Tumbly Posted October 18, 2010 Posted October 18, 2010 The Beta's and the earlier verisons work fine for me, but my OS is still Window's XP and will not work on my system so I can't load in FrameWork 4.0. Could you make a Final 1.4 work work without the frameWork like the earlier versions?
javieracdc Posted October 18, 2010 Posted October 18, 2010 desmume saves as 513k .dsv files, not 512k. open it in pokegen and re-save and it will be the right size.e: you were playing in no$gba at some point, right? that's why your save was 520/521k. hey i have other problem how can i open a pokemon B&W save with the Mistery gift editor?? because i play on desmule, it saves the file with 8MB size andit is very big
Kaphotics Posted October 18, 2010 Posted October 18, 2010 hey i have other problemhow can i open a pokemon B&W save with the Mistery gift editor?? because i play on desmule, it saves the file with 8MB size andit is very big not currently and 8MB is too big, it should be 512KB like before, change your save type.
Grovyle91 Posted October 18, 2010 Author Posted October 18, 2010 Found the answer myself already:The readme said this: In order to run this program, .NET Framework 3.0 or higher must be installed on the machine (Windows XP SP2 or higher). While the first post mentions that you need 4.0. I downloaded that and now it works fine. @Grovyle: thanks for your hard work! Great program! Hmm... I guess I haven't updated the readme file correctly. First I planned to use version 3.0, but when 4.0 was released I decided to use that version (better text rendering, which should be fine now in the upcoming version of MGE, for Windows XP as well). The Beta's and the earlier verisons work fine for me, but my OS is still Window's XP and will not work on my system so I can't load in FrameWork 4.0. Could you make a Final 1.4 work work without the frameWork like the earlier versions? .NET 4.0 requires Windows XP SP3 or higher. Check if you have that, install SP3 otherwise, then .NET Framework 4.0 and try to start MGE again. I cannot make another version without .NET, simply because the first version requires .NET 2.0, so MGE had always required the framework. Maybe when MGE is finally done and I don't have anything to improve I'll make a MGE that doesn't need .NET and make it cross-platform, but for that I need to improve my skills a lot. And with the little time I have, don't expect too much. Grtzz!!
javieracdc Posted October 18, 2010 Posted October 18, 2010 not currentlyand 8MB is too big, it should be 512KB like before, change your save type. Well these file 8MB i opened it with Pokegen and save it...and now it sizes 512 Kb but when I opened it on Mistery gift edit shows me: any help?
plasmashadow Posted October 18, 2010 Posted October 18, 2010 Well these file 8MB i opened it with Pokegen and save it...and now it sizes 512 Kb but when I opened it on Mistery gift edit shows me: any help? try this ---> http://www.shunyweb.info/convert.php or download this program ----> http://saves.uniquegeeks.net/g/index/page.aspx?id=15
javieracdc Posted October 18, 2010 Posted October 18, 2010 try this ---> http://www.shunyweb.info/convert.php or download this program ----> http://saves.uniquegeeks.net/g/index/page.aspx?id=15 well i donwloaded the program and i openend and select the 8MB file On source format i put: DESMULE On target Format: RAW FORMAT SIZE: 512KB - 4MB it generates a 512Kb size file and I opened it with MGE and shows me the same error are ok the source format/ target format??? Which format supports the MGE???
Tumbly Posted October 19, 2010 Posted October 19, 2010 Thanks for the advice, finally got this great program working. I hope when you update the Editor again for the new games that you don't change to more requirements! Thanks again!!
Grovyle91 Posted October 19, 2010 Author Posted October 19, 2010 well i donwloaded the program and i openend and select the 8MB fileOn source format i put: DESMULE On target Format: RAW FORMAT SIZE: 512KB - 4MB it generates a 512Kb size file and I opened it with MGE and shows me the same error are ok the source format/ target format??? Which format supports the MGE??? MGE supports only RAW save files (generated from NO$GBA (you need to set the setting correct) and DeSmuME (trimming required) and M3 DS Real and possibly a handful more flashcards). What format do you use? I don't know any program and/or flashcard which produces a 8 MB save file. Next version will trim automatically according to the input file size: < 256 KB --> not supported 256 KB - 512 KB --> 256 KB > 512 KB --> 512 KB I have added some save file extensions as well (dsv, dat, 0).
Grovyle91 Posted October 19, 2010 Author Posted October 19, 2010 PMGE has been updated to version 1.4.2. This version includes some minor and major GUI changes and/or bug fixes. It also contains a beta hex editor for B/W Mystery Gifts for those who want to hex edit it. The GUI should be better on all supported Windows platforms. Automatic save file trimming is now supported. From now on I'll create a Setup and a Portable version. The setup version will automatically download and install .NET Framework 4.0 if not installed. It also checks your OS version. The portable version will be the same as always. Download and changelog in the first post. Have fun! Grovyle91
javieracdc Posted October 19, 2010 Posted October 19, 2010 MGE supports only RAW save files (generated from NO$GBA (you need to set the setting correct) and DeSmuME (trimming required) and M3 DS Real and possibly a handful more flashcards).What format do you use? I don't know any program and/or flashcard which produces a 8 MB save file. Next version will trim automatically according to the input file size: < 256 KB --> not supported 256 KB - 512 KB --> 256 KB > 512 KB --> 512 KB I have added some save file extensions as well (dsv, dat, 0). I dont know how i can see what type of file save the Desmule but if it saves a 8MB size. I have found but nothing Since that i Get the national pokedex, it begins to save 8MB. Tried the last MGE 1.4.2 but it shows me that it isnt a pokemon save
Soldjermon Posted October 19, 2010 Posted October 19, 2010 I really do like using the mystery gift editor, but for some odd reason, when I import the mystery gift files, the information from those files doesn't automatically fill in the mystery gift information on the editor, and are completely blank like nothing ever happened. I got a screenshot to show you of what I mean. link to image file could it be just me being on windows XP, or is it a real bug that only effects me? XP I don't know why this is happening.. I'm also using the latest version that has just been released too. - Soldjermon
Solomon Posted October 19, 2010 Posted October 19, 2010 Can someone please post a screen of how to setup a secret key correctly? I've tried many times but i can't get it to work. Also, do i neede both pcd and pgt files? i just have the pcd files.
Grovyle91 Posted October 19, 2010 Author Posted October 19, 2010 I dont know how i can see what type of file save the Desmule but if it saves a 8MB size. I have found but nothingSince that i Get the national pokedex, it begins to save 8MB. Tried the last MGE 1.4.2 but it shows me that it isnt a pokemon save If PMGE says it isn't a Pokémon save file, it normally isn't, but if you're sure it is, I'd like to take a look at your save file then. Please PM me. I really do like using the mystery gift editor, but for some odd reason, when I import the mystery gift files, the information from those files doesn't automatically fill in the mystery gift information on the editor, and are completely blank like nothing ever happened. I got a screenshot to show you of what I mean.link to image file could it be just me being on windows XP, or is it a real bug that only effects me? XP I don't know why this is happening.. I'm also using the latest version that has just been released too. - Soldjermon Ah!! I thought I forgot something when I released v1.4.1, and it's this bug! I encountered it too, it's just a display bug. The data does get imported, however, PMGE doesn't show it right away. In order to solve it for now, is to switch forth and back the MG in the corresponding dropdown box above. Then it will show your imported gift I'll fix this bug right away. When I'm finished I will release the next version, which also supports shell context menus (yeey for .NET 4.0, any version before this one didn't support managed shell extensions).
PoTaToO Posted October 21, 2010 Posted October 21, 2010 NICE JOB GROVYLE,but i have a quest:Where can I download pkmn. files? Because http://projectpokemon.org/pkm don't work. Input file size: 136 bytes Correct file size: 236 bytes SORRY MY ENGLISH!!!
Grovyle91 Posted October 21, 2010 Author Posted October 21, 2010 NICE JOB GROVYLE,but i have a quest:Where can I download pkmn. files? Because http://projectpokemon.org/pkm don't work.Input file size: 136 bytes Correct file size: 236 bytes SORRY MY ENGLISH!!! The PKM files you use have a length of 136 bytes, which means it's a Boxed Pokémon. Mystery Gift only supports Party Pokémon format (236 bytes). EDIT: :grog: SURPRISE! :grog: I've updated PMGE to 1.4.3, and it supports Black and White save files! Download and other changes are in the first post.
Bond697 Posted October 21, 2010 Posted October 21, 2010 random and minor, but "scyther" is spelled "scyter". looks great so far.
javieracdc Posted October 21, 2010 Posted October 21, 2010 (edited) Hey!!! it works with B&W see that http://img716.imageshack.us/i/pk1o.jpg http://img831.imageshack.us/i/pk2ha.jpg i downlaoded the Liberty Ticket pgf and i received it THX!! Edited October 22, 2010 by javieracdc
PoTaToO Posted October 22, 2010 Posted October 22, 2010 and where can i download Party Pokémon format (236 bytes)? PS: good job again ^^
AtomicGreymon Posted October 22, 2010 Posted October 22, 2010 Wow, awesome! Didn't expect this new version so soon; but it's definitely welcome. It's good to know the community already knows so much about the B&W savefiles. Is a future version going to include an image-generator for Gen V wondercards, as there is with Gen IV ones?
NTR-AAQE-USA Posted October 22, 2010 Posted October 22, 2010 Great tool, but it doesn't work with the wifi kumashun, it shows me a key item in the gift data.
Bond697 Posted October 22, 2010 Posted October 22, 2010 change it from "key item 00" to "pokemon 02" and it should work fine. we've only had 1 key item and a few pokes from that trade event a few weeks ago, still figuring some stuff out. e: i see why. that value should be referring to 0xB3, not 0x0D. that should fix it. card data vs. gift data, stuff is in a different order. gonna have to take another look at 0x0D, i guess, too.
javieracdc Posted October 23, 2010 Posted October 23, 2010 Hello well im playing Pokemon SS and i want to import a mistery gift....and when i want to save on the MGE it shows me Im using No$gba with SAV/SNA File Format == Raw Mode uncompressed also shows me the error
Bond697 Posted October 23, 2010 Posted October 23, 2010 (edited) ok, 0D is possibly for ribbons? B3 is for gift type. 0C is the primary ribbon flag(not B2) and looks like standard flags for "celebration" ribbons- 10h = classic ribbon, 20h = premiere ribbon, 80h = birthday ribbon, 10+20+80 = B0 = all 3 ribbons on the poke. gonna test 0D now, i'd bet 0D is for region-specific ribbons for contests, etc. e: 0C and 0D are both celebration ribbons. list coming... e2: 0C: 01 - country ribbon 02 - national 04 - earth 08 - world 10 - classic 20 - premiere 40 - event 80 - birthday and you obviously just add as you want to combine more. e3: 0D: 01 - special ribbon 02 - memorial 04 - wish 08 - battle champ 10 - regional champ 20 - national champ 40 - world champ 80 - no ribbon looks like 15 ribbons available to wondercard pokes. for example, if you wanted a wondercard to arrive with the national, birthday, memorial,wish, and world champ ribbons, you would make 0C = 0x82(0x02 + 0x80) and 0D = 0x46.(0x02+0x04+0x40) and i updated our wiki entry: http://projectpokemon.org/wiki/5th_Generation_Wonder_Card_Map e18: 0xB2(always 44) is unknown again at the moment. Edited October 23, 2010 by Bond697
Jimmy1 Posted October 23, 2010 Posted October 23, 2010 Can you make the B/W gifts shareable like in the previous gen??
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