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Showing results for tags 'pkhax'.
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I am on gen 5 using Pokemon Black on desmume. Even when I use PKHaX, i can open the file, modify my pokemon. It works properly : when I save it by overwriting the file it is said to be successfully saved. BUT when I open it to check if it worked, my pokemon was not modified though it can be moved for example if I choose to move it in my party or box, that works… Any help ? Thank you in advance
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PKHeX for Mac Made with Wineskin Welcome to PKHeX for Mac Discussion thread! Please post here if you need help or are experiencing issues related to this Wineskin wrapper, and use the PKHeX Support forum for issues related to the program. This is a Mac App that was made using Wineskin; it is not a port of PKHeX onto the Mac operating system. With Wineskin, we can recreate an environment where executable files will launch on Mac. As far as what is known, all features in the original program work in this wrapper. There are a few differences though. PKHeX for Mac is styled with MacOS. Also, the app's icon is different from the original PKHeX program to better fit in with the theme of the app. Download Credit to Kaphotics Source: https://projectpokemon.org/home/files/file/1-pkhex/ Issues with Wine and PKHeX? This app not working for you? Check out the PKHeX on Mac guide:
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Okay I posted something similar to this a while ago and tried my hand at ROM editing, but burned out and stopped working on it. Recently I wanted to try something similar, but I don't know if I have all my facts straight. Short version; my friend and I like to hack pokemon to battle each other with (we never go online with hacked pokemon), and I want to edit the raw stat values of one particular pokemon. For example, I want to create one charizard with an unusually high physical attack, and another charizard with a unusually high special attack. I understand that in PKHaX, one can simply check the "hacked stats" box on the stat screen and change the stats manually. But I notice that the stat values reset after setting the pokemon in a box and viewing it (referring to the above example, I'll set the charizard's physical attack to my liking, set the pokemon into a box, then view it and see the normal charizard attack stat). I read on another post that the hacked stat is still there, only it displays the 'normal' value; is this true? If so, and the hacked stats are still there, is there any way to display the hacked stat properly (via rom-hacks or other means if necessary)? If not, how can I work around this? Any clarification is helpful! EDIT: forgot to add, I'm doing this on Omega Ruby and Alpha Sapphire
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hiya! (: i wanted to mess around with my pokemon sun game and wanted to see if i could use pkhax to change my party pokemon's stats (not the iv/ev but the actual stat number) and was wondering if that was still possible for gen 7. i looked around and saw that it's normal for the stats to 'reset' back to its normal values when you view it, but i genuinely just edit > set and exported the .sav file to no avail. the 'hacked stats' box is definitely checked! but it still resets to its default values. any help would be greatly appreciated! thank you (:
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I'm just wondering so I don't have any problems with my game. Can you bring illegal Pokemon into the Battle Tree or Battle Royal? e.g. Shedinja w/ Sturdy, Alolan Muk w/ Air Balloon + Wonder Guard.
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- battle tree
- pokemon
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