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Alphadaemon

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Alphadaemon last won the day on November 15

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  1. That's the point. And it already affects among the best moves in the game (2-tiles away moves, multi-hits). No point to buff it even further.
  2. Skip cutscenes option in the L menu. There's a couple of them, I don't get why you are saying that
  3. There's no custom music in Alpha. Porygon2 upgrades, stun seeds, rocks with Manual mode, room moves, reflect/light screen, stucking them in a corridor, line of sight moves... just to name a few
  4. The part where I talk about the Recycle Unlock exists too. And it happens if you finished Scizor's scenario post-Darkrai.
  5. The Groudon thing is a bug I know of. As for the Northern Desert room, the previous room is there for a reason and the dungeon gives you resources to overcome it. The issue however is twofold: Difficult is bugged due to an oversight, and people are very prone to bruteforce without even thinking about alternative options that aren't the clear cut answer and I don't make this obvious. It's in the original post. Tower of Demise unlocks with Mythical Field, Starglow Cavern is a challenge letter available after Secret Rank and clearing Special Episode 1, Inferno Cave is the last rank dungeon but also unlocked with 150 recycles iirc
  6. Mew. Known bug, fixed in my next version. It has Unaware. Protect has a chance to fail whenever you use it baseline.
  7. The apples are here just to mess with the player. Violent Seed is one of the many intended strat along with a couple of room clearing moves. They have their own items, H-Sneasel has the Climber Bow and Dire Claw. They are available through Croagunk Swap Shop or in the chests found at the end of Zero Isle Center with a Sneasler in the party Mostly difficulty rebalancing and certain mini bosses in story
  8. Fire Stone + Lunar Ribbon originally Difficulty locked floor, this mission will be invalid in the next update
  9. Basic attack never misses, items never miss, perfect accuracy moves exist, you can choose to not interact, you are not limited in teambuilding when a mon dealing low damage can avoid hits. Shiny reports I'm not taking.
  10. You will have to be more precise about it. What did you do? Which emulator are you using? Under which conditions? Are you positive you are playing the latest version?
  11. On which emulator are you playing by chance? Not intended, fixed in the upcoming 3.1 Post-Darkrai, return to the peak and take the assignment
  12. Enable cutscene skip. I mean next version as in 3.1 and it's not out yet. Sneasel and Sneasler exclusive items will get a rename. The item spawn rate for Sneasler's item will be fixed in 3.1 If you have an ultimate item that cuts dungeon floors in half like Mechanical Array or Light Tetrahedron, you will have the same behavior as with bosses cutscenes in base game. This is perfectly intended.
  13. Unfortunate issue due to file bloat... I think it's fixed in the newest version but just to be sure when did this happen? Skip cutscene toggle. Unfortunate case of species randomizer crash in 3.0. Fixed hopefully in 3.1.
  14. Considering that for 4.1 as it will set in stone the final product, and so the set of achievements. This issue is weird and known, I hopefully have fixed this issue in the next version... glad the issue is sorted on your end Hmmm that's probably an oversight, I will look into it. No Discord for Alpha. New exclusive items can be found in Croagunk's Swap Shop just like any other item if they don't belong to a Legendary mon, otherwise as a reward for completing a dungeon with a Legendary boss fight at the end I didn't provide those for now. I could look into that. 3.0.3 is also the latest version as of now. Also I wanted to thank you personally. I got into modding games in 2016 thanks to your posts on Pokemon Trash forums and never stopped ever since that time.
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