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SwagKey

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Everything posted by SwagKey

  1. As much as I prefer to not necropost, this is kind of a big deal. We missed out on a treasure trove of content. There's four debug builds of Gen 7 games out there with a metric ton of functions to pick from. They require some tinkering to boot and work, but there a lot to gather here. I've only looked into the earliest one, but later versions apparently fixed some options that crashed in earlier ones. Unfortunately, it reboots back to the main debug menu after any sort of battle and the game crashes if it tries to save in any way. I would have at least dumped a few mons before posting this, but I don't know how to dump RAM from Citra for extraction.
  2. Yeah, so all of the Gamestops around my area are dry on codes for them so I'm out of options. If anyone has any spare codes for the Genesect, Volcanion, and Marshadow I would really appreciate it. I already have them in previous games, but it's nice to have Gen 8 native ones.
  3. I didn't know where else to put this, so I'm putting it here and hoping for the best. I haven't seen this talked about much, especially from a forgettable game, but apparently there were some event courses in Pokemon Dash that have never resurfaced. https://bulbapedia.bulbagarden.net/wiki/Pokémon_Dash#Special_courses https://www.serebii.net/dash/eventstages.shtml Despite the issues, I still think its worth it to get access to these courses if they exist somewhere in the game's data. I'm thinking that modifying a party Pokemon's ID in a GBA game beyond Chimecho's slot might correspond to one of the event courses when imported, although I haven't gotten around to testing it yet. Maybe we can at least recreate the Deoxys event cup since it's impossible to get all of the forms on one cart?
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  4. Ran into another shiny in Emerald's Battle Pyramid and caught using a glitch to bring balls in there. 356 ★ - DUSCLOPS - 59ECA37B8A9E.pk3 Here's some potential projects to get this going again. -In-game trades from the Spaceworld '99 demos. They're different from the final releases in some way or another. -The rest of the rental Pokemon from Stadium 2 -The unreleased Shadow Makuhita, Misdreavus, and Spoink from Colosseum -The mons from the SWSH and Let's Go betas
  5. So I've been messing around with the DP demo, and since you can't save normally the only way to go about normally is through save states. Unfortunately, my last couple of save states, including all of the backups in in case it ever happened, somehow got randomly corrupted and all of my progress is now lost. Only one of them got out in a more clearer status than the others, but I'm completely unsure if or how it can be fixed. I used Desmume 0.9.11 x86 if you want to load it. xxxx - Pokemon - Pearl & Diamond Version (Demo) (US)(Independent).ds5
  6. So every single retailer around my area has no more codes left, which means I'm unable to get it. If anyone has any spare codes left for the event I would really appreciate at least one to redeem for my game. While I'm not desperate, it's still nice to have.
  7. It's surprise stuff like this that makes me so happy to have a certain glitch active in case I ever encountered such an enigma. Here's a random shiny Crawdaunt I encountered around half an hour ago in Emerald's Battle Pyramid and caught thanks to a glitch that allows you to put balls in your battle bag. Feel free to add it to the Uncatchable Battle Frontier Pokemon section if you want. 342 ★ - CRAWDAUNT - A2B7476B6E8A.pk3
  8. This spot right here. It's happened to other people as well so I'm not alone with this weird glitch.
  9. Unfortunately, I don't have a save file from before it happened, only after. At best I can provide a save that has no other berries planted but the glitched Cheri Berry.
  10. So there's this little known glitch in Pokemon Emerald where if you trade with either Colosseum or XD it automatically plants a Cheri Berry next to the Berry Master's house that never fully grows. Unfortunately it happened to me and now I can't plant anything there, but since I have access to my save file I was wondering if there's a way to use PKHeX to remove it. Any help is appreciated!
  11. I find it quite ironic that this topic got bumped up as I just got a Japanese e-reader plus specifically for this game. I just need some glossy printer paper to help print out the dotcodes and I'm golden. ...except I can't find the dumps for the two promotional trainer cards anywhere. If anyone knows where I can find them it'll save me the trouble of hunting them down. That's not why I came here though. Someone's been making Action Replay codes that gives certain trainers shadow Pokemon. Even though I'm sure they're 100% fake, there's a code out there that makes it so a trainer has a shadow Castform. Take it with a grain of salt, but I think there's something to look into with these. Secondly, I need someone to find the source of this piece of information from Bulbapedia's article on Colosseum's Double Battle e cards: In the internal files for Pokémon Colosseum, there is data for an unreleased 21st battle card that was never distributed. The battle would occur against Team Snagem Goku. I haven't seen any other source to help confirm this. I know that the data exists, but I haven't heard anything else about it.
  12. I still have the official 2.312 patch I downloaded years ago before it went down. Here's mine in case anyone is interested. showdownv1HG.patch
  13. Oh, that did the trick. Thanks!
  14. I keep getting this error report and the program refuses to start. Apparently it has something to do with a fake save file? System.TypeLoadException: Could not load type 'PKHeX.Core.FakeSaveFile' from assembly 'PKHeX.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at PKHeX.WinForms.Main..ctor() at PKHeX.WinForms.Program.Main() System.MissingMethodException: Method not found: 'Boolean PKHeX.Core.Util.IsStringListCached(System.String, System.String[] ByRef)'. at PKHeX.WinForms.WinFormsTranslator.GetTranslationFile(String lang) at PKHeX.WinForms.WinFormsTranslator.GetContext(String lang) at PKHeX.WinForms.ErrorWindow..ctor(String lang) at PKHeX.WinForms.ErrorWindow.ShowErrorDialog(String friendlyMessage, Exception ex, Boolean allowContinue) at PKHeX.WinForms.Program.CurrentDomain_UnhandledException(Object sender, UnhandledExceptionEventArgs e)
  15. I used U100C169LKQM3UUD and my friend used U100C167DD0FD696.
  16. Here's all of the Pokemon available from the FireRed and LeafGreen Wireless Adapter demos that got leaked. They're all "fateful encounters" funnily enough. FireRed and Leafgreen Wireless Adapter Demos Pokemon.zip
  17. Here's a debug Slowbro from the Japanese debug version...except it's shiny. 080 ★ - ヤドラン - 7DEAC4FDC4F9.pk4 A video from after it showed up in my boxes.
  18. I've scoured the internet for this sort of thing, but all of the save files I've come across only have certain portions of the game completed and not fully. I've never seen a single one yet with Round 2 fully completed. If anyone could point me in the right direction or provide a save with everything done I would really appreciate it.
  19. I thought the guy above already claimed them. Nvm some of them are still valid since I just got one.
  20. I don't know where else to put this, but I think it's worth looking over. So I got back to playing Gen 5 again when I came across the Battle Institute building. Similar to the PWT, there's an option to allow you to download scenarios and battle against them...except I don't recall ANY being distributed during the game's relevance. From what I heard only one of these ever got released, but other than that I've ran into nothing else. I know Gen 6 had the same building so I'm not sure if the supposed scenario was for those games and/or Japan only. If these generations truly had no Battle Institute scenarios distributed at all then maybe someone could look into it and possibly re-enable the features through something custom like the PWT download tournaments. Also, if one single scenario did get distributed, to my knowledge it hasn't been preserved yet. Either way, for such a forgettable feature of these generations I think someone should look into this.
  21. Well...dang that was quick. Of course I'm one of those people that doesn't have access to the app, so if anyone can send me a few codes I would really appreciate it!
  22. I wanted to get this out there before Gen 7 ended. While I know we're finally getting a shiny Solgaleo and Lunala, I want to complete the trio with the shiny Necrozma that we probably won't get. While I have the ability to inject into my save file, I wish to keep it as clean as possible without any sort of hacks. If anyone has one they're willing to part with I would greatly appreciate it. Pokémon Game: Pokemon Ultra Moon Pokémon Wanted: Japanese Secret Club Necrozma Move Set (if desired): Don't care Held Items: None Pokémon Offered: Glitched Gen 2 Shiny GF Mew, some SRed shiny Pokemon (Regice, Regirock, Registeel, Regigigas, or Heatran) Legality of Pokémon: Legit Friend Code: 3695-0129-0614
  23. I found another Pokemon in the Japanese Diamond Debug...but it's impossible to acquire without some memory extraction. There's an option in one of the debug menus that tests the deliveryman for events which just so happens to place him in the marts with every event item available, including the unreleased Azure Flute...plus some sort of Pokemon. You must have an extra slot in your party to acquire it, but once you do so the game crashes. Not even pressing the combination to bypass these sort of crashes works and leaves you stuck at the screen, forcing a reset to before you acquired it. I have no idea what delivered Pokemon is behind that crash, but I can't get it.
  24. Found twelve more Pokemon in the Japanese Diamond debug. Two options in one of the debug menus place six predetermined Pokemon in Pal Park to capture. Each have a PID of all zeros with a Hardy Nature, IVs and EVs are all zeros, and the OT name is blanked out which errors out the game if they are viewed at all. ID and Secret ID may be random but I didn't test much on that. Anyways, here they are: 001 - フシギダネ - 898A00000000.pk4 006 - リザードン - 02E500000000.pk4 035 - ピッピ - 9CFF00000000.pk4 072 - メノクラゲ - 31FD00000000.pk4 128 - ケンタロス - 232600000000.pk4 148 - ハクリュー - 372400000000.pk4 007 - ゼニガメ - 185400000000.pk4 008 - カメール - 5A8900000000.pk4 010 - キャタピー - CB7900000000.pk4 015 - スピアー - 902700000000.pk4 027 - サンド - DF9500000000.pk4 027 - サンド - F40700000000.pk4
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