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Thanks for the explanation! One last question: I don't like editting the pokemon after redeeming or rnging it. If I simply inject a japanese region locked WC and redeem it on my american 3DS, it would noticeably illegal if checked in gens 6 or 7 because of the region lock. But would the fact that home wipes region data make it indistinguishable from one redeemed in a japanese 3DS upon transfer home and thus 100% legal on the switch since the only data that would make it illegal doesn't exist anymore?
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nah! TID is fixed on this Pokemon since it was trade by from NPC DUKING "ギンザル" only the SID will matter that will match on your own TID/SID for what I know correctly I just give a example: Your TID/SID 1998/54624 while Larvitar is Fixed TID 37149/Random SID depend on your own SID
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So I was wondering about something if you use Shadow Pokemon Nature Modifier Cheat Code from what Nature you want, when catching a Shadow Pokemon while finding IVs to match the Characteristics you want, when Migrating the Shadow Pokemon from Gen 3 to Gen 4. And when transferring that Shadow Pokemon from Gen 3-4 to Gen 5, 6, 7 and HOME. does Pokemon HOME check that Pokemon's Nature when Capturing the Shadow Pokemon with Shadow Pokemon Nature Modifier Cheat Codes from Pre-Pokemon Games? This is what I've been wondering to know about, if that makes sense? And this is where I got the Cheat Codes of XD: Gale of Darkness from here: https://www.gc-forever.com/forums/viewtopic.php?t=2069&sid=7969c6adf5bb691247ab0db906cf79af
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Right, so you're misunderstanding. The program is only calculating the TID that you could have at startup. When you start the game up and make a new save file, it's saying that you are not allowed to have the TID 37149 and SID 54624 because it's not in a valid frame. The SID of the Larvitar comes from the SID that was given to you when you started up the game, but since the TID is different the program can't match it to a valid frame. It has no effect on the legality of the Larvitar.
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With Pokémon Bank eventually going away, I'm planning a fairly obsessive preservation project and I'm wondering if anyone else is already doing something similar. The goal would be to build a curated collection of roughly 3,000–4,000 pre-Switch Pokémon, transfer them through Bank into Pokémon HOME while that official bridge still exists, and preserve as many meaningful Gen 1–7 origins, forms, special encounters, gifts, events and spin-off Pokémon as reasonably possible. Before explaining the details, I want to clarify something important: I'm not trying to fake a collection I didn't earn The purpose of this project is not to generate Pokémon now and later pretend that those exact Pokémon were legitimately caught by me. The problem I'm trying to solve is different. Suppose Bank shuts down, and five years from now I play Pokémon Emerald from beginning to end and legitimately catch a Rayquaza. That Rayquaza will be completely legitimate — but there may no longer be any official way to transfer it from GBA → DS → 3DS → Bank → HOME. So my idea is to preserve a proxy/replacement Pokémon in HOME now, while the transfer infrastructure still exists. Later, when I legitimately obtain that Rayquaza in Emerald, I can consider the already-preserved HOME Rayquaza to represent the one I actually caught. They are obviously not literally the same individual Pokémon. It's basically: “I legitimately completed this objective in the original game, and this Pokémon already sitting in HOME represents that achievement because the official bridge no longer exists.” I'm not interested in using these Pokémon to deceive people about provenance, sell them, trade them as self-obtained events, or claim that generated Pokémon were genuine historical distributions. This is essentially a personal preservation/checklist system for future playthroughs. And because Bank is a one-way historical bottleneck, I'd rather prepare the preservation layer now than discover in the future that I forgot something that can never again enter HOME. I'm not looking for a normal Living Dex The concept is closer to a: Origin Dex + Form Dex + Special Acquisition Dex + In-Game Event Dex + External Event Dex + Spin-off Transfer Dex but curated so it doesn't become millions of combinations. I'm estimating somewhere around 3,000–4,000 Pokémon, possibly somewhat more depending on the final event criteria. Origin groups I want representation of the meaningful pre-Switch origin groups, including: Gen 1 Virtual Console / Game Boy origin mark Gen 2 Virtual Console / Game Boy origin mark Gen 3–5 legacy Pokémon without a modern origin mark Gen 6 blue pentagon Gen 7 Alola clover I do not want to make an entire Living Dex separately for Red, Blue, Yellow, Ruby, Sapphire, Emerald, FireRed, LeafGreen, etc. For example, for Gen 1 VC I would make one complete Gen 1 collection and intelligently distribute its members between Red / Blue / Yellow. The exact game of origin can influence which representative I choose, but it doesn't automatically justify duplicating the whole Pokédex. Special Pokémon should take priority over generic catches This is one of the central rules of the project. Whenever possible: special/unique acquisition > generic wild catch For example: starters Yellow gift Bulbasaur / Charmander / Squirtle fossils Game Corner Pokémon NPC trades gift Pokémon static encounters one-time encounters special Eevee choices N's Pokémon Totem gifts where transferable Dream Radar Pokémon Dream World Pokémon Pokéwalker Pokémon special Bank distributions demo distributions etc. If I need one Pokémon of a species for a particular origin, I'd rather use an interesting one than a random Route 2 catch. A special Pokémon can simply fill the normal species slot. Duplicates are allowed when they actually mean something This is not strictly one Pokémon per species. If two copies represent genuinely different acquisitions, keeping both can make sense. For example: a Charizard evolved from Yellow's gift Charmander a Charizard evolved from the starter chosen in Red could both be worth preserving. Likewise, I might keep both Gen 1 Snorlax encounters because they are two distinct, iconic static encounters. On the other hand, I would not keep 20 random wild Snorlax just because their stats or natures differ. The basic philosophy is: Every extra slot should have a reason to exist. Forms and variants I want meaningful transferable/stored forms, including things such as: Unown forms Vivillon patterns regional forms Minior colors Oricorio forms Lycanroc forms Rotom forms Pumpkaboo / Gourgeist sizes other persistent forms meaningful visual sex differences where appropriate But again, I don't necessarily want every form multiplied by every generation unless that specific origin/form combination is meaningful. I'm trying to maximize historical variety per HOME slot, not build a Cartesian product. Spin-offs and external games are a major part of this I want to preserve transferable Pokémon associated with things like: Pokémon Colosseum Pokémon XD purified Shadow Pokémon Pokémon Box Ruby & Sapphire Pokémon Channel GameCube Bonus Discs Pokémon Ranger Shadows of Almia Guardian Signs Pokémon Battle Revolution My Pokémon Ranch Pokéwalker Pokémon Dream Radar Pokémon Dream World / Entree Forest Pokémon Bank distributions transferable demos other game-based distributions If a Pokémon could legitimately enter the main-series transfer chain and ultimately reach Bank/HOME, I want to consider it. If something is permanently trapped in an old game and could never legally reach Bank, then it doesn't belong in this particular project. Events are included too I also want official event Pokémon. Both: in-game events enabled by an event item and external distributions Examples: Faraway Island Mew Birth Island Deoxys Navel Rock encounters WISHMKR Jirachi CHANNEL Jirachi Ageto Celebi Ranger Manaphy Mystery Gift distributions local/offline events Wi-Fi events serial-code events etc. However, I don't want five copies of essentially the same event solely because it was distributed in five languages. My tentative rule is: genuinely different event → preserve it same distribution localized for different regions/languages → usually one representative If two events involving the same species are historically meaningfully different — different event concept, special move, ribbon, Poké Ball, OT, method of acquisition, etc. — then both can deserve a slot. No full Shiny Living Dex layer At least for now, I am not planning: Normal + Shiny × every species × every form × every origin. That would make the project unmanageable very quickly. If an important official event happens to be shiny, that's fine. It would be included because of that event. I'm just not doubling the entire preservation collection with shinies. I'd also like the collection to resemble plausible playthroughs Where practical, I'm trying to work with the idea of roughly: one save file per game/version and use mutually exclusive choices intelligently. For example: Red chooses one fossil Blue chooses the other different versions choose different gifts different Eevee evolutions can be spread between games version-specific rewards can complement each other Additional saves are fine when genuinely necessary, but I don't want to artificially pretend every possible choice came from 30 playthroughs of the same cartridge. This is a soft rule rather than an absolute limitation. Why I'm asking instead of simply building it I'm perfectly willing to build and curate this myself. I'm not asking because I can't be bothered to do the work. The real concern is completeness. There are decades of obscure Pokémon distributions, NPC trades, one-off encounters, accessories, spin-offs, demos, regional events and unusual transfer mechanics. This feels like exactly the kind of project where I could spend months building it, transfer everything into HOME, and then someone tells me: “You forgot this obscure Pokémon distributed through this game in 2008.” And after Bank is gone, that omission could be permanent. So before reinventing the wheel, I'd like to know whether somebody else: already built this is currently building it maintains a checklist has a downloadable archive wants to collaborate or knows of categories I'm overlooking Ideally, I'm looking for something downloadable A ready-made collection is useful because it could also serve as the common starting dataset for this preservation project. Formats such as: PKSM .bnk .pk3–.pk7 collections large .pk7 archives PKHeX databases pcdata.bin prepared Gen 7 saves GitHub repositories archived event collections organized ZIPs spreadsheets paired with Pokémon files would all be useful. The ideal result would be something that can be bulk-imported into PKSM/PKHeX, verified/curated, placed into Gen 7, transferred into Bank in batches, and finally moved into HOME. The long-term idea Imagine I eventually play through: Red Crystal Emerald FireRed Colosseum XD Platinum HeartGold Black Black 2 X Omega Ruby Ultra Sun and all the relevant side games. Whenever I legitimately obtain one of the Pokémon represented in this archive, I can mark that HOME representative as “earned” in my personal collection. So eventually the preservation collection becomes a record of things I've actually completed in the original games. The only difference is that the physical Pokémon in HOME had to cross the Bank bridge before I completed some of those playthroughs, because that bridge may no longer exist later. So: is anyone already doing this? I'm particularly interested in projects combining things like: **Origin Living Dex Form Dex NPC Trade/Gift Dex Static/In-Game Event Dex Event Dex Colosseum/XD Ranger Ranch Pokémon Box Battle Revolution Pokéwalker Dream World Dream Radar other transferable oddities** into one curated pre-Bank archive. If somebody already has a collection like this — even privately — I'd love to compare criteria. If there's an active project, I'd rather contribute to it and help make it more complete than independently create another version. And if nothing comprehensive exists, maybe this could become a community project: a curated, documented, downloadable Pre-Bank Preservation Dex that people can use before the Bank bridge eventually disappears. Most importantly: What categories am I forgetting? That's probably the feedback I'm most interested in.
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For anyone else having freezing when being attacked or attacking an enemy with melonds (at least on ayn thor) disable jit in melonds system setting. (Just wanted to leave this here as that's what worked for me)
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Hi! I discovered this hack ROM about a month ago and I'm having a lot of fun. I am nearly at the end of the game, but I encountered a bug that's itching me. Upon evolving my female Swirlix partner, she changes gender and becomes male. Is there any way this can be fixed? I tried installing SkyEditor but apparently the game is not modifiable there and I'm having problems installing SkyTemple. Normally I would have tried doing this thing myself, but I'm a bit lost at the moment (╯︵╰,)
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I mean, if it was only distributed via Serial Code for Japanese devices, then there you go, it is region locked. So you should set the region to Japan after you redeem it/hack on in. The point I was trying to say: Base ROM across all regions are the same = same stats generation protocol So it will be indistinguishable if you set the region correctly. Additionally, region data is wiped in HOME, so the Pokemon will be legal. This article may be old but give it a read.
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Sorry, but I didn't quite understand that last point. I got it that if the pokemon was distributed in more than one region and the TID/SID/Item are the same, then the mon is the same regardless of WC locks. But what if the mon was distributed exclusively in one region and not through infrared (take for example the dahara city shiny arceus, that was distributed exclusively through japanese and taiwanese serial codes redeemed online and not through infrared), so there's a region lock and no identical file to be redeemed in the west by normal means? For example, if I inject the code through PKHeX and redeem it in an american 3ds, will the arceus be indistinguishable from one redeemed in a japanese 3DS when transferred to home and thus be legal on the switch?
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The warning message is straightforward. Did you use the OT ギンザル and RNG the TID 37149 and SID 54624 the moment you started the game? Or did you trade for the in-game Larvitar with that OT and ID? If you traded for it, you'll need to read the warning message again where it says that TID and SID combination is not obtainable the moment you start the game.
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"Final terminator missing'' Shiny Mew from Faraway Island Island Event
MIO1339 replied to D3ViL02's topic in Pokémon Legality
I don't used any cheat code, I'm just using emulator mGBA and I don't used google translation for my OT, and I don't know about the Trapinch I just manual created on fresh pokemon on encounter database and used pokefinder, and lastly I don't know how's the OT bytes trash work either I just wanted them to make legal as possible on my knowledge -
No, not really. You got issues because of your weird terminator byte and trash. Something similar happening to stuff caught by mio: Also, seems like you've tried to Bruteforce the soluation for Trapinch? Also, given I remember seeing you bring up Emerald-Birth Island a post before, your original illegality isn't caused by it being Emerald-Birth Island. If you're not using cheat codes, and not using an emulator, if you're able to replicate how a normal OT gains trash after a capture, let us know. Else, I can't imagine an update coming for that issue.
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"Final terminator missing'' Shiny Mew from Faraway Island Island Event
MIO1339 replied to D3ViL02's topic in Pokémon Legality
Any update -
Any update please
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So there's a few things to note: 1. Some wonder cards were distributed via Infrared. Infrared distributions aren't region locked, so it can be any region. So you've got to read/check what event you're looking at. 2. You can just change the "region" on the pk6/pk7 file, if you redeemed it in the wrong location. To an external party like HOME, it'll just look like you've received it via trade. 3. To answer your last point, yes, all the "region'd ROMs" are actually the same, just bundled with an extra check before that launch. This means their generation sequence is all the same.
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That's great to know. Thanks! Does that also apply to a region locked exclusive WC (like one of the many rare japanese events that have never been distributed in the west)? If I redeem in an american 3ds the WC for an event that has only be distribuited in Japan or Korea (like Shiny Diancie or Shiny Arceus), will the pokemon be indistinguishable from one redeemed in a japanese/korean 3DS when transferred to home and thus be legal on the switch?
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"region" isn't listed on the Wonder card. Yes, Gen 6 and 7 Pokemon format has data for region, but if you it's not like "traces of the card's region" will be left on the Pokemon. What matters is you use the correct card for the correct region. And you can determine the correct card by TID/SID/Item, if the card is different across regions. If it's the same, then it does not matter.. [Anyhow, region data will be wiped when the mon is transferred up to the Switch, so even if you made a mistake, it does not matter if you plan to move it up..]
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But can't the region of the WC be tracked in the pokemon's data? If so, wouldn't redeeming a PAL WC in an american 3DS cause a legality issue?
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If the details are exactly the same, it wouldn't matter which one you end up using. In those instances, the servers literally used the same file for both regions
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Jacinthe started following Duplicate WC in the database?
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I was checking some gen 6 wonder cards in the PKHeX database and noticed that, in addition to different WC cards for each languages, some events have two identical WC for the same language. In some cases I can easily tell by TID or OT it's because of the region of the event (like the US OCT2014 and the PAL NOV2014 Diancies). But for others, they are strictly the same (like the OCT2014 Shiny Gengar and the Super Size Pumpkaboo, that have the same OT, TID and Card ID). Is that also because of the region? If so, how can I tell between the US and the PAL WC in order to redeem the correct one according to my 3DS region? Thanks in advance!
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Requesting help to transfer old pokémons to HOME
YoumuCiel0 replied to Gingerrrt's topic in Pokémon Requests
0385 ★ - ジラーチ - AE603091FC4D.pk9 - Yesterday
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PKVault - Centralized pkm storage management & Pokedex app
chnapy replied to chnapy's topic in Saves - Tools
As answered on your github issue, yes an Android version is planned. Please avoid duplicates with your messages. @LovelyDumpling multi-select with shiftKey + click will be added in next release. It was present before 2.0 release, I just forgot to keep it during the redesign. -
PKVault - Centralized pkm storage management & Pokedex app
KurisuPK89 replied to chnapy's topic in Saves - Tools
Is there any remote possibility of creating a PKVault for Android devices? Or is there a programmer who might be willing to create a fork of this system? Thanks.