewhere else already so no one bothered, or it was inappropriate(this being an example of inappropriate: click). No one owes you their time to make anything.

bro i was treated the same...some mods are like that on here to the noobs get use to it. if you are feeling they are treating u bad talk to the admins.

You should know better after that last ridiculous thread.

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