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Posts posted by Kaphotics
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legal.exe works from a database of IDs and if they are set nature, PIDs as well.
Since the IDs are not in the database, it will always appear Hacked.
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PBR Problem
in PKM
Jirachi can't be caught in the wild. Incorrect PID type, it will only accept Common GBA Event Restricted(/Unrestricted?), and Dynamic Mystery Gift PIDs.
It probably doesn't like the fact that Jirachi is shiny as well. Don't go for such blatant hacks, they don't even look "legal"!
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lol@77 KB
Yep, get it into a 512 KB size
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Shadow Lugia
in PKM
0x46 - 0x47 Met Location (Platinum+HGSS)
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SID Check of Save (Money) - By Kazo (Select)
94000130 FFFB0000
DA000000 0224F79E
D6000000 0223CC0C
D2000000 00000000
[W] SID Check of Save (Money) - By Kazo (Select)
94000130 FFFB0000
DA000000 0224F7BE
D6000000 0223CC2C
D2000000 00000000
Also posting to say that there will not be an AR code for Shiny Zekrom and Reshiram, as there is a shiny check that prevents shinies.
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That's an incredibly terrible hack. Use PokeGen instead of PokeSav, it will help you through the process.
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Method 1 (A B C D) - Normal NDS or GBA - This type is the most common and will be seen on wild/legend encountered pokemon in nds/gba games.
Method 2 (A B D E) - NonEvent NDS or GBA - This type is less common and will be seen on wild encountered pokemon in nds/gba games.
Method 3 (A C D E) - Rare GBA - This type is seen rarely by wild encountered pokemon in gba games.
Method 4 (A B C E) - Uncommon GBA - This type is seen uncommonly by wild encountered pokemon in gba games.
CGR (B A C D) [R] - Common GBA Event (Restricted) - This type is seen with particular promotional GBA pokemon.
CGU (B A C D) - Common GBA Event (Unestricted) - This type is seen with particular promotional GBA pokemon.
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saved what? a code?
open it with notepad
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cheating is bad hurr durr
It only modifies memory values. Don't use stupid codes and you'll be fine.
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it's an .exe
use windows not mac
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Yes I did
But each one I try never let's me save or use save states
http://lmgtfy.com/?q=desmume+download
first link
use google next time
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wat
edit what OT, of
the pkm you received? Don't do that.
a save file? lol
other than that what are you trying to "edit"
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Save Issues Desmume:
To use your old saves with this translations in this emulator try the following:
Make sure the .sav file name is the same as the .nds
If it's still in Japanese, in-game go to Options and change 'Button Mode(5th option down)'
read the intro posts next time.
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Well, then it is an invalid save type. Probably file size or extention.
Are you sure it is 512KB .sav ? If not convert it to the correct type.
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wat
Change your Target Game via Options
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Good to know there's no lingering/different trash depending on these card comments.
<3
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Actually, I just tested to see if there is a shiny check for PDW Pokemon you meet in High Link to catch.
They can't be shiny.
If they are shiny, the PID is (in hex)
Generated PID (Happens to be Shiny)+0x10000000 to make it unshiny.
So a shiny PID is XOR'd with 0x10000000 to make it unshiny. There are no shiny Pokemon from PDW catchable via High Link.
imagez
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But the difference is your getting the arceus within the game so when you encounter it every thing will be like a normal encounter
Oh, so you actually have to catch them in your game? Guess they can be shiny... I'ma see if I can get my hands on a save state to RNG a shiny one for theory tests
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I can't work out how to abuse ID/SID on roms, I just can't seem to get it to work at the moment .
The second I do though, all sorted
You can talk to me on IRC on how to do it, or you can watch Kazo's RNG video as to how.
Emu>Cart by far. Plus without Emu you won't have RNG on carts
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Yes it is possible to SR for shinies
Until someone here/reputable gets a shiny I'd be skeptical of any "shiny". I remember back in the early gen 4 days when people were claiming to have LEGIT SHINY EIGAKAN DARKRAI, when there is a shiny check for Mystery Gift Generated PIDs.
Pokewalker Pokemon could not be shiny. Since this is another externally acquired Pokemon it could possibly follow similar lines of IV/N/PID generation as was for Pokewalker Pokemon due to "delay" and "initial seeds" still existing this generation.
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I'm fairly certain there will be 3 different cards, all looking the same except for different Pokemon inside the eggs (with different moves ofc). Just by looking at the card it will just display the egg sprite, as cards can give eggs.
Nothing in Pokemon is truly "random", it's only "random enough" at best
Distribution will probably be based off of (m)any of the following: OT/ID combination, download time, account name/ID (if thats how you'd get it), and/or IP.
Card hex theory
I'm pretty skeptical that it would be a soft resettable egg. There's an "IsEgg" flag in the gift data, so it would show the sprite of the egg instead of the Pokemon when viewing the card.
There might be trash data, but since nintendo stepped up their game with no trash from 4->5, I doubt there will be any.
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unpatched ftw
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because you should always have one pokemon in slot 1, having only a slot 2 means you have 2 pokemon in your party, the first being Missingno with blank hex.
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Yep, we used to think that all cards would look the same, some of these cards we have yet to see may be like:
0x60-0x7F Card Title
0x80-0xA9 Padding - No more Card Descriptions - Depends on Card Title Length
The cards have 01 FF 01 after the text for the exclamations, and then FF FF, so there's no extra data. Changing the "padding" to all exclamations is a super long card title with no difference in the card description.
Unless there is some character that acts as a line break to insert text into the card description, no movie names.
Shadow Lugia
in PKM
Posted
^