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Alpha

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Everything posted by Alpha

  1. 392 Infernape One of 5 fire Pokemon in Sinnoh [HGSSSPRITE]392[/HGSSSPRITE]
  2. 389 Torterra [HGSSSPRITE]389[/HGSSSPRITE]
  3. Pink, snake, 2 more evos.... must be Dratini?
  4. Cryptix, all the information is known to me. I have what may be one of the only map tools. What it does is it searches through the ARM files to get the full correlation set. This set links the map index (Twinleaf = 411) to its encounter rate data, scripts, text, and event data. The map_matrix is used upon calling maps. When you cross that loading line from Route 201 into Twinleaf town, it loads all of this data, and then calculates where it is on that map matrix (just like your image) and then loads the graphical map "map03_27c" which is land_data.narc/0. Edit: AlphaMap, and its subprograms, and the Alpha-Py Series are not out for release yet.
  5. The extra data is unknown to me so far (as I haven't yet looked into it), but I do have some guesses as to what makes it up. As a matter in fact, the relationship to land_data_release is very very complicated. Land_data_release files are just the visual overlay of the maps, and very often more than one of these relates to a single map. Twinleaf is 0 according to graphics utilities only. Otherwise it is 411. The only actual program that can map out these complex regions is "AlphaRegion" though it's nowhere near completion yet...
  6. The problem with HGSS and Poketex is that no one list fits all ROMs due to different patches and edits. The new idea is to isolate the single texture narc and to edit it directly with a single list. Figure out how to extract the NARC from /a/0/8/1 Rename that file to ANYTHING.nds (Please don't try to load this into an emulator....) Open up Poketex with the attached list and load ANYTHING.nds Edit as desired Reload NARC (with its original filename) into the ROM at /a/0/8/1 hgssover.txt
  7. Well, to help out, I've extracted all the sounds roughly. I can turn them into a cleaner format using a massive soundfont library, but that involves going through all the files one by one. I hope they help. gs_sound.zip
  8. I wrote a nice page on the wiki just for you, AngelSl. http://projectpokemon.org/wiki/Map_matrix
  9. Alpha

    Hello All!

    Hello Project Pokemon! Although I've been around for some time now, I have not yet posted in the forums, so I shall introduce myself now. I'm Alpha. I'm a webmaster of a small site called PokeSplash and a Gen IV researcher (DPPt, HGSS). I've been at Project Pokemon for around 2 months. I've been a researcher for 4 months. And I have been PokeSplash's webmaster for 6. I'm ready to fit right into the community. So see ya around!
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