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Showing content with the highest reputation on 08/31/22 in all areas

  1. How is it going! I found this pkhex apk for Android devices. I wanted to try using it with myboy but apparently it doesn't work with that emulator, for now only with the MAIN pokémon sun, moon, ultradumbre and ultramoon. The pkhex for android works well just need to add the possibility of editing in the SAV of the other emulators. I am not the creator of the android apk of this pkhex, watch it on youtube, if the creators are here please let me know to give you the corresponding credits. mod edit: removed link
    1 point
  2. Version 25.12.15

    11924333 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    1 point
  3. It’s great to summarise, but there’s always caveats, people asking for elaborations and examples, etc.
    1 point
  4. I was the one who developed it. You can download the APK the same way you can download via Azure Pipelines. Note that it is a "proof of concept" app; since nobody else has contributed to developing the app, I do not have the time to develop it much further than the features it already has. It actually supports iPhones too, but requires a separate build environment (run from a Mac) that is not automatically posted online. https://github.com/kwsch/PKHeX.Mobile The youtuber that reuploaded it with their branding is misattributing it and is not contributing to the application's development. <-- not me. The YouTube'r can't tell the difference between a user who "compiled the app" (aka downloading it from Azure Pipelines and sharing it with their friends) and actual programming/development.
    1 point
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