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Found 7 results

  1. So I transferred *saves* from Citra to Checkpoint, so that I could restore it to the original cartridge. However, I couldn't help but notice the "extdata" folder which I have 0 knowledge about. Could anybody explain what this folder does/if its important?
  2. Hi all, This is my first post and I really need help. I started a Platinum playthrough on my computer which I enjoyed more than my original. As such, I want to transfer the data from DesMuMe to my original NDS cartridge using 3ds homebrew (Checkpoint). Although I'm fairly new to this type of stuff, I read a few guides and got the homebrew launching successfully,; however, something went wrong when I restored the new .sav on Checkpoint... Whenever I boot the game cart, all I can see is a black screen which lasts for about a minute before reloading the 3ds menu. I tried restoring the original .sav, but I still get the same crash. So here's my question: 1) Can my Pokemon Platinum cart be restored original functionality? How? 2) How do I transfer my DesMuMe save to the DS gamecart? All saves work on DesMuMe when I import them. I used the Export backup save function to convert the .dsv to .sav (RAW and NO$GBA), but I'm not sure if these files need formatting before restoring them to the original cart. Anyway, I'm more concerned that my Platinum is permanently broken... Please help me out.
  3. Hello everyone, today I want to consult something that I have not been able to recreate in an emulator for a long time. The situation is the following: I have tried using Dolphin emulator and VBA-M to recreate the download of the E-Cards for Phenac Stadium and in that way to have that event in the game of Pokemon Colosseum in japan language. The problem arises when I try to get the E-reader + ROM to try to read the .raw files, it always says "Region Error", or if I try to connect the 2 games, it says "Connection Error". Can you help me with this inconvenience ?, is a subject that I have not been able to solve alone, in these cases I think it is better to ask for help. Thank you very much for taking the time to read this and pay attention.
  4. I'm playing the Platinum game through an emulator program (DeSmuME 0.98) because I don't own any handheld devices. Although the program generally performs well, it's frustrating to know that I'll never be able to use or enter Pal Park in-game; simulating a transfer from Gen3 is impossible because no emulator can simulate a GBA and an NDS running at the same time. :-( If I could buy (or even borrow) two real handhelds, I would transfer my Gen3 Pokémon that way. Since I can't, though... is there an editor which could simulate the Pal Park transfer and have Platinum acknowledge the results? If software like that exists for Windows, I'd be happy to give it a shot.
  5. Does anyone know how i can make desmume record the top screen only? Because i've seen people do it befor Thank you for your help
  6. I noticed that all the codes on the AR for GBA are stored in the ROM, not the Save file. Because of that, would it be possible to use it as a GBA Flashcart? [Edit]: How about ARDS for that matter.
  7. This is my first post on here and I do hope I did post it in the correct board and that it doesn't break any rules. Apologizing in advance in case I actually did something wrong without knowing I did. I've RNG abused on retail carts and R4s before, mostly for legends and shiny/nature of eggs. I haven't done a full blown egg IV RNG yet because NPCs in DPPT hate me (1 frame off when I calibrate for an odd frame, ALSO 1 frame off when I calibrate on an even frame) and I have yet to read up on how to properly abuse egg IVs on HGSS. So, recently I decided to give RNG a try again, but this time using emulators, because there are plenty of reasons to use them over retail and R4. However, before I start on doing so, I have a couple of questions. For those who have already done RNG using emulators, what emulator is the best for the job (I'm guessing DeSmuME, but I'm kinda unsure on which version to get)? Are there any changes in the steps taken for RNG abuse that to look out for? E.g. One slight difference that I know so far is that I have to change the computer's time and date as DeSmuME uses that for the time. What are some of the things I can do on emulators that retail and R4 carts can't do (or are much harder to do)? To put it simply, what are the differences between emulators vs. retail and R4 carts that can make RNG abuse easier? So far, the ones I can think of are - save states make it easier to hit the correct delays once time is set - the option to catch the same pokemon in a different pokeball multiple times without having to hit the same seed plenty of times Are there any other obvious advantages that I missed out? Do AR codes work on DeSmuME? Where can I find DPPT and HGSS codes that work on DeSmuME? I've seen people (KazoWAR in his "How to RNG Legends HGSS" videos to be exact) checking data using the memory viewer. It looks like pretty advanced stuff, but is there any guides or tips on how to make sense (and use) of it? Lastly, any tips and tricks in general on how to RNG abuse on emulators? I really appreciate any help given, even talking about your experiences with RNG abuse on emulators would be an eye opener for me. And for all the help given, I wouldn't mind giving back to the community (like posting RNGed pokemon on Bond's "Competitive Pokemon GTS Distribution" thread) if I ever make any good progress with RNG abuse on emulators. And thanks for taking the time to read this! :smile:
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