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Pokemon Black & White AR Codes? [Jp]


FreeSpirit

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Any news on the progress of the Liberty Ticket cheat?

You can just add the ticket as a key item, but that won't work.

There's certain triggers (like receiving the wondercard, receiving it from the man) on top of having the ticket for it to be a successful code.

If you start a new game with a contributed save with the Wondercard already downloaded (you can have cards on an unstarted save now) you can get the Liberty Ticket.

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Seriously what is going on. How hard can it be for a simple Action Replay code thats the Liberty Ticket, that works just like the event items in Gen 4, where you go to the poke mart and pick it up activating the trigger.

I'm sick and tired of the people on here asking for the Action Replay Code for the Liberty Ticket getting ignored.

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Well riolu i kinda understand what there getting at...

The codes aren't that simple you just don't pop up 123 and poof the code is done...

You have to go through all the hex values first then figure out how to do the code. Even if it is a ticket code dosn't mean its less complex then a crown beast or w/e pokemon code... Plus this is a new pokemon game its even more complex sense they tried blocking the AR and hacking yet they didn't try enough.

And Riolu when do you think the ticket code well be done if its in a month thats even sooner then i expected... No Seriously. And thank you for what your doing, taking time out of your life to help us out.

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First of all, its not that simple to just create a code. I am still looking for the Hex Values for the Liberty Ticket. I said that I am working on it, so if you can be patient it would help a lot.

Oh, I understand. I was just asking about the progress of it.

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What's the Game Code and Game ID for Black and White? I'm trying to add codes to my AR Code Manager.

Edit: Would these codes work with the English Patch V2? I'm trying to add them using my Acekard2i and won't recognize them. I've already add the codes to my clean Black version and they work fine.

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@RASN - First off, thank you for all your work.

Also thank you for trying to find a liberty ticked code.

Is it possible to take a fresh game, get the save file, then download the ticket and look at the differing values in the save files?

Or can you apply this, or something similar, to an in-game editor, like EmuCheat?

Instead of finding the exact values, maybe find a generalized set works? Then narrow it down?

Just throwing possibilities out there, though you may have already tried all of them

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So i recently tested out the EV code for pokemon black several times and it doesn't work to the extent that if you set it to max someone in a specific stat it ends up lower that stat that you set to 252 (FC once you change to the code to suit it) I've tried with both the moth bug fire guy to set to 252 sp atk/252spd/3hp/1 other so the 00 doesn't mess up the code and to 252 atk/252 speed ononokusu with stats set in the order of hp/atk/def/speed/spatk/spdef and yes i tried with speed last but the order i wrote is the correct order because all of the other stats compare perfectly to serebii's pokemon stats on these two pokemon when i checked. The only two stats were out of order were the two that I set to 252 EVs

-Edit- When i say out of order i mean don't match serebii's pokemon hp/atk/def/speed/spatk/spdef values but the only times they don't match is when i set the code to 252

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Its funny that Tbird and I are thinking of the same solution of using a WC/PGT/PCD for the Liberty Ticket.

It will be hard to do so because this Event hasn't come out yet in Japan. However, I have another idea in order to create this code, but it will take awhile.

The Marking EV Modifier is still glitchy and the Order is Hp/Atk/Def/Sp. Atk/Sp. Def/Speed. It has an annoying habit of overriding one or more of your excisting EV.

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What's the Game Code and Game ID for Black and White? I'm trying to add codes to my AR Code Manager.

Edit: Would these codes work with the English Patch V2? I'm trying to add them using my Acekard2i and won't recognize them. I've already add the codes to my clean Black version and they work fine.

I'm sorry, Im kinda new here, and just saw your post, I play a rom and its all in Japanese? Are you telling me their is a patch to convert BW roms into English or are you talking about Action Replay?

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Riolu, see if you can do anything with this: WC

I'm sorry, Im kinda new here, and just saw your post, I play a rom and its all in Japanese? Are you telling me their is a patch to convert BW roms into English or are you talking about Action Replay?

There is indeed a language patch on this forum. It's in the ROM subforum. go check it out.

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Alright, guys, I have a bit of a problem. I'm playing Pokemon Black on my Acekard 2i, and so far, all AR codes have been working fine on it (EXP multiplier, event Celebi, walk through walls, wild Pokemon modifier, and quite a few others have worked with no problem). I tried to use the Shiny code for it a few days ago, but it won't work. I tried everything, but no wild Pokemon are shiny with the code. Do I have to hit a certain combination of buttons in order to activate the code? (such as hold L when encountering a Pokemon.) Or does it just not work with the Acekard 2i?

Oh, and this is the code I am using-

Shiny Pokemon (Black)

521A8764 21012006

E2002200 00000028

4C08B57E 88248865

08ED4065 F1A7B40F

1C06FDD7 40410401

428D0CC9 D1F5BC0F

BD7E1C30 0224F79C

021A9764 FD4CF658

D0000000 00000000

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Final testing directly from GBATemp website! This time is 100% works on No$gba!

Pokemon White

::No$Pass Blue Screen
02006F2C 00000000
02180B8C 00000000

::No$Fix Save Game
52004EA0 E8BD01F0
02001800 E92D4008
02001804 E3A00000
02001808 E3A0150E
0200180C E2811A06
02001810 E5810B44
02001814 EA5FE9F2
02001818 E59F4034
0200181C E59F5034
02001820 E5845000
02001824 E59F4020
02001828 E5945000
0200182C E59F601C
02001830 E1550006
02001834 03A05001
02001838 05C4500A
0200183C 03A05000
02001840 E1445DB4
02001844 E8BD01F0
02001848 EA000D95
0200184C 02180C80
02001850 28AAFF1F
02001854 037FBFE0
02001858 EAA01606
02004EA0 EAFFF25C
D0000000 00000000

Pokemon Black

::No$Pass Blue Screen
02006F2C 00000000
02180B8C 00000000

::No$Fix Save Game
52004EA0 E8BD01F0
02001800 E92D4008
02001804 E3A00000
02001808 E3A0150E
0200180C E2811A06
02001810 E5810B44
02001814 EA5FE9F2
02001818 E59F4034
0200181C E59F5034
02001820 E5845000
02001824 E59F4020
02001828 E5945000
0200182C E59F601C
02001830 E1550006
02001834 03A05001
02001838 05C4500A
0200183C 03A05000
02001840 E1445DB4
02001844 E8BD01F0
02001848 EA000D95
0200184C 02180C60
02001850 28AAFF1F
02001854 037FBFE0
02001858 EAA01606
02004EA0 EAFFF25C
D0000000 00000000

Credit to MastermindX. Enjoy! :cool:

Waiting for Rudolpth Patch V4 right now.

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does anyone have or know of the pokemon move modifier? thats the main codes i need

This site has a lot, if not most of the Pokemon Black & White codes.

http://dscodesaction.blogspot.com/2010/08/pokemon-black-and-white.html

Thank you everybody who put forth effort into create these codes!

If you want to modify a pokemon's moves, you can use PokeSav.

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I'm going to assume you're using the default configuration for DeSmuME.

After you save, you can either use the ".dsv" file that is your gamesave or you can export the raw ".sav" file (In DeSmuME, File>Export Backup Memory).

I've tested both, and it seems to work just fine either way. Just make sure you keep a backup copy, just in case something goes wrong.

You can download the newest version of the English translated Pokesav B&W from jsparrow's post:

http://gbatemp.net/t256531-pokesav-black-and-white-translation-with-upcoming-mods

All you have to do is open the .dsv/.sav file in Pokesav, edit anything, then save.

Just make sure you have the save's file name the same as the rom's file name, otherwise your game wont read that there's a gamesave.

Now I have a question about DeSmuME: Can I access the Dream World in DeSmuME? If so, how? (It requires a wifi connection, right?)

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