tincancrab Posted October 3, 2010 Posted October 3, 2010 If we want to get onto the subject of text errors, I'll say that some Pokemon, like hatoopoo will use leer and it will say. "XYZ 's defense fell" Seems like a letter count per line problem.
Rykin122 Posted October 3, 2010 Posted October 3, 2010 Someone here didn't past " 's " behind the Pokémon's name, so now we have this problems Well, thanks for saying, fixing it now ;D
Shadow_Steve Posted October 3, 2010 Posted October 3, 2010 hey rykin, i fixed a few of those lst night, might want to check my stuff shade_witch
tincancrab Posted October 3, 2010 Posted October 3, 2010 Another error noticed. When a Pokemon uses "Detect" and you use a move, it will be like "Wild X fell for the taunt." At first I was like "Did I use some other move?" Derp. CORRECTION: When a Pokemon like Hatoopoo uses Detect, it will say "Hatoopoo's defense has been broken" use move and it will go "Hatoopoo fell for the feint"
Rykin122 Posted October 3, 2010 Posted October 3, 2010 BTW You're not stealing 0053 from me huh Aah doesn't matter
Rykin122 Posted October 3, 2010 Posted October 3, 2010 Another error noticed. When a Pokemon uses "Detect" and you use a move, it will be like "Wild X fell for the taunt." At first I was like "Did I use some other move?" Derp. Already fixed.
Ryanwm Posted October 3, 2010 Posted October 3, 2010 (edited) Also just found that when a pokemon has mold breaker it says "X is being lazy" Thanks for the work guys Edited October 3, 2010 by Ryanwm typos
Shadow_Steve Posted October 3, 2010 Posted October 3, 2010 rykin, i wasn't stealing anything i was updating my side to reflect what you did, thats all really also, is anyone working with git GUI? cause i can't seem to connect to the project's stuff
ekko25 Posted October 3, 2010 Posted October 3, 2010 Hey, requesting some help please. I've been trying to get Pokemon Black to work since beta v2 came out, with each version the results have been the same. This is what I do to the games: 1. Patch it with the translation+exp patch using Xdelta GUI 2. Patch it with Rudolph's patch 3. Decrypt to encrypt, encrypt to decrypt using eNDryptS to get the true game ID 4. Find the new game ID with R4CCE. 5. Edit the v6.30 infolib.dat and extinfo.dat files with the new game ID On Desmume, the game works fine, but it won't save, and says there's an error when I try to make a save state. In-game, I press X, go to save, and click yes. The saving animation happens, but no save file is made. On my DS, I'm using the R4i SDHC from r4sdhc.com . I've put on YSMenu and Wood R4. On YSMenu, if the infolib.dat and extinfo.dat haven't got the patched game ID, it gives me an errorcode=-4, but if I fix them it gives me an errorcode=-5. On Wood R4, the game works up until Professor Araragi's intro speech. Once her speech ends, it's supposed to show the season, and then show an animation with the professor walking into a house, just before your fight in your room. Instead, the game just freezes. Any help would be appreciated, really want to play this, preferably on YSMenu
Scottstimo Posted October 3, 2010 Posted October 3, 2010 Small glitch- the ammount of money you have doesn't (properly) show when buying items in the Pokémon center.
yamidarkstar Posted October 3, 2010 Posted October 3, 2010 Anybody have the right game ID's for this release yet?
Husky Posted October 3, 2010 Posted October 3, 2010 Issue report: When using the move 'Protect' the messages aren't fitting. The first text says 'def is broken' or something, and after a move hit the shield it says 'fell for the taunt'. I don't know if other texts don't fit as well, but i keep an if there are others.
org13xd2 Posted October 3, 2010 Posted October 3, 2010 has the glitch where the game crashes when encountering wild pokemon been fixed?
darkspirit456 Posted October 3, 2010 Posted October 3, 2010 Anybody have the right game ID's for this release yet? Use r4cce from yasu
omega666 Posted October 3, 2010 Posted October 3, 2010 open your cheat database with that program, and locate the game inside press the browse for the rom, then click [...] button to change the id to that of the rom
yamidarkstar Posted October 3, 2010 Posted October 3, 2010 open your cheat database with that program, and locate the game insidepress the browse for the rom, then click [...] button to change the id to that of the rom thanks
HGX-SSZ Posted October 3, 2010 Posted October 3, 2010 I'm kind of confussed...is this the Beta V2 or the new V2......sorry for asking
NSSVelocity Posted October 3, 2010 Posted October 3, 2010 also how much of the story is done? Intro of the game, along with some text in the first town.
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