Greencat Posted April 21, 2009 Share Posted April 21, 2009 (edited) Pokémon Legality Guide - This guide was intended for the use of D/P Welcome to the Pokémon Legality Guide. This guide will provide you information on the defintion of Legit, Legal and Illegal. In addition, there is also a step-by-step guide on how to make a Legal Pokémon with Pokesav under any situation, weather you want it to be PalPark, Hatched or caught in the Wild--this guide will help you. Definition * Legal (Valid) Pokémon are able to exist naturally in the game without the use of external devices. * Illegal Pokémon are not able to exist naturally in the game without the use of external devices. * Legitimate (Legit) Pokémon are created without the use of external devices. Because all of these Pokémon are also able to exist naturally in the game, legitimate Pokémon are a subset of legal Pokémon. Although illegal Pokémon can only be created with the use of an external device (they simply cannot exist without the intervention of such a device), legal Pokémon can be created either naturally or through the intervention of an external device. Legitimate Pokémon, however, are always created naturally. Because of the nature of these definitions, it is possible to check for the legality of the Pokémon, but impossible to check for legitimacy. Therefore, there is no objective way to tell whether a Pokémon is truly legitimate or not. Programs such as Legality Checker and pAC can only check for legality, not legitimacy. Examples: * A Torterra, originating as a starter Pokémon in the game and raised only in the game is legitimate. * A Spiritomb with Wonder Guard is illegal because Spiritomb cannot naturally have Wonder Guard as an ability. * The perfect 31 IVs, shiny, docile, Umbreon from the PKM Database is legal because it was created with the use of external devices, however, it could have naturally occurred or existed in the game without the use of an external device. Although it would be extremely rare to encounter such a Pokémon, all aspects of its underlying data could have been generated by the game naturally. Preparation First, in order to create a Legal Pokémon, the user will need: * Pokesav * Legality Checker * SCV's PID/IV Program * Trash Byte Normalizer "Pokésaving" The Pokémon And will also need a way of transferring Pokémon into your game. Beginning 1. Open Pokesav 2. Open your .sav file 3. Go into the Storage menu on the bottom right corner of the main Pokesav screen and select an available spot in any of your boxes and click Edit 4. At this point, select a Pokémon and the enter desired Trainer ID, Secret ID, Level, Happiness, Name, Held Item, and OT Name. 5. Enter in the correct ability of the chosen Pokémon. 6. Select a valid moveset. 7. Enter desired EVs, but make sure that the sum does not exceed 510 8. Contest Stats can be anything desired. 9. Marking can be anything desired. Hatched Pokémon 1. Region/Version, choose either Diamond, Pearl, or Platinum 2. Ball Caught With to Pokéball 3. Egg Hatched at to DayCareCouple 4. Met Level to 0 5. Met at Place to a location that is in the game, where an egg may hatch. Common locations include Route 209. Wild/Caught Pokémon 1. Region/Version, choose either Diamond, Pearl, or Platinum 2. Ball Caught With to any Pokéball that can be purchased at a PokéMart. It is not recommended to use a Master Ball. 3. The Pokémon may not know any moves which can only be learned from hatching. 4. Met at Place to the location where the desired Pokémon can be caught. 5. Met Level and choose a valid level depending on the Met at Place. Consult a Pokédex for this information. 6. Hidden Hex Values section, change 85h according to the method of encounter: 02 – Tall Grass 04 – Dialga/Palkia 05 – Cave/Hall of Origin 07 – Caught in the Water 09 – Catught in Building 0A – Great Marsh 0C – Starters/Fossils PalParked Pokémon 1. Region/Version, choose the GBA Pokémon Game or Colosseum/XD from where the Pokémon may be caught from. 2. Ball Caught With to any Pokéball that can be purchased at a PokéMart. It is not recommended to use a Master Ball. 3. Met at Place to 55 (Pal Park). 4. Met at Level needs to be the level at which the Pokémon migrated. This should not be lower than the level it can be obtained at. Trash Bytes 1. In POKESAV, click on Save in the Storage menu. 2. Name the file and save it somewhere accessible. 3. Drag the saved file (extension is .pkm) over the Trash Byte Normalizer. 4. The program will ask you to press Enter to exit. 5. Click on Load in POKESAV from the Storage menu to import the normalized Pokémon. Making a Valid PID/IV Individual values (IVs) are stat values given at random to Pokémon when they are encountered in the wild. Pokémon which have been bred have a higher predisposition to the individual values of their parents. Both the PID/IV Generator in POKESAV and SCV’s PID/IV Generator will generate a Personality Value (PID) for a given set of IVs. * Normal NDS or GBA This type is the most common and will be seen on wild/legend encountered Pokémon in :NDS/GBA games. * Wild NDS or GBA This type is less common and will be seen on wild encountered Pokémon in NDS/ GBA :games. It is unclear whether GBA legends will be seen with this type. * Uncommon GBA This type is seen uncommonly by wild encountered Pokémon in GBA games. * Rare GBA This type is seen rarely by wild encountered Pokémon in GBA games. * Very Rare GBA This type is seen in less than 1% of wild encountered Pokémon in GBA games. * Ultra Rare GBA This type is seen in less than 0.01% of wild encountered Pokémon in GBA games. * Common GBA Event (Restricted) This type is seen with particular promotional GBA Pokémon. * Common GBA Event (Unrestricted) This type is seen with particular promotional GBA Pokémon. Note: For more information on Algorithms, check the readme.txt with the Legality download. Using POKESAV 1. Choose the desired IVs and click on PID/IV in POKESAV. 2. Click Generate, look at the algorithms and find the one that matches the Pokémon being created. 1. eg. A wild Starly will be Normal or Wild NDS. 3. The corresponding natures are displayed to the right of the algorithms. Using SCV's IV/PID Generator 1. Open SCV’s PID/IV Generator and select the appropriate option. 2. The program will guide ask various questions relating to the Pokémon. 3. After answering the questions, the program will output legal PIDs. 4. Copy the first one to POKESAV. TIP: Some natures may not yield desired results. Try changing one of the IVs slightly. This will radically alther the given PIDs. Testing the Pokémon 1. In POKESAV, click on Save from the Storage menu 2. Name the file and save it somewhere accessible. 3. Drag the saved file (extension is .pkm file) over the Legality Checker. 4. Make sure nothing says Invalid. 5. The last line, Type should correspond to the algorithm used during the PID/IV stage. Congratulations! The Pokémon is legal and ready to be used! Frequently Asked Questions Will a legal Pokémon work on Pokémon Battle Revolution? * A: Yes, if the Pokémon is legal, it will work on PBR. How does a person make a shiny legal Pokémon? * A: Select the option for a shiny Pokémon in SCV’s PID/IV Generator. Exporting the Pokémon as an Action-Replay code does not work? * A: Due to translation limitations, a second program was created, POKESAVARDSOutput.exe. Load the Pokémon using this version of POKESAV. Will editing an existing Pokémon still be legal? * A: Yes, as long as it follows this article. Credits * SCV - IV/PID Program * Sabresite - Legality Checker and Trash Byte Normalizer * coolhbo3K - Definition section * Greencat - Creating this article for the guide. Edited April 25, 2009 by Greencat 1 Link to comment Share on other sites More sharing options...
fenzo666 Posted April 21, 2009 Share Posted April 21, 2009 Good stuff. Stickied. Link to comment Share on other sites More sharing options...
Gator Posted April 22, 2009 Share Posted April 22, 2009 Dayum, You couldn't have made that earlier when I didn't know how to make a legal pokemon? Lulz, I needed it back then, I don't need it now, but awesome job! Link to comment Share on other sites More sharing options...
Destati Posted April 22, 2009 Share Posted April 22, 2009 Wait, do I NEED the Trash Byte Normalizer to make legal pokemon? I've never even heard of that program before : / Link to comment Share on other sites More sharing options...
Preston Posted April 22, 2009 Share Posted April 22, 2009 Wait, do I NEED the Trash Byte Normalizer to make legal pokemon? I've never even heard of that program before : / Yea, you kind of do, mainly if they are PalParked or Event Pokemon. Link to comment Share on other sites More sharing options...
Destati Posted April 22, 2009 Share Posted April 22, 2009 oh. What if they're not palparked or event pokemon, but pokemon I've edited (not created) and/or pokemon that have been hatched? Link to comment Share on other sites More sharing options...
Preston Posted April 22, 2009 Share Posted April 22, 2009 oh. What if they're not palparked or event pokemon, but pokemon I've edited (not created) and/or pokemon that have been hatched? As far as I know, the trash bytes should be fine as long as you checked the nickname box and then unchecked it. (Or go to the NickNameDude in Eterna city and renickname your Pokemon's names) Link to comment Share on other sites More sharing options...
Destati Posted April 22, 2009 Share Posted April 22, 2009 ok, so I should be fine then. I don't nickname Pokemon until I bring them over to my real cart. Almost spooked me there. I think that means the only Pokemon I need to fix is... crap, my Milotic which I created from scratch. Link to comment Share on other sites More sharing options...
Greencat Posted April 23, 2009 Author Share Posted April 23, 2009 Thank you very much. It's made so if you have any questions about legality (besides codding), the answer is more than a 80% chance that it's there. Link to comment Share on other sites More sharing options...
damio Posted April 23, 2009 Share Posted April 23, 2009 You forgot all the different hex values for platinum. Note that the Trash Byte Normalizer doesn't support Platinum. But, If a pokemon's 46h value is 37, Legal.exe (at time of post) does not support Platinum trash bytes, so it will not give a correct reading. Simply leave all hex values at 00 and the Trash Byte Normalizer will work, and so will legal (it will appear to have been Pal-Parked to DP and then traded to Pt) Link to comment Share on other sites More sharing options...
TheKeyMan Posted April 25, 2009 Share Posted April 25, 2009 interesting. i tried entering an OT for my Dialga but nothing shows. i type in the OT but when i click ok, it just disappears. can anyone tell me whats wrong? Link to comment Share on other sites More sharing options...
damio Posted April 26, 2009 Share Posted April 26, 2009 Hit backspace 20 times and then enter the OT. Link to comment Share on other sites More sharing options...
TheKeyMan Posted April 29, 2009 Share Posted April 29, 2009 Thanks. lol by the time you replied, I already figured it out. I have another question regarding legality checker. will it say my pokemon is legal despite it have all 31 IV's? Link to comment Share on other sites More sharing options...
damio Posted April 29, 2009 Share Posted April 29, 2009 will it say my pokemon is legal despite it have all 31 IV's? This part of the guide tells you how: Making a Valid PID/IVIndividual values (IVs) are stat values given at random to Pokémon when they are encountered in the wild. Pokémon which have been bred have a higher predisposition to the individual values of their parents. Both the PID/IV Generator in POKESAV and SCV’s PID/IV Generator will generate a Personality Value (PID) for a given set of IVs. * Normal NDS or GBA This type is the most common and will be seen on wild/legend encountered Pokémon in :NDS/GBA games. * Wild NDS or GBA This type is less common and will be seen on wild encountered Pokémon in NDS/ GBA :games. It is unclear whether GBA legends will be seen with this type. * Uncommon GBA This type is seen uncommonly by wild encountered Pokémon in GBA games. * Rare GBA This type is seen rarely by wild encountered Pokémon in GBA games. * Very Rare GBA This type is seen in less than 1% of wild encountered Pokémon in GBA games. * Ultra Rare GBA This type is seen in less than 0.01% of wild encountered Pokémon in GBA games. * Common GBA Event (Restricted) This type is seen with particular promotional GBA Pokémon. * Common GBA Event (Unrestricted) This type is seen with particular promotional GBA Pokémon. Note: For more information on Algorithms, check the readme.txt with the Legality download. Link to comment Share on other sites More sharing options...
TheKeyMan Posted April 29, 2009 Share Posted April 29, 2009 hmmm ok. i have a question regarding secret IDs...how many digits must it be? i put 5 at 1st. then put 3 Link to comment Share on other sites More sharing options...
damio Posted April 29, 2009 Share Posted April 29, 2009 It must be a number that is 65535 or less Link to comment Share on other sites More sharing options...
Leotronico Posted April 30, 2009 Share Posted April 30, 2009 (edited) Hi guys I have a question about the PID/IV creation process. I'm hacking my own save file of Pokémon Platinum. I'm building a perfect Azelf, Mesprit, Uxie, Rotom and Giratina IV's right now. I got they in game and i'm only changing they date. My question is, for Example: When i try to build a: Modest 31 31 31 31 31 31 Giratina - (I checked and this IV's and Nature Combination is possible) I receive 4 differents valors of PID, they are: 1) Normal D/P or GBA - 1765268040 - Nature: Modest - Ability: 2 - Gender Value: 72 - Hidden Power: Dark 70 2) Normal D/P or GBA - 1750077865 - Nature: Modest - Ability: 1 - Gender Value: 169 - Hidden Power: Dark 70 3) Normal D/P or GBA - 4181880690 - Nature: Modest - Ability: 2 - Gender Value: 114 - Hidden Power: Dark 70 4) Normal GBA - 3095800965 - - Nature: Modest - Ability: 1 - Gender Value: 133 - Hidden Power: Dark 70 The 4º i know is not right because it's for a GBA game only, but and the other 3?????????????? I realized that the only difference between the 1, 2 and 3 valors are the gender and the Ability but, Giratina do not have sex and there is only one ability for him... So, which one i have to choose when this happen???? I choose the first one and the second one to do a test, and using the "Legal.exe" program with this 2 valor there isn't any problem, my Giratina seen perfect like as you can see in the picture Below: Which one Ability (1 or 2) is right to choose when the Pokémon has only one: the number 1 or number 2? I think there is a difference, but i dont know what. And the same thing happen with Rotom. Azelf, Uxie and Mesprit there is only 1 valor of PID for they nature and IV's combination but Azelf and Mesprit has ability 2 and Uxie has ability 1 looking in the Legal.exe program.... I think in the case of Azelf And Mesprit i need to change they ability to 1, but how if the program don't give this possibility for us? So I'm a bit confuse about it. >.<" And one more thing, in the IPID.exe the ability of my Giratina is 1 and in the Legal.exe the ability is 2, using the same number of PID: 1750077865.... Edited April 30, 2009 by Leotronico Link to comment Share on other sites More sharing options...
Neo Posted April 30, 2009 Share Posted April 30, 2009 Nice guide there Greencat. This is ten times better than the crappy one i put on Wiki . You can replace it with this one if you like. Link to comment Share on other sites More sharing options...
Zafur Posted April 30, 2009 Share Posted April 30, 2009 Hey, I'm a bit confused.>< Hatched Pokémon 3. Egg Hatched at to DayCareCouple 5. Met at Place to a location that is in the game, where an egg may hatch. Common locations include Route 209. I thought it would be the opposite? Link to comment Share on other sites More sharing options...
Greencat Posted April 30, 2009 Author Share Posted April 30, 2009 Nope. That's the way it is. @Leotronico: Any of those will work (Besides the Normal GBA). This is because if a Pokemon only has one ability, it can be either class. If it has two abilities, than it would have to match respectively. Link to comment Share on other sites More sharing options...
Leotronico Posted April 30, 2009 Share Posted April 30, 2009 Thanks Greencat, so i think my pokemon are legal now. Thanks so much man!!! Link to comment Share on other sites More sharing options...
Greencat Posted April 30, 2009 Author Share Posted April 30, 2009 No problem. Note to everyone: There is now a Permanent/Sticky Redirect to this thread. This redirect is found in Pokemon Legality Forum, however, it redirects to this thread which is found in Save Editing. Hopefully this didn't confuse you. ;P Link to comment Share on other sites More sharing options...
Dragonite.Luv Posted May 3, 2009 Share Posted May 3, 2009 Hit backspace 20 times and then enter the OT. whoadang. haha you REALLY know your stuff! Anyways, great guide! I personally find the egg guide the most helpful, because I love to breed.... but now that I own Platinum, I would find the other hex values helpful too..... Link to comment Share on other sites More sharing options...
TheKeyMan Posted May 5, 2009 Share Posted May 5, 2009 Does anyone know what lv Giratina is at turnback cave in platinum? ---------- Post added at 11:11 PM ---------- Previous post was at 10:35 PM ---------- nvm i found it out Link to comment Share on other sites More sharing options...
Dragonite.Luv Posted May 5, 2009 Share Posted May 5, 2009 Does anyone know what lv Giratina is at turnback cave in platinum?---------- Post added at 11:11 PM ---------- Previous post was at 10:35 PM ---------- nvm i found it out ....wait. you're saying you can get ANOTHER Giratina.... in.... Platinum? I mean, what you're saying is, you can get 2 from the storyline? also, while we're on this topic, how do you change your Giratina from regular forme to origin forme? Link to comment Share on other sites More sharing options...
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