Jump to content

twistedfatal

Member
  • Posts

    129
  • Joined

  • Last visited

Everything posted by twistedfatal

  1. im guessing you have loaded the wrong narc? which narc are you trying to edit ?
  2. hi there at the moment their is no tools that i know of but i will be making the stats editor and also i have figured out how to edit the starters i will be creating these soon
  3. it happens if you click on the wrong save button. im guessing you clicked on arbok and pressed the save list 2 button what happens is when you click on a pokemon in a list it tells the program where to save data if you press the wrong save button it will save the data from the other list to the pokemon you have selected. Notice how arbok is the 24th pokemon on list 1 and zoroark is the 24th pokemon on list 2 in other words if you click on bulbasaur and click on save list 2 then petilil data will overwrite bulbasaurs data
  4. http://direct-connect.pokecommunity.com/showthread.php?t=252925 You Need To Be Registered Their To Download Though
  5. sorry for the late reply but if your still wanting to turn your sceptile into dragon/grass what you will need is a hex editor once you have it go to "186001170" if done correctly you will notice their is 2 "0b" change the first "0b" to "0f" if done correctly your sceptile will be Dragon Grass ------------------------------- 4655417869550B0B <--- This Is What You Will See 4655417869550f0B <--- This Is What You Should Have ------------------------------ Note: The Ones In Bold Is Pokemon Types The Numbers Before That Is Pokemon Stats
  6. Try replacing the file using nitro explorer i will update it when the full english game comes out (3 months) from time of writing.
  7. did you follow my video and do the exact same as what i did? also can you upload the file and il check it to see whats wrong with it you can use mediafire or zippyshare both fast and free as far as im aware
  8. thats weird works perfectly fine on mine. again what was the exact error
  9. yes their has to be 22 attacks in the file available for editing also Conversion from string H to type Short is not valid <-- this is related to the first problem you will get this if either A.(you clicked on -no pokemon-) or B. (the file does not have 22 available attacks to edit) so basically in the moveset files their should be 88 bytes followed by ffff ffff also note that the pokemon doesnt have to know 22 attacks but their has to be 22 attacks worth of bytes so basicaly you can give a poke any amount of moves then the rest of the attacks you put as zeros just remember that the layout is level then attack 6400 is max for level (100) and max for attack is 2f02 (fusion bolt) if any level or attack looks higher then this then change to 0000 or Manuely change to their correct value or copy this into the file via hex 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000FFFFFFFF save then try edit
  10. To Do This Would Be a Whole Different Ball Game You Would Need to edit the abilities Which is in another place
  11. Uploaded A Video tutorial On How To Use the Moveset Editor. So Hopefully This Will Help People Who Have No Idea How To Use it
  12. ye i did dump the files from volt white but i didnt think this would be a problem since ur gonna be editing the game anyways. but you can dump em from the original rom if you would like to just remeber to give all pokes 22 attacks in hex im no longer making this tool since oxnite is already making 1 so theirs no need for 2 but i may continue it 1 day Arithmetic operation resulted in an overflow <-- Make sure you are selecting both the level and the attacks in the drop down box (you cant just type in the box) ye its doing the same crap again to fix this you will need a hex editor open the file and replace all bytes with 0s again i dont know why this does this but thats all you need to do to fix this in hex the bytes will be attack = 2 bytes then level = 2 bytes (00 = 1 byte) in level the byte can only go upto 64 the second byte should always be 00
  13. open a/0/1/8 using kiwi.ds (u can get this from kazo tools its named editor their) then dump the files inside that narc then u will need a hex editor and u will need to give every 1 of them 667 files 22 attacks thats the only way u will be able to use the tool with your modified movepools. the reason it doesnt edit the rom is because the game will crash and editing the files inside the narc is basicaly the same as editing the narc itself also what exact problems are you getting with the tool the green loaded file is just a label. next to that is the actual loaded file which will probably be black writing but all of the files are based of the national dex order of the pokemon check http://serebii.net/pokedex-bw/ and you will see the number for the poke. with ppnfr you click on load narc u then locate a/0/1/8 then you click on the drop down box and look for the file that matches the file you have just edited so say u was trying to edit mewtwo you would look for file 150 in ppnfr then click on that file then click replace file and then go to the place where you put the moveset folder then in the moveset folder locate moveset_150 and click on that then ur done (u will not get any notifaction that the file has been replaced but believe me it has been replaced) then u can move onto crystaltile then check my 1st post if u dont know what to do from there hope this helps as i cant think of a better way of describing the process
  14. just tried what u did and it works perfectly fine on mine. when you change the level are you selecting it in the drop down box ?
  15. what poke did ya try this on so i can try re create the error ?
  16. its not normal to have the arithmetic error the only time you should see this is if ur loading the wrong file or the files do not have 22 attacks in each or the bytes have messed up for some unknown reason what i mean is in the levels it should only be 0100+ upto ff00 but sometimes it goes 0180 etc. if you would like to fix the files yourself. you will need a hex editor then once you have that. open a file in hex and replace all of the bytes to zeros then at the end have 8 f's so basicly you have 88 zeros then 8 f's also i gave swellow an extra attack and its fine so i have no idea what the problem is in the moveset editor you should see a label that says loaded file next to that you should see the loaded file (if you have windows 7 and you have aero themes on the writting will be black its recommended to turn this of to see the program properly) also you only replace a/0/1/8 in crystal tile if you try to replace using nitro explorer the game will crash. crystal tile automagicaly repoints the moveset. yes probably. kazo tools also use this program
  17. its coz for some unknown reason their data in hex has messed up check first page for the fixed files. if you find anymore let us know and il fix em
  18. the narc for the movepool is a/0/1/8 also if u do wish to use with the tool you will need to open every 1 of them files (667) in hex and give em all 22 attacks else the program will come up with unable to read end of stream
  19. you can only edit the files provided but you chould just look at the moves and then edit accordingly
  20. nah im using crystal tile becuase rom crashes if you use nitro. iv added all the tools u will need to edit Moveset editor finaly uploaded
  21. please redownload just quickly fixed the alternate forms again on the rom editing part lol vb failed to save it but it is now fixed the moveset editor will be uploaded in about 10 mins iv finaly fixed it
×
×
  • Create New...