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Posted
They are listed in the first post. Read all of it to find it...

I see these...

112- Battle Frontier

113- Battle Factory

114- Battle Castle

115- Battle Roulette

116- Battle Stage

117- Distortion World

118- Global Terminal

119- R.A House

120- Match Place

121- Rotom's Room

122- Eterna Galactic HQ

123- Iron Ruins

124- Iceberg Ruins

125- Rock Peak Ruins

2011- Cynthia*

...but no others. Not really helpful.

Posted
I see these...

112- Battle Frontier

113- Battle Factory

114- Battle Castle

115- Battle Roulette

116- Battle Stage

117- Distortion World

118- Global Terminal

119- R.A House

120- Match Place

121- Rotom's Room

122- Eterna Galactic HQ

123- Iron Ruins

124- Iceberg Ruins

125- Rock Peak Ruins

2011- Cynthia*

...but no others. Not really helpful.

The "others" are the same as D/P

Posted

Ok Thanks for the answer!

Well i have another cuestion

I was catching dialga, but his lvl 70 make so hard reduce life from him and capture him, and i want a dialga modest with the best IV in S. Attack, so i was seeking in google for a nature modifier code and i found it!

My cuestion is if i use the nature modifier code to the wild dialga(only nature modifier to all the dialgas i captured been Modest and check the best IV i can get) will be legal?

I'll appreciate your answers! =)

Posted
Ok Thanks for the answer!

Well i have another cuestion

I was catching dialga, but his lvl 70 make so hard reduce life from him and capture him, and i want a dialga modest with the best IV in S. Attack, so i was seeking in google for a nature modifier code and i found it!

My cuestion is if i use the nature modifier code to the wild dialga(only nature modifier to all the dialgas i captured been Modest and check the best IV i can get) will be legal?

I'll appreciate your answers! =)

Not in the least. That code will force every single Dialga you catch to have the wrong PID number.

If you're going to cheat, just go all the way and use Pokesav's PID\IV generation method to give your Dialgas the right PID for the set of IVs you plug in.

Also, I'm pretty sure this is the wrong thread for you to be posting in. This is the right forum.

Posted

I was wondering in Pkmn HG/SS do the kanto starters that you recieve from oak or the hoenn starters from steven have a OC value or 18 for the 85h?

  • 4 weeks later...
Posted

hidden hex for eggs received from Primo at Violet City pokecenter in SoulSilver are as follows:

41h: 00

42h: 00

43h: 00

44h: DE

45h: 07

46h: 00

47h: 00

5Eh: 00

63h: 00

64h: 00

65h: 00

66h: 00

67h: 00

85h: 00

86h: 04

I didn't see anything about primo eggs in the guide, figured I'd contribute.

  • 4 weeks later...
  • 4 weeks later...
Posted

Did a PID Check -- not a hex check regarding the thread, assuming everything would be alright.

Dragonite: Fine

Magnezone: Fine

Breloom: Hatched with a Method 1 IVPID. --> Hacked

Rotom: Fine

Swampert: Hatched with a Method 1 IVPID. --> Hacked

Azelf: Fine

You got the syncs correct for the PIDs (good), however using a method 1 IVPID (A-B-C-D) is incorrect. There is no tie between IVs and PID for eggs, but having a method 1 indicates you used a generator for the PID. I didn't check ID/SID legality either.

Read here for ID/SID legality:

http://projectpokemon.org/forums/showthread.php?11730-Simple-Legal-Check

Egg PIDs should be grabbed from RNG Reporter if you really want to be 100% legal, I'm not 100% sure if egg PIDs are entirely random, but it's super fishy when there's a method 1 relevance. Just make up a random shiny PID and make up the IVs you want, they can be flawless. However given enough effort, a few of the fake PIDs can be exposed. I suggest taking them from RNG Reporter.

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