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  2. among other things, after much purloin (:3c) i finally finished documentation. it contains every added mon and their location- no longer must you ask where a specific mon is!! or ask where a certain legendary/mythical is!! or anything of that sort!! it also has a mini faq at the start. sorry if the formatting is kind of weird, i didn't really feel like making a spreadsheet. if anything, please notify me if i missed anything, otherwise, enjoy. DefinitiveFortuneRecruits.txt
  3. One thing I have to question: Why can you find Reviver Seeds in Destiny Tower? An item you can't use because you need the Item Master IQ skill to use it, and Destiny Tower shuts off your IQ skills?
  4. Today
  5. oh yeah i should note that it'll revert the sprites that'd cause the crash in that instance into the placeholder ones, so if you see a purple and black box thats why.
  6. you deleted line 2313 cause' that error means there's something missing from the line to be a proper syntax, in this case coro EVENT_HA_YU_KI. you can cross reference this image and just add it back in. it should look like this btw : also, the new quiz is at S02P01A.
  7. Version 1.0.0

    6 downloads

    i want an alakazam but i can't evolve it cause trading doesn't work
  8. Hello. I used to play Pokémon X a lot when I was younger, and a lot of the experience for me was Wonder Trading. I used to spend actual hours just sitting there and Wonder Trading random Pokémon to see what I'd get, and it became a big part of my memories with the game. Now that Nintendo Network is shut down, and Pretendo doesn't support the Pokémon games yet, Wonder Trading isn't exactly possible anymore. I've been playing through all the Pokémon games again recently and just started playing through Y and realised how much of a big thing the online features used to be for me, especially since there are always Pokémon you can't natively find in each game. If anybody has a Gen6 save (or saves) where they have a lot of Pokémon from Wonder Trading back in the day then I'd really appreciate it if they wouldn't mind sending it/them to me so I can use PkHeX to copy them to my own save to kinda simulate a Wonder Trade. I know this is probably kind of an odd request, I just always loved the random variety of stuff you'd get from all over the world, like you might get a level 3 Zigzagoon from Spain, and the next trade you might get somebody's starter transferred from a previous generation (way less likely, but still.)
  9. also fyi I haven't been active in this thread much because answering questions and all that kinda stresses me out when I'm not in the right mood, haha
  10. hoping to! I can't give any specific dates because motivation is a fickle mistress though
  11. Done! Thank you for helping!
  12. Heyo! i did this code and im unable to save the script to then run on emulator? in the emulator on skytemple to test it works perfectly, but saving it to play on emu, it says "cant save script" the reason stated being in the debug as "explorerscript.error.ParseError: line 2313:4: extraneous input 'if' expecting {<EOF>, 'const', 'macro', 'coro', 'def'}" and im unsure what to do here, as that code wasnt anything your code touched i thought. any idea whats causing it? I suppose my question is more of a "where tf does this PMD EoF rom hack keep the list of starters you choose from? because is sure aint the dittos under the starter menu, and it bypassed the limit on how many pokemon you can have in said menu"
  13. Import these saves use them as you desire they have all keys unlocked with no existing “save” I used official hardware since that is the only way I think this is possible then extracted the save data since B/W2 is weird in the sense it can save keys without an existing save and have a weird save state where keys are ready to go yet there isn’t trainer data. by all keys I mean all regi keys, white forest/black city keys, easy and challenge mode keys etc. I also altered the trainer data for my black/white trainer name and changed it to “My Dude” then sync that save up to these blanks so that each blank can also get the N Pokemon and unlock the flash backs. Overall I fell back in love with these games and I just wanna allow others to have the best experience possible to get every bit outta the games as possible. I hope someone finds this useful with PKhex you can probably extract this link data and insert it into an existing save. Pokemon - Black Version 2 “blank save all keys unlocked”.sav Pokemon - White Version 2 “blank save all keys unlocked”.sav
  14. Version 1.0.0

    4 downloads

    I used official hardware got the keys for easy and challenge mode along with all the Regis unlocked including black tower and white forest for their respective games. more or less you be prompt to start a new game upon importing these save states everything else will function as normal. just means you can enable challenge mode on a fresh save or even easy mode if that’s your cup of tea. overall I figured this would help the community who doesn’t have access to to official hardware or two copies of each game. thankfully I also have the Japanese versions or this is something I wouldn’t of been able to do I hope someone finds it helpful.
  15. Yesterday
  16. Could you send me your saves in a private message? I'll take a look at it and see what's up.
  17. I’ve got a question. I’ve already downloaded your PKEdit app (big thanks for making this, by the way, haha), but when I upload my save data, I get an error like this: “error: failed to decrypt pokemon data, invalid checksum”. IDK why that's happen (maybe I'm using GS/AR :p). After that, I create a new save game, but my Unbound save game detected as Emerald save game. Any idea why this might be happening? Is there something wrong on my end? I’ve already ticked “Allow Potentially Illegal Modifications” as well. EDIT Alright, so after I re-patched my Pokémon Unbound using the steps from the official Unbound Discord, PKEdit can't open my Unbound save file. Do you know why that might be happening? Is there anything I can do to fix it? Thanks!
  18. Last week
  19. Hi! I'm having an issue. N's Darmanitan has de same ID as N's Darumaka, They can't be moved to the bank, only one of them.
  20. I just released a 1.4.1 fixing this crash @AnHeroGold, thanks for the report !
  21. All good. Thank you so much!
  22. Thanks for the new release but got the above, saves worked fine on 1.3.5 Is the error in log
  23. New release 1.4.0 ! Some new features with pkm sorting and Pokedex synchronize. Multiple bug fixes (including yours @Andrebarrzz91) and performance improvements. Also the app is now using .NET 10, as required by PKHeX 26.01.07. Lot of efforts are put on technical quality before adding future complex features and changes: use of external pk files, linux support.
  24. Hello, I just randomized Sword and some of my pokemons ended up learning a lot of unusable moves like Sky Drop. Is there a way to exclude all these moves from the randomization? I've even tried to set those movements to usable, but I only achieved to crash the game when I tried to use them. I would really love if someone can help me, Thanks
  25. For anyone who finds this post in the future .PlusMoves=$suggestAll in the batch editor worked for me! If this helped, a like on this post will be very appreciated ^.^
  26. Not something users can access, and I'd rather not make it accessible -- see uploaded "fixed" save file. main
  27. Use $suggest or $suggestAll similar to the other properties that support suggestion requests
  28. hey so I tried using my unbound save but i got an error saying save A and save B are invalid signatures is there a solution to that? (im using macOS if that info helps and has anything to do with it)
  29. Don’t mean to be that guy but y’all forgot Bloodmoon Ursaluna in your HOME menu sprites page
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