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Showing content with the highest reputation on 09/13/21 in all areas

  1. Version 1.0.11

    4604 downloads

    PKHeX plugin to edit GO Park Storage. User can click on the slot to view the content of the slot. User may edit the GP1 in the viewed slot. User can also import a GP1 into the viewed slot via the button or dragging it in. User may also delete the GP1 in the viewed slot. Given the GO CP on file isn't carried into the game visually, and appears to be unused data, GO CP calculation isn't included. (If you need it, it is here on an external program) For help and bug reporting, go here. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Let's Go Pikachu and Let's Go Eevee is supported. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). [You may have to unblock, reblock, then unblock again to get it to work] Example of how to unblock: Credits Kaphotics for the making of PKHeX, as well as documented structure for various GP1 parts. BlackShark for his meticulous work with the Feebas Locator [Full disclosure: I've never made a PKHeX plugin before, so had to look at his work to figure it out]
    2 points
  2. Version 1.5.0

    21535 downloads

    This is a mod of Pokemon Rumble (Wii) that was made for the shiny hunting community event Rumble Weekend! The original Pokemon Rumble contains only the 1st and 4th gen Pokemon, but this mod reintroduces the 2nd & 3rd gen Pokemon (and their shinies) to the game in a new terminal known as "GX"! The layer of fog on all stages has also been removed, and the collection screen has been updated to support all 493 available Pokemon! The original base game also remains fully intact in order to preserve the rarity of certain Pokemon. Included are 3 bps patches to be applied to a USA version of Pokemon Rumble to get you into GX! Due to slight differences in dumps of the games out there, there were 3 patches made to ensure it works. (details on how to obtain the original game obviously not provided) This is fully cross-compatible with save files from the original Pokemon Rumble (USA natively, PAL/JP with some additional steps detailed in the FAQ doc linked below), and it can be installed on actual hardware via homebrew. This patch currently ONLY works with the USA version of the game due to slight scripting/file structure differences that exist in the JP/PAL versions of the game, so if you want to play it on a Japanese or PAL Wii, you will need to do some region changing upon installation with homebrew. This mod is still very much a work-in-progress, and for full details on what's available/what is planned for the future, read the readme file inside the zip folder! -NEW- There is now a document with frequently asked questions and answers! I hope to continue updating this as I keep updating the game! https://docs.google.com/document/d/1iVykfxF5ekN4cg3Nes07Akt5ABdmFFDdMr8GbpYmp48/edit?usp=sharing -"WindyPrairie"
    1 point
  3. 536 downloads

    This is a Wild Area event held by Sword and Shield. This event gives players a chance to find a Shiny Cinccino in 5-star raids. Only the files "normal_encount", "normal_encount_rigel2" and "normal_encount_rigel3" were actually updated to Index 83. To import these files into your save, use PKHeX's block importing function. Our tutorial should guide you through it. Our first post of this page contains some data relevant to the importing stage. There's info and some common questions regarding Wild Area Events here. To see other Wild Area Events, here.
    1 point
  4. Version 1.0.12

    15301 downloads

    A rudimentary viewer and editor program for GP1 files. Supports drag and drop (just drag the GP1 onto the program). Has a function to store location data, as well as use stored location data. The bundled location.txt needs to be in the same folder as the program, for it to work. Also has in-built CP calculator, based on IVs and level. Note: the CP shown, is based on PGo CP calculation, which is how Go Park works. Initial encounter, it will show PGo details. Once captured, the CP gets rerolled to Let's Go CP. If you're rehosting it, please link/source THIS page. Source Code: https://github.com/PP-theSLAYER/gp1editor (I gotta warn you, it's horrible code) Note from 13th December, 2018: On this day, some of the stats of certain Pokemon has been changed. If I'm not mistaken, unlike the forced stat change enforced during Let's Go's release, these only kick in if: (1) you evolved into that Pokemon after the change or (2) you powered up the particular species after the change or (3) you freshly captured that species after the change or (4) you received the Pokemon from trade after the change. Meaning if you already had the creature before the change, it's CP and stats will remain unchanged on Pokemon Go, until you performed one of the points above. Do note that these changes could be enforced in the future, even if the actions specified above wasn't performed. [Confirmed on my end; I transferred 2 Meltan on 13-Dec, one captured before and one captured after the change. The older one uses old CP calculation, while newer one uses new calculation. See image in screenshots section] In any case, these are the Pokemon affected by the change:
    1 point
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