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Showing content with the highest reputation on 10/03/21 in all areas

  1. There is no in game legality check, but since there isn’t simply a byte that gets set for a Pokémon to be shiny the games calculates if the Pokémon is shiny and in this case gender. That’s because it’s all tied to DVs and only certain DV combinations will result in a shiny so it’s still impossible to have a perfect shiny Pokémon.
    1 point
  2. @Halier Lockehartwithout making some sort of ROM hack so that the Pokémon appears shiny on your end what you are wanting is just impossible. As you referred to in your original post you understand why they can’t be shiny so I don’t need to go into details why, but it is just impossible to get those Pokémon in gens 1 and 2.
    1 point
  3. If you scroll through the attached files, you'll see that none of them contain pk8/etc format data. It's thus inferred that HOME only serves you metadata, and you request different transactions. Besides some surface information, the data never leaves the server unless you're downloading into a secure device (Nintendo Switch), because they need to put the data in the games.
    1 point
  4. There is no move deleter in Gen1. You cannot get empty move slots if the encounter has been leveled up enough to fill out its moveset. The catch rate is used as the Held Item ID in Gen2. The lack of a value there implies it was transferred to Gen2, which has a Move Deleter. Catch Rates are modified when transferred to Gen2, so having the original catch rate (depending on the value) implies your example was never traded to Gen2, thus, no Move Deleter. Feeling: Thanks, fixed in latest commit. There have been a lot of improvements in memory checking, which didn't reach PKHeX's transfer logic. https://github.com/kwsch/PKHeX/commit/113cd9be4fa14681db100fbe1f78c8e14b3753ef
    1 point
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