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  1. Pokémon Light Black DS Rom Info: Hack of: Pokémon Black (USA) Language: English Current version: v1.01 Features: - Trainers are stronger. - Some places have new pokémon! - Evolutions in-game. - Cheren specializes in third generation Pokémon, and Bianca specializes in the fourth generation Pokemon. - Some trainers have more pokémon. First, second, third, fourth or fifth generation. - Now you'll be able to catch Ditto at Route 3 and breed him from the start. - Moveset of certain pokémon is diferent! ~Screenshots~ First two battles Route 1 ~Videos~ [video=youtube;Vp8yV3CeMTc] [video=youtube;2TbmlNy8FLg] ~Download~ MegaUpload - UPS Patcher ~How to evolve certain Pokémon~
  2. During my playthrough of Generation V of the games, I felt that some pokemon especially potentially powerful species are only available after the E4, including ones that involve Fishing or only at Victory Road. These powerful species being late bloomers will not make it in time for the trainer, assuming that he is not using Pokesav, to train them to a point they are capable of taking on the Elite Four and Team Plasma's elite members. To add salt to the wound, the creators of the game actually only allowed fishing to be accessible after the E4. So the player will have to contend with fewer species to choose from within the game! This is only made worse with the fact that White Forest or certain routes are only available after you defeat the E4; Some of those routes contain many potentially powerful species too. This hack will seek to resolve the issues by changing the encounter locations of certain species as if they were an ecology and also gives the player more choices to pick for their next fighter in the team. This hack will not add Pokemon from previous generations unless they are to be encounter in that place only after the Elite 4. Pokemon Black/white is now also more of a hunter's expedition because some good species have be edited to be rare so the player is going to have to go through a few more wild encounters before you will encounter that "potentially powerful" or rare species for your team. Testers and suggestions are welcome Credits Myself-- Siam on Project Pokemon/ FlameEntei on Pokecommunity. Drayano – the first guy to edit wild encounters in B/W Aragornbird- For teaching me how to edit wild Encounters Kazowar- Evolution editor Andibad- For being supportive of my hack Twistedfate- Creation of the stats editor and Wild editor. Features: 1. More species to catch 2. Starters are catchable Oshawott: Route 1- Surf Tepig- Dreamyard- Grass Snivy- Pinwheel Forest Inner 3. No need to fish to encounter some species 4. Gym Leaders are stronger Gym Leaders will not be so easy to defeat as their teams become a little more diverse in their moves. The first 4 gym leaders will have Pokemon of slightly higher levels. Somewhat at above 20 and below 30 Conversations edited Dreamyard Sends out <next Pokemon> Trainers edited Trainers will have more Pokemon since the new encounters will reflect in their teams. For EXP for the player. Release Date May - June 2011
  3. No$GBA may be outdated, but it still has some good qualities to it. To me, and others, debugging is super helpful. To some, they prefer it to play and get screenshots from. However, Black and White has been a bit harder to get working with it. So, I made this patch. The patch allows the player to get EXP from battles, start the game, and even save! Best part is, no AR code is required to play your game. The current patch supports ENGLISH WHITE VERSION ONLY. If there is interest in Black version, I will get a copy of that out as well. To use, you will need a copy of the original xdelta and knowledge of the basic command line. If your ROM is 256 MB, it needs to be trimmed: First download the file below and the xdelta from the previous link. For ease, put xdelta, the patch, and your trimmed ROM into the same directory. Navigate into that directory via command line. Run this command (assuming your game is called "white.nds"): xdelta patch white_nocash.patch white.nds white_patched.nds If you did everything right, white_patched.nds is your new patched ROM. Downloads: white_nocash.patch
  4. We all remember the Translation work our amazing team did, right? I was wondering if we can take all the english from an English version of the game and load it into the Kanji fileset of a Japanese version (setting up so we can swtich between a Japanese version and an English version on the fly!) I remember this being implimented with the translation patch. I figure it shouldnt be to hard to take the ALREADY translated files from an english game and plug them into a Japanese one where the Kanji tab's script would go. If anyone knows how to do this, or has a patch already, could it be mentioned please? I tend to break games when I open and edit the data Having a setup like this could mean also having a multilang patch for a number of combinations of languages. I think the biggest advantage would be being able to rename pokemon names (and even catching them) in Japanese and switching to the English script for storyline and such.:creep: Biggest disadvantage I see would be the namelength issue. catching pokemon in the english script would give them their perfectly normal english names, however renaming them would impose a character limit. the User's name too. (seeing as my English username is within the limits anyway, this isnt important) (In a simple summary: The japanese version has support for switching between Kana and Kanji scripts. Could we use an English version's files to replace either the Kana or Kanji scripts with english so we can switch between english and japanese anytime like we could in the translation project? (this time however, using the official translation))
  5. trdata = a/0/9/2 trpoke = a/0/9/3 How to use: v1.1a Tweaked the lists for trainer names and trainer class. Other Tools.rar BWTE v1.1a.rar
  6. Hi peeps! In Pokemon Heartgold and Soulsilver, a feature that was first introducted in Pokemon Yellow was revived: Pokemon following you. However, immediately after HGSS, It was removed in black and white D: Maybe there is a way to "hack" this function out?
  7. We know that is possible to select from 2 alphabets in the Pokemon B/W games, so why we could not use one for the english traduction and another for the spanish traduction? It would come very useful and easy because you only need 1 game for english and spanish and you could change between these language at any times. ------------------------------ Sabemos que es posible seleccionar por 2 alfabetos en los juegos de Pokemon B/W, asi que por que no usamos uno para la traduccion inglesa y otro para la traduccion española? Sería MUCHISIMO más util y facil para todos ya que solo necesitariamos 1 juego para inglesd y español y podriamos cambiar en cualquier momento.
  8. Hi ProjectPokemon, I'd like to say Pokemon: Black and White are NOT untouchable, in fact, most of the files look like they're the same as HG/SS (for example, a/0/0/0 etc) although a few files have been added, and as you can imagine, many have been edited for the new things in B/W but the file structure looks pretty much the same. I haven't seen anyone actually decompress a B/W ROM yet (so I guess I'm the first w00t) so I thought I'd post this. It's not really a tutorial as much as a demonstration but here is a picture to prove my words : http://img7.imageshack.us/img7/6082/hni0001b.jpg (It's pretty big so you can clearly see it's been hacked/modified) In case your wondering it's just a simple hack - I hacked the game title on the boot screen to show what I talked about above. Also to prove this is in fact the Pokemon White ROM instead of something like DPPtHGSS with a modified icon and header, here is another image I took of my DS actually playing Pokemon White : http://img31.imageshack.us/img31/7622/hni0004df.jpg (An epic Picture of ZEKROM on the titlescreen - I love it!) The unfortunate part is BW has a really weird Anti-Piracy this time around. There is no lag, the game runs really great, but: 1) No Pokemon can gain experience (henceforth making it impossible to completely win the game with lvl 5 Pkmn alone) 2) Saving seemed to work until I tried loading the save, which didn't work too well Might've just been a setting of mine that was incorrect (There are editable settings in Wood R4) so I'm not 100% sure this is the AP's fault. But anyways, even the beginning gameplay was great. *insert-something-here-reader lol* - Project X
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