aninymouse Posted December 24, 2012 Posted December 24, 2012 I've tried them out, and these are easily some of the best new pokemon executables in a long time. Good work!
Andibad Posted December 28, 2012 Author Posted December 28, 2012 hm sorry i take long progress on trade pokemon because decide to support HGSS and DPPt too. i wondering 2 byte on HGSS and DPPt in game trade table <.< is seems containing nature/ability/gender or what x_x and 1 another byte is seems EV... but idk these byte was separate to new byte on BWBW2. well is have 3 kind different format, but all used 4 byte or uint32. - 108-byte - BWBW2 - 80-byte - DPPt - 84-byte - HGSS << need time to testing in here x_x Narc list for in-game trade : BW : a/1/6/5 - 13 files (6 files are unused, 5 of them are from HGSS with bw format) BW2 : a/1/6/3 - 31 files HGSS : a/1/1/2 - 13 files (3 files are unused) DPPt : /fielddata/pokemon_trade/fld_trade.narc - 4 files
Kaphotics Posted December 28, 2012 Posted December 28, 2012 i wondering 2 byte on HGSS and DPPt in game trade table <.< is seems containing nature/ability/gender or what x_x and 1 another byte is seems EV... but idk these byte was separate to new byte on BWBW2. In Gen IV, in game trades have a Pre-Defined PID to ensure that every trade is of the same nature/gender/ability & not shiny. In Gen V, everything is smarter such that it doesn't need a defined PID to define nature.
Andibad Posted December 29, 2012 Author Posted December 29, 2012 (edited) In Gen IV, in game trades have a Pre-Defined PID to ensure that every trade is of the same nature/gender/ability & not shiny. In Gen V, everything is smarter such that it doesn't need a defined PID to define nature. hm .... offset 0x54 / 0x44 : always filled 00 00 00 00 on all ds game , i was found chatot is filled 32 (50)..... offset 0x38 : EF250000 --> 000025EF (HEX) --> 9711 (DEC), maybe is pid or just pokethlon stat? owo, yes is pid .... offset 0x1c : on DPPt1C 0001 1100 4D 0100 1101 1A 0001 1010 21 0010 0001 i don't know about this....... is seems like nature/ability/gender ... maybe for while i disable forme/gender/nature/ability because is just viewer only, just edit pid it will automatic to detect what gender or ... to generate pid for now just using pokegen <.< yey spiky pichu Edited December 29, 2012 by Andibad
Andibad Posted December 29, 2012 Author Posted December 29, 2012 (edited) Better i release it , is still beta release, some feature is buggy or need more testing on any condition, all of them was convert into comment syntax. link : click icon AIGE on frontpage this thread. BW : BW2 : DPPt : HGSS : uhm is have critical bug in here <.< please re-download again, if you was download build 24, please download http://dl.dropbox.com/u/3122097/Release/aigt_1.0_beta1.build24fix1.7z (fixed one on save problem). Edited December 29, 2012 by Andibad
Andibad Posted January 5, 2013 Author Posted January 5, 2013 just some improvement of this tools, and now can saved pokemon data. after i was found offset on RAM for pwt team set, maybe i can found something for know unknown byte on this <.< . for save trainer is unstable for right now (i need re-organize the code) , <.<
aninymouse Posted January 5, 2013 Posted January 5, 2013 Wow, what a neat start to a useful tool! The Subway & PWT are fairly large databases... a tool for them is definitely warranted and appreciated!
PKMNTrainerNick144 Posted January 5, 2013 Posted January 5, 2013 (edited) Wait, so the PWT Pokemon Data can now be edited!? I can't wait for that tool you just showed to be re-released! Edited January 5, 2013 by PKMNTrainerNick144
PKMNTrainerNick144 Posted January 8, 2013 Posted January 8, 2013 what is "Unknown Byte"? What do they represent?
Kaphotics Posted January 8, 2013 Posted January 8, 2013 what is "Unknown Byte"? What do they represent? A byte in which its function is not known. It can set something, or it can just be part of a 16bit number rather than just an individual byte.
Andibad Posted January 8, 2013 Author Posted January 8, 2013 what is "Unknown Byte"? What do they represent? is seems individual byte, is maybe set something like gender, iv and ability. i still looked in this part too, or is just on trainer data and hidden grotto, just simple 16bit data is unknown function for what. and trainer data on battle frointer is have extra 1 byte on some trainer. is weird ~.~
PKMNTrainerNick144 Posted January 8, 2013 Posted January 8, 2013 Battle Frontier trainers have an extra byte? That IS odd... but don't the PWT and Battle Subway Trainers have an extra byte too? I haven't researched it yet because I was busy messing around changing the Pokemon Data for the Battle Subway... did a test run and it a big success... I ended up fighting Kyurem in the battle subway after I replaced 2 of the 4 Articunos with Kyurem. edit: And you're in your third year of college too? My Spring semester starts on the 28th of this month.
Andibad Posted January 8, 2013 Author Posted January 8, 2013 (edited) is only on gen 4 is have extra byte is not normal format, is seems just have 5 pokemon, but is have 12 byte and 2 byte are 00 00, but not all just a little is like that. EDIT: well i don't know is good move or not, all in one will good thing for everyone? if not i will stop working on my all in one tools... Edited January 10, 2013 by Andibad
PKMNTrainerNick144 Posted January 10, 2013 Posted January 10, 2013 You can try doing an all-in-one tool. Just make sure to double check everything.
Andibad Posted January 11, 2013 Author Posted January 11, 2013 You can try doing an all-in-one tool. Just make sure to double check everything. not double check but triple check , i just make it simple, advanced, semi-automatic, and is user friendly (with pokemon icons is like on in trade game editor and hidden grotto) too hehehehe , i was done experiment with export import pkm file, and other , well is still make a glitch
ArcticPrism Posted January 20, 2013 Posted January 20, 2013 Your moveset editor has worked pretty well for me. Thanks. As a side note, I miss your Glaceon avatar. It's only second to Lapras in terms of favorite ice types.
Andibad Posted January 29, 2013 Author Posted January 29, 2013 i was little bit research and learning more on c#, c++ language. my new all in one tool is called LPE DS (Leafia Pokemon Editor), but for now is focused BW and BW2 only, for map hacking/scripting maybe i will implemented on future as add-on. i was made several dll files for shareable code/resource purpose, i was make addon, core, and lang folder, core is main dll files for main exe, addon is just additional feature of LPE DS. and also is was have better language system (is no need restart like dtpad). structure like this (is not all module compiled on same folder : + LPE-DS --addon --- external exe tools and additional feature dll, like xdelta, and other program. --core --- main dll. --lang ---lang resource. --config --- config file and temp files. well for now i no plan to release it since i need experiment with other code beta releases is just for testing only before i continued combined some feature for avoid serious problem. my current tools is like hidden grotto, moveset (it will more better), in game trade, and PWT/subway editor (with read/write/add ability) it will implemented first alpha/beta release... i was make it autodetect, but i was think better make it semi-auto so avoid some newbie problem. LPE DS is not ready so i not upload appearance of my tools. oh yes it will accept rom or narc file.
aninymouse Posted February 1, 2013 Posted February 1, 2013 Sounds fantastic I'm looking forward to the day that this is done. You've done an excellent job with all your tools thus far!
Andibad Posted February 5, 2013 Author Posted February 5, 2013 (edited) just testing well type effectiveness was already read and write >.< (is open from compressed overllay, is can save as uncompressed or compressed) but is need some improve wkwkwk, and i will create something with this <.< EDIT : well tomorrow is my birthday, is just little screenshot : is have two mode, 1 is : 2 : 3 : double click (not all) well is for ova / arm9 edit, is seems work fine so i combined into LPE... maybe i will add swarm editor, TM/HM, shard Movetutor, type effectiness and other suprise feature XP Edited February 5, 2013 by Andibad
aninymouse Posted February 5, 2013 Posted February 5, 2013 YEEEEESSSSS. Something to consider: in pretty much all type charts, the defending type is expressed by vertical columns, and the attacking type by horizontal rows. You can switch that (like above), but if it were me, I'd rather have it like this: STILL, I'm psyched and really grateful for this function! Thank you!
Andibad Posted February 6, 2013 Author Posted February 6, 2013 YEEEEESSSSS. Something to consider: in pretty much all type charts, the defending type is expressed by vertical columns, and the attacking type by horizontal rows. You can switch that (like above), but if it were me, I'd rather have it like this: STILL, I'm psyched and really grateful for this function! Thank you! btw if i replace with other text or image is need more code on it since i can mixed wpf and winform on same solution so i can using helix for 3d viewer and other thing XP
aninymouse Posted February 6, 2013 Posted February 6, 2013 I don't think you need lots of images and pretty pictures, so long as the tool works and can be understood. Of course, all your tools have been excellent, so I'm not worried about that.
Andibad Posted February 25, 2013 Author Posted February 25, 2013 aw, semester 4 is have alot math course . well i will update on first page <.< yeah this update is split into 2, LPE and small toolkit, for awhile i not release LPE since is incomplete. small utilities is opensource so you can mod it by your style. old tools was get new update into v2. i don't know release standalone pokemon stat is good idea since PRC is was good program for edit personality narc. well thanks to kaphotics some video on youtube channel, i still experiment with SciLexer.Net for better editor for scripting, read and write was a bit done . And i still research something with nanr, btx, just searching better solution for some problem i get x_x. also maybe i inactive for some week for college stuff. and i was decide to share old files again on box.com so you can download my old link except trainer list (i have plan to rewrite them into better format). anyway..... Thank you was used my tools,
Taizo Posted February 25, 2013 Posted February 25, 2013 Hm...i learned all "Super effective!" types in Pokemon Stadium 2 And table in that game is much better. Check it
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