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Found 5 results

  1. Hi! A few months ago I wondered if there are any tools to make custom PMD2 ROM Hacks. I found out that much work on the games had been done, but there wasn't really any user friendly GUI editor to make custom ROM hacks. So I decided, I'd give it a shot and try to make my own. This tool can edit both the ROMs of Pokémon Mystery Dungeon Explorers of Sky EU / NA. Now, before I begin, I want to stress that NONE of this would have been even remotely possible without people like @psy_commando, @Nerketur, @evandixon, @MegaMinerd or any of the other PMD ROM hackers. I'm not somebody who's good at reverse engineering ROMs or actually finding out how stuff works. They did all the hard work (especially Psy!) and they deserve all the credit for it! All I did was filling some gaps and building this editor, that I'll now present to you...: Features Map Background Editor Let's you view and edit the backgrounds of the map. Supports importing map backgrounds from image files. The collision of the map can also be changed. Scene Editor Let's you edit how the sprites of Pokémon and Objects are placed on the map and how cutscenes are built. Script Editor / Debugger Let's you edit the script files of the game and debug them in realtime. > Script Editing You can edit all scripts in the game with features like auto-completion and calltips. > Debugging You can set breakpoints and let the game halt at different parts of the code. > Debug Overlay A debug overlay shows you where objects, triggers and Pokémon are rendered and what their hitboxes are > Game State View the current state of the Ground Engine, the game's script engine: What scripts and scenes are currently loaded and which actors and objects are placed on the map? > Variables View and modify the current game variables in real time. > ExplorerScript ExplorerScript is a new high level language that the scripts in SkyTemple are written in. It is compiled to the binary code (SSB) that the game uses. ASM Patches Apply ASM patches to the game, with support for importing custom patches via ZIP files. Pokémon Data Basic support for editing Pokémon data and portraits also exists. Planned Features - Sprite editing via integration of Psy's Sprite Editor - Basic dungeon settings (layouts, floors, Pokémon, names, boss fights) - Editing Dungeon graphics - Editing items, moves, abilities (text and maybe some settings?) - Editing the credits - Editing the personality test and settings for the default Pokémon and available starters Source Code Can be found on GitHub: https://github.com/skytemple Downloads (Linux, Mac, Windows) Discord We have a Discord community for support: https://discord.gg/4e3X36f
  2. Version 0.0.3

    230 downloads

    I hacked this UI together in less than an hour, if there are any bad bugs I'm sorry! Randomizer for Pokémon Mystery Dungeon Explorers of Sky. This randomizer randomizes... - ... all NPCs on the overworld (with matching portraits and names) - ... all dungeon layouts (including tilesets, music, weather, darkness, traps, items, Pokémon spawns, etc.) Pokémon level are randomized between -3/+3 of the minimum/maximum level that the Pokémon on that floor had in the original game. Moves, stats, starters, boss fights etc. are not randomized. Most hard-coded values are also not randomized. Part of the SkyTemple project: Support Please join our Discord server for support: https://discord.gg/4e3X36f Install on Windows Download the Installer and install it. After this run "SkyTemple Randomizer" Install on Linux The Linux version can be installed via Pip. For this Python 3.6+ must be installed and GTK+ (which you most likely both have): pip install --upgrade skytemple-randomizer You may need to run pip3 instead and/or need to update pip by running: pip3 install --upgrade pip After this, you can run skytemple_randomizer to run it. If this doesn't work, you don't have ~/.local/bin in your PATH. Run ~/.local/bin/skytemple_randomizer instead.
  3. Version 0.0.4

    173 downloads

    SkyTemple: The Explorers of Sky ROM editor for maps, backgrounds and scripts, including an interactive debugger for the game's script engine. This is a very early pre-release of SkyTemple, please expect many bugs and make backups of your ROMs! Linux and macOS version See the README: https://github.com/SkyTemple/skytemple/blob/master/README.rst Support For information and support: Github: https://github.com/skytemple Known issues: https://github.com/orgs/SkyTemple/projects/1
  4. Hi everybody! I'm making some explorer badges from PMDEOS, and I would really appreciate if you guys could help me decide which badges would be cool to make! Please vote on this poll to let me know which colors you guys would be interested in. Poll Here! :^) Thanks !
  5. I've decided to begin making a comic adaptation of Pokemon Mystery Dungeon: Explorers of Sky, but with a twist! Some of the characters are replaced with other Pokemon species, and all the main characters are just Pokemon-ified Milo Murphy's Law characters! For example, Guildmaster Wigglytuff and Chatot are now Guildmaster Dakota the Flareon and his partner Cavendish the Chatot. I have the first two pages already, and you can view them here! https://imgur.com/a/UIxniZS
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